TU Wien Informatics

20 Years

Visual Computing and Human-Centered Technology

Visual Computing and Human-Centered Technology investigates the design and development of key technologies in the areas of computer vision, computer graphics, visualization, augmented/mixed/virtual reality, and human-computer interaction.

Visual Computing and Human-Centered Technology

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Research Topics

  • Computer Graphics
  • Computer Vision and Pattern Recognition
  • Visualization and Visual Analytics
  • Virtual, Augmented, and Mixed Reality
  • Media Analysis and Retrieval
  • Human-computer Interaction, Design and Socially Embedded Computing
  • Assistive Technologies and Ubiquitous Computing

About

Visual Computing and Human-Centered Technology investigates the design and development of key technologies in the areas of computer vision, computer graphics, visualization, augmented/mixed/virtual reality, and human-computer interaction.

Topics include visual methods in the computational sciences (computer graphics and computer vision) including modeling, image analysis and synthesis, photorealistic rendering, real-time rendering, visualization of large data sets, processing of sensor data as well as the recognition of contained patterns and structures.

Further topics are socio-technical systems, mobile and ubiquitous technologies, people-centered design and evaluation, as well as ethics and responsible research and innovation. Application examples include: biological image analysis, visual surveillance, 3D reconstruction, bioinformatics, content-based multimodal retrieval, smart cities/IoT, assistive technologies, ambient-assisted living, games, healthcare, health and wellbeing, and collaboration. Furthermore, the research focus deals with interaction in these environments, where the emphasis is on designing “technologies for people” and using innovative, multimodal interfaces, which combine computer-based intelligence with cyber-physical settings.

Research topics in this respect include the development of interaction designs (especially for collaborative applications) together with the corresponding evaluation techniques. Central to VC+HCT’s innovative approach to digital technology is the multi-disciplinary combination of technical expertise with creative design and a people oriented perspective.

Research Units

Six of the faculty’s twenty-three research units are primarily focused on topics related to Visual Computing and Human-Centered Technology. Visit their pages to learn about current projects, publications, courses, and the people involved.

Below is a small selection of recent research activities related to Visual Computing and Human-Centered Technology. To learn more, visit the pages of the research units listed above.

  • Multiscale Unfolding: Illustratively Visualizing the Whole Genome at a Glance / Halladjian, S., Kouril, D., Miao, H., Gröller, E., Viola, I., & Isenberg, T. (2022). Multiscale Unfolding: Illustratively Visualizing the Whole Genome at a Glance. IEEE Transactions on Visualization and Computer Graphics, 28(10), 3456–3470. https://doi.org/10.1109/tvcg.2021.3065443
  • Dear Reviewers: Responses to Common Reviewer Critiques about Infant Neuroimaging Studies / Korom, M., Camacho, M. C., Filippi, C. A., Licandro, R., Moore, L. A., Dufford, A., Zöllei, L., Graham, A. M., Spann, M., Howell, B., Shultz, S., & Scheinost, D. (2022). Dear Reviewers: Responses to Common Reviewer Critiques about Infant Neuroimaging Studies. Developmental Cognitive Neuroscience, 53, 101055. https://doi.org/10.1016/j.dcn.2021.101055
  • Financial and Work Process related Perspectives of Social Robots in Care Settings / Carros, F., Preussner, A., Manavi, M., & Schwaninger, I. (2022). Financial and Work Process related Perspectives of Social Robots in Care Settings. ECSCW 2022 Workshop: Robots In Heterogeneous Contexts. Negotiation Of Co-Creative Lifelong Learning Spaces Through Participatory Approaches, Coimbra, Portugal. http://hdl.handle.net/20.500.12708/87321
  • Care Workers Making Use of Robots: Results of a Three-Month Study on Human-Robot Interaction within a Care Home / Carros, F., Schwaninger, I., Preussner, A., Randall, D., Wieching, R., Fitzpatrick, G., & Wulf, V. (2022). Care Workers Making Use of Robots: Results of a Three-Month Study on Human-Robot Interaction within a Care Home. In CHI Conference on Human Factors in Computing Systems. CHI ’22 Conference on Human Factors in Computing Systems, New Orleans, LA, United States of America (the). https://doi.org/10.1145/3491102.3517435
  • Camera Pose Estimation using Human Head Pose Estimation / Fischer, R., Hödlmoser, M., & Gelautz, M. (2022). Camera Pose Estimation using Human Head Pose Estimation. In Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, Unknown. SCITEPRESS. https://doi.org/10.5220/0010879400003124
    Project: SyntheticCabin (2021–2025)
  • Evaluating Active and Assisted Living technologies: Critical methodological reflections based on a longitudinal randomized controlled trial / Bieg, T., Gerdenitsch, C., Schwaninger, I., Kern, B. M. J., & Frauenberger, C. (2022). Evaluating Active and Assisted Living technologies: Critical methodological reflections based on a longitudinal randomized controlled trial. Computers in Human Behavior, 133(107249), 107249. https://doi.org/10.1016/j.chb.2022.107249
  • Perspectives of Visualization Onboarding and Guidance in VA / Stoiber, C., Ceneda, D., Wagner, M., Schetinger, V., Gschwandtner, T., Streit, M., Miksch, S., & Aigner, W. (2022). Perspectives of Visualization Onboarding and Guidance in VA. Visual Informatics, 6(1), 68–83. https://doi.org/10.1016/j.visinf.2022.02.005
  • Design Considerations for Novel Self-Adapting Toilets for Semi-Public Spaces / Mayer, P., & Panek, P. (2022). Design Considerations for Novel Self-Adapting Toilets for Semi-Public Spaces. In G. Schreier (Ed.), Studies in Health Technology and Informatics. Studies in Health Technology and Informatics / IOS press. https://doi.org/10.3233/shti220357
  • SHREC 2021: Retrieval of cultural heritage objects / Sipiran, I., Lazo, P., Lopez, C., Jimenez, M., Bagewadi, N., Bustos, B., Dao, H., Gangisetty, S., Hanik, M., Ho-Thi, N.-P., Holenderski, M., Jarnikov, D., Labrada, A., Lengauer, S., Licandro, R., Nguyen, D.-H., Nguyen-Ho, T.-L., Perez Rey, L. A., Pham, B.-D., & Vu-Le, T.-A. (2021). SHREC 2021: Retrieval of cultural heritage objects. COMPUTERS & GRAPHICS-UK, 100, 1–20. https://doi.org/10.1016/j.cag.2021.07.010
  • Immersive training of first responder squad leaders in untethered virtual reality / Mossel, A., Schoenauer, C., Froeschl, M., Peer, A., Goellner, J., & Kaufmann, H. (2021). Immersive training of first responder squad leaders in untethered virtual reality. Virtual Reality, 25(3), 745–759. https://doi.org/10.1007/s10055-020-00487-x
    Download: PDF (2.4 MB)
    Project: VR on-site (2015–2017)
  • Understanding Optical Music Recognition / Calvo-Zaragoza, J., Hajič, J. jr., & Pacha, A. (2021). Understanding Optical Music Recognition. ACM Computing Surveys, 53(4), 1–35. https://doi.org/10.1145/3397499
  • Hornero: Thunderstorms Characterization using Visual Analytics / Diehl, A., Pelorosso, R., Ruiz, J., Pajarola, R., Gröller, M. E., & Bruckner, S. (2021). Hornero: Thunderstorms Characterization using Visual Analytics. Computer Graphics Forum, 40(3), 299–310. https://doi.org/10.1111/cgf.14308
  • Acute response on general and sport specific hip joint flexibility to training with novel sport device / Hoelbling, D., Grafinger, M., Smiech, M. M., Cizmic, D., Dabnichki, P., & Baca, A. (2021). Acute response on general and sport specific hip joint flexibility to training with novel sport device. Sports Biomechanics. https://doi.org/10.1080/14763141.2021.1922742
  • Gestalt descriptions for deep image understanding / Hörhan, M., & Eidenberger, H. (2021). Gestalt descriptions for deep image understanding. Pattern Analysis and Applications, 24(1), 89–107. https://doi.org/10.1007/s10044-020-00904-6
    Download: PDF (3.52 MB)
  • Adaptive Light Function Controlled in the Control Loop with Cameras / Hartmann, P., Artmann, M., Nezveda, M., Gelautz, M., Moreno, A., Fallmann, D., Lahmer, M., Popp, R., Groh, F., Schörkhuber, D., Frantar, E., Seitner, F., & Fischer, R. (2021). Adaptive Light Function Controlled in the Control Loop with Cameras. ATZ Worldwide, 123(2), 24–29. https://doi.org/10.1007/s38311-020-0610-5
    Project: CarVisionLight (2017–2024)
  • Egocentric Network Exploration for Immersive Analytics / Sorger, J., Arleo, A., Kan, P., Knecht, W., & Waldner, M. (2021). Egocentric Network Exploration for Immersive Analytics. In Computer Graphics Forum (pp. 241–252). John Wiley and Sons. https://doi.org/10.1111/cgf.14417
  • Design Considerations for Trust in situated Human-Robot Interaction / Schwaninger, I. (2021). Design Considerations for Trust in situated Human-Robot Interaction. In Proceedings of the 19th European Conference on Computer-SupportedCooperative Work: The International Venue on Practice-centred Computing on the Designof Cooperation Technologies, Reports of the European Society for Socially EmbeddedTechnologies. ECSCW 2021, Zurich, Switzerland. European Society for Socially Embedded Technologies (EUSSET). https://doi.org/10.18420/ecscw2021_dc003
  • Impact of the COVID-19 Pandemic: Distance Learning at Schools: An analysis of problems through the switch from classroom teaching to distance learning in Austria / Schwantler, S., & Tellioglu, H. (2021). Impact of the COVID-19 Pandemic: Distance Learning at Schools: An analysis of problems through the switch from classroom teaching to distance learning in Austria. In 2021 the 6th International Conference on Distance Education and Learning. 6th International Conference on Distance Education and Learning (ICDEL 2021), Beijing, China. https://doi.org/10.1145/3474995.3475028
  • Sensor-Based Toilet Instructions for People with Dementia / Lumetzberger, J., Ginzinger, F., & Kampel, M. (2021). Sensor-Based Toilet Instructions for People with Dementia. In Advances in Human Factors and System Interactions (pp. 101–108). https://doi.org/10.1007/978-3-030-79816-1_13
  • Back-end semantics for multimodal dialog on XR devices / Poller, P., Chikobava, M., Hodges, J., Kritzler, M., Michahelles, F., & Becker, T. (2021). Back-end semantics for multimodal dialog on XR devices. In 26th International Conference on Intelligent User Interfaces. 26th annual meeting of the intelligent interfaces community, Texas, United States of America (the). ACM. https://doi.org/10.1145/3397482.3450719
  • Florian Michahelles: IoT2023 best paper award
    2023 / International Conference of the Internet of Things, co-sponsored by ACM / Japan / Website
  • Katta Spiel: Best Poster Award
    2023 / CSCW 2023 / USA
  • Florian Michahelles: Reviewer's Choice Award of Interact 2023 Conference
    2023 / IFIP Technical Committee 13 on Human–Computer Interaction. / Austria / Website
  • Michael Wimmer: Outstanding Technical Contributions Award
    2023 / Eurographics Awards / Germany / Website
  • Margrit Gelautz: Best Poster Nominee at HAI 2022 - "The effect of exaggerated nonverbal cues on the perception of the robot Pepper", S. Fischer, D. Stoeva, and M. Gelautz
    2022 / International Conference on Human-Agent Interaction (HAI) 2022 / New Zealand / Project
  • Florian Michahelles: Ten Year Impact Award
    2022 / 21st International Conference on Mobile and Ubiquitous Multimedia (MUM 2022) / Portugal / Website
  • Katta Spiel: Pride Biz Award 2022
    2022 / Pride Biz / Austria
  • Peter Purgathofer: Best Lecture Award, Sonderpreis Digitale Lehre
    2022
  • Katta Spiel: Förderungspreis der Stadt Wien in der Sparte Mathematik, Informatik, Naturwissenschaft, Technik
    2022 / Stadt Wien / Austria
  • Katta Spiel: Best Paper Award
    2022 / Mensch und Computer 2022 / Germany
  • Katta Spiel: Best Paper Honourable Mention Award
    2022 / Mensch und Computer 2022 / Germany
  • Michael Wimmer: Wolfgang Straßer Award (Best Paper)
    2022 / ACM/Eurographics / USA / Website
  • Renata Georgia Raidou: EuroVis Young Researcher Award
    2022 / EuroGraphics European Association for Computer Graphics / Italy
  • Geraldine Fitzpatrick: SIGCHI Lifetime Service Award
    2022 / ACM / USA / Website
  • Margrit Gelautz: Shortlisted for VISAPP 2022 Best Student Paper Award (4 shortlisted papers out of 154 registered student papers) - "Camera pose estimation using human head pose estimation", R. Fischer, M. Hödlmoser, and M. Gelautz
    2022 / International Conference on Computer Vision Theory and Applications (VISAPP) 2022 / Portugal / Project
  • Peter Purgathofer: Anerkennungspreis beim »Ars Docendi«, Staatspreis für gute Lehre
    2021 / Austria / Website
  • Katta Spiel: Best Paper 2020
    2021 / International Journal of Human-Computer Studies / USA
  • Katta Spiel: Best Paper Award & Diversity and Inclusion Award
    2021 / SIGCHI Designing Interactive Systems / USA
  • Katta Spiel: Best Pictorial Award
    2021 / SIGCHI Creativity & Cognition / USA
  • Katta Spiel: Diversity and Inclusion Award
    2021 / SIGCHI Conference on Tangible Embodied and Embedded Interaction / USA