Katta Spiel
Assistant Prof. Dr.techn. / BSc B.A. MSc
Research Focus
- Visual Computing and Human-Centered Technology: 100%
Research Areas
- Gender Studies, Cultural Studies, Accessibility Expert, Technology Assessment, Participatory Design, Disability Studies, Textile Technologies
About
My title is incorrectly displayed. Please address me with Mx or just by my first and second name.
I research marginalised perspectives on embodied computing through a lens of Critical Access. My work informs design and engineering supporting the development of technologies that account for the diverse realities they operate in. In my interdisciplinary collaborations with neurodivergent and/or nonbinary peers, I conduct explorations of novel potentials for designs, methodologies and innovative technological artefacts.
Roles
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Assistant Professor
Human Computer Interaction, E193-05 -
Curriculum Coordinator
Master Media and Human-Centered Computing (Substitute) -
Faculty Council
Substitute Member -
Curriculum Commission for Informatics
Principal Member
Courses
2024W
- Bachelor thesis informatics and business informatics / 193.070 / PR
- Critical Theory of Media and Informatics / 193.123 / UE
- Critical Theory of Media and Informatics / 193.122 / VO
- Project Media and Human-Centered Computing 1 / 193.021 / PR
- Project Media and Human-Centered Computing 2 / 193.022 / PR
- Scientific Research and Writing / 193.052 / SE
- Seminar for Master Students in Media and Human-Centered Computing / 180.775 / SE
2025S
- Project Media and Human-Centered Computing 1 / 193.021 / PR
- Project Media and Human-Centered Computing 2 / 193.022 / PR
Projects
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Experiencing Access with Interactive Technologies
2024 – 2029 / European Commission
Publications: 201668 / 201672 / 201675 / 201952 / 203944 / 204059 / 204351 -
Exceptional Norms: Marginalised Bodies in Interaction Design
2020 – 2023 / Austrian Science Fund (FWF)
Publications: 187545 / 187553 / 192608 / 81179 -
Social Play Technologies for Autistic Children
2017 – 2020 / Austrian Science Fund (FWF)
Publications: 142367 / 143403 / 143408 / 143409 / 145411 / 146062 / 199010 / 29837 / 39543 / 57518 / 57519 / 57560 / 57917 / 57918 / 57921 / 86923 -
Rethinking Assistive Technology with Children with Autism
2014 – 2017 / Austrian Science Fund (FWF)
Publications: 143408 / 146208 / 146321 / 150421 / 151636 / 29514 / 29837 / 55120 / 55448 / 56249 / 56471 / 56496 / 56564 / 56566 / 56946 / 56948 / 56949 / 56955 / 57478 / 57921 / 85869 / 86202 / 86286 / 86288 / 86343 / 86344 / 86417 / 86422 / 86423 / 86510 / 86554
Publications
2024
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From Participation to Solidarity: A Case Study on Access of Maker Spaces from Deaf and Hearing Perspectives: Von Partizipation zu Solidarität: Eine Fallstudie zur Zugänglichkeit von Makerspaces aus Gehörloser und Hörender Perspektive
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Suchanek, O., Meissner, J. L., Angelini, R., & Spiel, K. (2024). From Participation to Solidarity: A Case Study on Access of Maker Spaces from Deaf and Hearing Perspectives: Von Partizipation zu Solidarität: Eine Fallstudie zur Zugänglichkeit von Makerspaces aus Gehörloser und Hörender Perspektive. In Proceedings of Mensch und Computer 2024 (pp. 140–155). Association for Computing Machinery. https://doi.org/10.1145/3670653.3670670
Project: ACCESSTECH (2024–2029) -
Cyber toy stories: The broken promises and broken parts of interactive sex toys
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Osipova, E., Badieijaryani, A., & Spiel, K. (2024). Cyber toy stories: The broken promises and broken parts of interactive sex toys. Sexualities. https://doi.org/10.1177/13634607241274983
Project: ACCESSTECH (2024–2029) -
Cripping STS: forging solidarities through the lens of access
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Osipova, E., Meißner, J. L., Spiel, K., Kender, S.-K., & Angelini, R. (2024, July 17). Cripping STS: forging solidarities through the lens of access [Conference Presentation]. EASST-4S 2024, Amsterdam, Netherlands (the).
Project: ACCESSTECH (2024–2029) -
Experiencing Deaf Tech: A Deep Dive into the Concept of DeafWatch
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Angelini, R., Spiel, K., & De Meulder, M. (2024). Experiencing Deaf Tech: A Deep Dive into the Concept of DeafWatch. In ASSETS ’24: Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility (pp. 1–4). https://doi.org/10.1145/3663548.3688483
Project: ACCESSTECH (2024–2029) - Representation of Invisible Disability: Exploring the Lived Experience of Teenagers With ADHD to Inform Game Design / Gerling, K., Depoortere, A., Wauters, J., Spiel, K., Alexandrovsky, D., Danckaerts, M., Baeyens, D., & Oord, S. V. der. (2024). Representation of Invisible Disability: Exploring the Lived Experience of Teenagers With ADHD to Inform Game Design. ACM Transactions on Computer-Human Interaction. https://doi.org/10.1145/3685276
- Researching Infrastructures Through the Self: Autoethnography as a Meaningful Tool for Infrastructure Analysis From the Margins / Spiel, K. (2024). Researching Infrastructures Through the Self: Autoethnography as a Meaningful Tool for Infrastructure Analysis From the Margins. In Sage Research Methods: Diversifying and Decolonizing Research. SAGE Publications Ltd. https://doi.org/10.4135/9781529682915
2023
- How to Ethically Engage Fat People in HCI Research / Payne, B. H., Taylor, J., Spiel, K., & Fiesler, C. (2023). How to Ethically Engage Fat People in HCI Research. In C. Fiesler, L. Terveen, & M. Ames (Eds.), CSCW ’23 Companion: Companion Publication of the 2023 Conference on Computer Supported Cooperative Work and Social Computing (pp. 117–121). Association for Computing Machinery. https://doi.org/10.1145/3584931.3606987
- Tackling the Lack of a Practical Guide in Disability-Centered Research / McDonnell, E. J., Mack, K. A., Gerling, K., Spiel, K., Bennett, C. L., Brewer, R. N., Williams, R. M., & Tigwell, G. W. (2023). Tackling the Lack of a Practical Guide in Disability-Centered Research. In ASSETS ’23: Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (pp. 1–5). Association for Computing Machinery. https://doi.org/10.1145/3597638.3615650
- Banal Autistic Social Media: A Found Footage Autoethnography / Kender, K., & Spiel, K. (2023). Banal Autistic Social Media: A Found Footage Autoethnography. In ASSETS ’23: Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (pp. 1–7). Association for Computing Machinery. https://doi.org/10.1145/3597638.3614552
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Criptopias: Speculative Stories Exploring Worlds Worth Wanting
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Angelini, R., Burtscher, S., Fussenegger, F., Kender, K., Spiel, K., Steinbrecher, F., & Suchanek, O. (2023). Criptopias: Speculative Stories Exploring Worlds Worth Wanting. In CHI’23. Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems (pp. 1–10). Association for Computing Machinery (ACM). https://doi.org/10.1145/3544549.3582743
Download: PDF (11.3 MB)
Project: Exceptional Norms (2020–2023) -
Tackling Discrimination in Tech: The Anti-Bias Cards (ABC) in Use
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Burtscher, S., & Spiel, K. (2023). Tackling Discrimination in Tech: The Anti-Bias Cards (ABC) in Use. In A. Schmidt, K. Väänänen, T. Goyal, P. O. Kristensson, & A. N. Peters (Eds.), CHI EA ’23: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems (pp. 1–6). Association for Computing Machinery. https://doi.org/10.1145/3544549.3585592
Project: Exceptional Norms (2020–2023) - Participatory Research as a Path to Community-Informed, Gender-Fair Machine Translation / Gromann, D., Lardelli, M., Spiel, K., Burtscher, S. M., Klausner, L. D., Mettinger, A., Miladinovic, I., Schefer-Wenzel, S., Duh, D., & Bühn, K. (2023). Participatory Research as a Path to Community-Informed, Gender-Fair Machine Translation. In Proceedings of the First Workshop on Gender-Inclusive Translation Technologies (pp. 49–59). European Association for Machine Translation. http://hdl.handle.net/20.500.12708/191180
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Practicing Humility: Design as Response, Not as Solution
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Spiel, K. (2023). Practicing Humility: Design as Response, Not as Solution. Postdigital Science and Education. https://doi.org/10.1007/s42438-023-00436-2
Download: PDF (527 KB) -
Complex Dynamics: Disability, Assistive Technology, and the LGBTQIA+ Community Center Experience in the United States
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Crawford, K. A., Spiel, K., & Hamidi, F. (2023). Complex Dynamics: Disability, Assistive Technology, and the LGBTQIA+ Community Center Experience in the United States. In ASSETS ’23: Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (pp. 427–441). https://doi.org/10.34726/5232
Download: paper (684 KB) - How can we can create an equitable CHI / Grady, S., Bauer, C., Wehbe, R., Spiel, K., Muller, M., & Harrington, C. (2023). How can we can create an equitable CHI. In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems (pp. 1–3). https://doi.org/10.1145/3544549.3583746
- Designing Technology for Neurodivergent Self-determination: Challenges and Opportunities / Gollasch, D., Branig, M., Gerling, K., Gulliksen, J., Metatla, O., Spiel, K., & Weber, G. (2023). Designing Technology for Neurodivergent Self-determination: Challenges and Opportunities. In J. Abdelnour Nocera, M. Larusdottir, H. Petrie, A. Piccinno, & M. Winckler (Eds.), Human-Computer Interaction – INTERACT 2023 : 19th IFIP TC13 International Conference, York, UK, August 28 – September 1, 2023, Proceedings, Part IV (pp. 621–626). Springer. https://doi.org/10.1007/978-3-031-42293-5_83
2022
- Reflections on Ableism in Participatory Technology Design / Gerling, K., Kender, S.-K., Spiel, K., Van der Oord, S., Bayens, D., Depoortere, A., & Aufheimer, M. (2022). Reflections on Ableism in Participatory Technology Design. In K. Marky, U. Grünefeld, & T. Kosch (Eds.), Mensch und Computer 2022 - Workshopband. Gesellschaft für Informatik e.V. https://doi.org/10.18420/muc2022-mci-ws02-224
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FaceSavr™: Designing Technologies with Allistic Adults to Battle Emotion Echolalia
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Kender, K., & Spiel, K. (2022). FaceSavrTM: Designing Technologies with Allistic Adults to Battle Emotion Echolalia. In CHI EA ’22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems (pp. 1–8). ACM. https://doi.org/10.1145/3491101.3516383
Project: Exceptional Norms (2020–2023)
2021
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“Let’s Talk about Gender” – Development of a Card Deck on (Gender) Sensitivity in HCI Research and Practice Based on a Contrasting Literature Review
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Burtscher, S., & Spiel, K. (2021). “Let’s Talk about Gender” – Development of a Card Deck on (Gender) Sensitivity in HCI Research and Practice Based on a Contrasting Literature Review. I-Com, 20(1), 85–103. https://doi.org/10.1515/icom-2021-0001
Project: Exceptional Norms (2020–2023)
2020
- This is not the new normal / Sabie, A.-C., Brunnmayr, K., Weinberger, K., Singer, R. S., Vrecar, R., & Spiel, K. (2020, July). This is not the new normal. Interactions, 27(4), 12–15. https://doi.org/10.1145/3406111
- Desiging Social Play Things / Frauenberger, C., Kender, S.-K., Scheepmaker, L., Werner, K., & Spiel, K. (2020). Desiging Social Play Things. In NordiCHI ’20: Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (pp. 1–12). ACM. http://hdl.handle.net/20.500.12708/58435
2019
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Effects of Participatory Evaluation - A Critical Actor-Network Analysis
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Spiel, K., Frauenberger, C., Fitzpatrick, G., & Hornecker, E. (2019). Effects of Participatory Evaluation - A Critical Actor-Network Analysis. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems, Glasgow, United Kingdom of Great Britain and Northern Ireland (the). ACM New York, NY, USA. https://doi.org/10.1145/3290607.3299049
Projects: OutsideTheBox (2014–2017) / Social Play Technologies (2017–2020) -
Nurturing Constructive Disagreement - Agonistic Design with Neurodiverse Children
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Frauenberger, C., Spiel, K., Scheepmaker, L., & Posch, I. (2019). Nurturing Constructive Disagreement - Agonistic Design with Neurodiverse Children. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems, Glasgow, United Kingdom of Great Britain and Northern Ireland (the). ACM New York, NY, USA. https://doi.org/10.1145/3290605.3300501
Project: Social Play Technologies (2017–2020) -
Agency of Autistic Children in Technology Research-A Critical Literature Review
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Spiel, K., Frauenberger, C., Keyes, O., & Fitzpatrick, G. (2019). Agency of Autistic Children in Technology Research-A Critical Literature Review. ACM Transactions on Computer-Human Interaction, 26(6), 1–40. https://doi.org/10.1145/3344919
Projects: OutsideTheBox (2014–2017) / Social Play Technologies (2017–2020) -
Thinking OutsideTheBox - Designing Smart Things with Autistic Children
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Frauenberger, C., Spiel, K., & Makhaeva, J. (2019). Thinking OutsideTheBox - Designing Smart Things with Autistic Children. International Journal of Human-Computer Interaction, 35(8), 666–678. https://doi.org/10.1080/10447318.2018.1550177
Project: Social Play Technologies (2017–2020)
2018
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The Things We Play with Roles of Technology in Social Play
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Scheepmaker, L., Frauenberger, C., & Spiel, K. (2018). The Things We Play with Roles of Technology in Social Play. In Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play. CHI Play ’18, Melbourne, Australien, Non-EU. ACM. https://doi.org/10.1145/3242671.3242695
Project: Social Play Technologies (2017–2020) - Participatory Design - State of the Art and Potential for Interaction Design / Spiel, K. (2018). Participatory Design - State of the Art and Potential for Interaction Design. University of Ontario, Institute of Technology, Oshawa, Ontario, Kanada, Non-EU. http://hdl.handle.net/20.500.12708/86746
- Limits of Empathy-Neurodiversity as a Framework for Participatory Design / Spiel, K. (2018). Limits of Empathy-Neurodiversity as a Framework for Participatory Design. Neurodiversity and Design Discussion Forum, Dublin, Ireland, EU. http://hdl.handle.net/20.500.12708/86747
- Understanding Material Speculation and Object Oriented Inquiry, / Spiel, K. (2018). Understanding Material Speculation and Object Oriented Inquiry,. Faculty Meeting HCI in Engineering at the Games Institute in Waterloo, Waterloo, Ontario, Kanada, Non-EU. http://hdl.handle.net/20.500.12708/86744
- Tending the Trees: Strategies in Caring for Online Communities / Spiel, K. (2018). Tending the Trees: Strategies in Caring for Online Communities. University of Michigan, School of Information, Ann Arbor, Michigan, USA, Non-EU. http://hdl.handle.net/20.500.12708/86745
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Evaluating experiences of autistic children with technologies in co-design
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Spiel, K. (2018). Evaluating experiences of autistic children with technologies in co-design [Dissertation, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2018.62060
Download: PDF (94.3 MB) - Design considerations towards long-term engagement in games for health / Kayali, F., Luckner, N., Purgathofer, P., Spiel, K., & Fitzpatrick, G. (2018). Design considerations towards long-term engagement in games for health. In S. Dahlskog, S. Deterding, J. M. Font, M. Khandaker, C. M. Olsson, S. Risi, & C. Salge (Eds.), Proceedings of the 13th International Conference on the Foundations of Digital Games. ACM. https://doi.org/10.1145/3235765.3235789
- Fitter, Happier,More Productive? Normative Ontologies of Fitness Trackers / Spiel, K., Kayali, F., Horvath, L., Penkler, M., Harrer, S., Sicart, M., & Hammer, J. (2018). Fitter, Happier,More Productive? Normative Ontologies of Fitness Trackers. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. Acm Sigchi, Austria. ACM Digital Library. https://doi.org/10.1145/3170427.3188401
- Collaborative Mixed Reality Games / Alharthi, S. A., Spiel, K., Hamilton, W. A., Bonsignore, E., & Toups, Z. O. (2018). Collaborative Mixed Reality Games. In Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing. Acm Sigchi, Austria. ACM Digital Library. https://doi.org/10.1145/3272973.3273013
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Micro-ethics for participatory design with marginalised children
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Spiel, K., Brulé, E., Frauenberger, C., Bailly, G., & Fitzpatrick, G. (2018). Micro-ethics for participatory design with marginalised children. In Proceedings of the 15th Participatory Design Conference: Full Papers - Volume 1. Acm Sigchi, Austria. ACM Digital Library. https://doi.org/10.1145/3210586.3210603
Project: OutsideTheBox (2014–2017) - Feminist HCI / Bellini, R., Strohmayer, A., Alabdulqader, E., Ahmed, A. A., Spiel, K., Bardzell, S., & Balaam, M. (2018). Feminist HCI. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. Acm Sigchi, Austria. ACM Digital Library. https://doi.org/10.1145/3170427.3185370
- Games and Play SIG / Nacke, L. E., Mirza-Babaei, P., Spiel, K., Toups, Z. O., & Isbister, K. (2018). Games and Play SIG. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. ACM Digital Library. https://doi.org/10.1145/3170427.3185360
- Supporting Care as a Layer of Concern: Nurturing Attitudes in Online Community Moderation / Yu, B., Spiel, K., & Watts, L. (2018). Supporting Care as a Layer of Concern: Nurturing Attitudes in Online Community Moderation. http://hdl.handle.net/20.500.12708/39544
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Negotiating Marginalised Identities in and through Participatory Design
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Spiel, K., Scheepmaker, L., Frauenberger, C., & Posch, I. (2018). Negotiating Marginalised Identities in and through Participatory Design. http://hdl.handle.net/20.500.12708/39543
Project: Social Play Technologies (2017–2020) - Sex Toys and Neurodiversity / Spiel, K., Brulé, E., Nacke, L., Harrer, S., & Grenzfurthner, J. (2018). Sex Toys and Neurodiversity. http://hdl.handle.net/20.500.12708/39542
2017
- Not another Z piece!" - Adaptive Difficulty inTETRIS / Spiel, K., Bertel, S., & Kayali, F. (2017). Not another Z piece!" - Adaptive Difficulty inTETRIS. In Proceedings of the ACM CHI Conference on Human Factors in Computing Systems CHI 2017 (pp. 5126–5131). http://hdl.handle.net/20.500.12708/56954
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Beyond Empathy - Including Marginalised Users in Participatory Research
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Spiel, K. (2017). Beyond Empathy - Including Marginalised Users in Participatory Research. Beyond Empathy - Including Marginalised Users in Participatory Research, Brighton, UK, EU. http://hdl.handle.net/20.500.12708/86510
Project: OutsideTheBox (2014–2017) - Eluding Experiences - The Broken Promises of Player Experience Questionnaires / Spiel, K. (2017). Eluding Experiences - The Broken Promises of Player Experience Questionnaires. Seminar Series of the HCI Games Group, Waterloo, Kanada, Non-EU. http://hdl.handle.net/20.500.12708/86555
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Verschränkte Spielwelten
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Spiel, K., & Horvath, L. (2017). Verschränkte Spielwelten. Privacy Week 2017, Volkskundemuseum, Wien, Austria. http://hdl.handle.net/20.500.12708/86554
Project: OutsideTheBox (2014–2017) -
Critical Experience
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Spiel, K. (2017). Critical Experience. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, CO, USA, Non-EU. https://doi.org/10.1145/3027063.3027118
Project: OutsideTheBox (2014–2017) - Demo Hour / Bengler, B., Martin, F., Bryan-Kinns, N., Frauenberger, C., Makhaeva, J., Spiel, K., Vishkaie, R., & Jones, L. (2017). Demo Hour. Interactions, 25(1), 8–11. https://doi.org/10.1145/3162013
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Experiences of Autistic Children with Technologies
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Spiel, K., Frauenberger, C., & Fitzpatrick, G. (2017). Experiences of Autistic Children with Technologies. International Journal of Child-Computer Interaction, 11, 50–61. https://doi.org/10.1016/j.ijcci.2016.10.007
Project: OutsideTheBox (2014–2017) - Just Don't Make It Too Predictable: Structuring Academic Work with ADHD / Spiel, K. (2017). Just Don’t Make It Too Predictable: Structuring Academic Work with ADHD. The Sociological Review -- Blog, HTTPS://WWW.THESOCIOLOGICALREVIEW.COM/BLOG/JUST-DON-T-MAKE-IT-TOO-PREDICTABLE-STRUCTURING-ACADEMIC-WORK-WITH-ADHD.HTML. http://hdl.handle.net/20.500.12708/147804
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When Empathy Is Not Enough
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Spiel, K., Frauenberger, C., Hornecker, E., & Fitzpatrick, G. (2017). When Empathy Is Not Enough. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, CO, USA, Non-EU. ACM Press. https://doi.org/10.1145/3025453.3025785
Project: OutsideTheBox (2014–2017) -
Participatory Evaluation with Autistic Children
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Spiel, K., Malinverni, L., Good, J., & Frauenberger, C. (2017). Participatory Evaluation with Autistic Children. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, CO, USA, Non-EU. ACM Press. https://doi.org/10.1145/3025453.3025851
Project: OutsideTheBox (2014–2017) -
Blending Methods
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Frauenberger, C., Makhaeva, J., & Spiel, K. (2017). Blending Methods. In Proceedings of the 2017 Conference on Interaction Design and Children. International Conference for Interaction Design and Children (IDC), Tampere, Finland, EU. ACM Press. https://doi.org/10.1145/3078072.3079727
Project: OutsideTheBox (2014–2017) -
Creating Community Fountains by (Re-)Designing the Digital Layer of Way-finding Pillars
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Spiel, K., Werner, K., Hödl, O., Ehrenstrasser, E., & Fitzpatrick, G. (2017). Creating Community Fountains by (Re-)Designing the Digital Layer of Way-finding Pillars. In Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services. 19th International Conference on Human-Computer Interaction with Mobile Devices and Services -- MobileHCI 2017, Wien, Austria. http://hdl.handle.net/20.500.12708/56931
Project: ILUM (2014–2016)
2016
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Creating Creative Spaces for Co-Designing with Autistic Children - The concept of a "Handlungsspielraum"
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Makhaeva, J., Frauenberger, C., & Spiel, K. (2016). Creating Creative Spaces for Co-Designing with Autistic Children - The concept of a “Handlungsspielraum.” In Proceedings of the 14th Participatory Design Conference (p. 10). Aarhus University. http://hdl.handle.net/20.500.12708/56564
Project: OutsideTheBox (2014–2017) -
Designing Smart Objects with Autistic Children
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Frauenberger, C., Makhaeva, J., & Spiel, K. (2016). Designing Smart Objects with Autistic Children. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. 2016 CHI Conference on Human Factors in Computing Systems (CHI’16), San Jose, USA, Non-EU. ACM. https://doi.org/10.1145/2858036.2858050
Project: OutsideTheBox (2014–2017) -
Embodied Companion Technologies for Autistic Children
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Spiel, K., Makhaeva, J., & Frauenberger, C. (2016). Embodied Companion Technologies for Autistic Children. In Proceedings of the TEI ’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction. TEI ’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, Eindhoven, Niederlande, EU. https://doi.org/10.1145/2839462.2839495
Project: OutsideTheBox (2014–2017) -
Evaluating Experiences of Autistic Children with Technology
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Spiel, K. (2016). Evaluating Experiences of Autistic Children with Technology. International Conference for Interaction Design and Children (IDC), Tampere, Finland, EU. http://hdl.handle.net/20.500.12708/86288
Project: OutsideTheBox (2014–2017) -
Talking about Myself - Playful Inquiry into an Absent Life World
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Spiel, K., Frauenberger, C., Makhaeva, J., & Kayali, F. (2016). Talking about Myself - Playful Inquiry into an Absent Life World. Games as HCI Method -- Workshop at CHI’16, San Jose, USA, Non-EU. http://hdl.handle.net/20.500.12708/86286
Project: OutsideTheBox (2014–2017) -
Breaking the Wall of Autism and Technology
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Spiel, K. (2016). Breaking the Wall of Autism and Technology. Falling Walls Lab, Wien, Austria. http://hdl.handle.net/20.500.12708/86423
Project: OutsideTheBox (2014–2017) -
Experiences of Autistic Children with Technologies -- Contexts and Meanings
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Spiel, K. (2016). Experiences of Autistic Children with Technologies -- Contexts and Meanings. International Doctoral Summer School “Opening the Black Box of Quality: Reflecting on Scholarly Practice in the Social Sciences and Humanities,” Wien, Austria. http://hdl.handle.net/20.500.12708/86417
Project: OutsideTheBox (2014–2017) -
Wie erfahren autistische Kinder Technologien?
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Spiel, K. (2016). Wie erfahren autistische Kinder Technologien? uDay XIV, Dornbirn, Austria. http://hdl.handle.net/20.500.12708/86422
Project: OutsideTheBox (2014–2017) - Evaluating Experiences of Autistic Children with Technologies / Spiel, K. (2016). Evaluating Experiences of Autistic Children with Technologies. Cognitive Media Technologies Research Group, Universitat Pompeu Fabra, Barcelona, EU. http://hdl.handle.net/20.500.12708/86421
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Mapping a Grätzl
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Spiel, K. (2016). Mapping a Grätzl. Smart Cities Symposium, Wien, Austria. http://hdl.handle.net/20.500.12708/86420
Project: ILUM (2014–2016)
2015
- Framing Gameplay Experience with Eye Movement Based Adaptation -- Context in Adaptive Tetris / Spiel, K., & Bertel, S. (2015). Framing Gameplay Experience with Eye Movement Based Adaptation -- Context in Adaptive Tetris. 18th European Conference on Eye Movements, Wien, Austria. http://hdl.handle.net/20.500.12708/86287
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Participation OutsideTheBox
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Frauenberger, C., Makhaeva, J., & Spiel, K. (2015). Participation OutsideTheBox. Fifth Decennial Aarhus Conference: Critical Alternatives, Aarhus, EU. http://hdl.handle.net/20.500.12708/86202
Project: OutsideTheBox (2014–2017)
Supervisions
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Accessibility in practice: a case study on a viennese video game studio
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Vigele, M. (2024). Accessibility in practice: a case study on a viennese video game studio [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2024.112763
Download: PDF (1.6 MB) -
Higher education in the times of ChatGPT
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Lackner, K. (2024). Higher education in the times of ChatGPT [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2024.118683
Download: PDF (3.62 MB) -
Examining the usability of self service technologies in the retail sector
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Völkl, A. (2024). Examining the usability of self service technologies in the retail sector [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2024.109721
Download: PDF (1.78 MB) -
Investigating creativity support opportunities through digital tools in dance
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Buchberger, S. (2024). Investigating creativity support opportunities through digital tools in dance [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2024.114635
Download: PDF (2.84 MB) -
Deaf tech worth wanting: A participatory speculative investigation
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Angelini, R. (2024). Deaf tech worth wanting: A participatory speculative investigation [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2024.117205
Download: PDF (2.21 MB) -
"But where would I even start?" : Development of a (gender) sensitivity knowledge base and discussion starter for HCI research and practice
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Burtscher, S. M. (2022). “But where would I even start?” : Development of a (gender) sensitivity knowledge base and discussion starter for HCI research and practice [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2022.60361
Download: PDF (943 KB)
Awards
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Best Poster Award
2023 / CSCW 2023 / USA -
Pride Biz Award 2022
2022 / Pride Biz / Austria -
Förderungspreis der Stadt Wien in der Sparte Mathematik, Informatik, Naturwissenschaft, Technik
2022 / Stadt Wien / Austria -
Best Paper Honourable Mention Award
2022 / Mensch und Computer 2022 / Germany -
Best Paper Award
2022 / Mensch und Computer 2022 / Germany -
Best Paper 2020
2021 / International Journal of Human-Computer Studies / USA -
Best Paper Award & Diversity and Inclusion Award
2021 / SIGCHI Designing Interactive Systems / USA -
Best Pictorial Award
2021 / SIGCHI Creativity & Cognition / USA -
Diversity and Inclusion Award
2021 / SIGCHI Conference on Tangible Embodied and Embedded Interaction / USA -
Best Paper Honorable Mention Award
2020 / Mensch und Computer / Germany -
Exceptional Norms
2020 / Firnberg-Programm / Austria -
Evaluating the Experiences of Autistic Children with Technologies in Co-Design
2020 / SIGCHI Outstanding Dissertation Award / USA -
Best Paper Honorable Mention Award
2019 / SIGCHI CHIPLAY / USA -
Diversity & Inclusion Award
2019 / Communities & Technologies / USA -
Best Paper Honourable Mention Award
2018 / Foundations of Digital Games Conference / USA
And more…
Soon, this page will include additional information such as reference projects, activities as journal reviewer and editor, memberships in councils and committees, and other research activities.
Until then, please visit Katta Spiel’s research profile in TISS .