Katta Spiel
Projektass.in(FWF) Dr.in techn. / BSc B.A. MSc
Research Focus
- Visual Computing and Human-Centered Technology: 100%
Research Areas
- Gender Studies, Cultural Studies, Accessibility Expert, Technology Assessment, Participatory Design, Disability Studies, Textile Technologies
About
I research marginalised perspectives on technology to inform critical design and engineering. My work is situated at the intersection of Computer Science, Design and Cultural Studies Drawing on methods from (Critical) Participatory Design and Action Research, I collaborate with neurodivergent and/or nonbinary folks in conducting explorations of novel potentials for designs, methodological contributions to Human-Computer Interaction and innovative technological artefacts.
Roles
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PostDoc Researcher
Human Computer Interaction, E193-05 -
Curriculum Commission for Informatics
Substitute Member
Courses
2022W
- Bachelor thesis informatics and business informatics / 193.070 / PR
- Critical Theory of Media and Informatics / 193.123 / UE
- Critical Theory of Media and Informatics / 193.122 / VO
- Projekt aus Media and Human Centered Computing 2 / 193.087 / PR
2023S
- Bachelor Thesis for Informatics and Business Informatics / 187.A13 / PR
- Bachelor thesis informatics and business informatics / 193.070 / PR
- Critical Design / 193.050 / VU
- Project Media and Human-Centered Computing 1 / 193.049 / PR
Projects
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Exceptional Norms: Marginalised Bodies in Interaction Design
2020 – 2023 / Austrian Science Fund (FWF) / Publication: 84932 -
Social Play Technologies for Autistic Children
2017 – 2020 / Austrian Science Fund (FWF) / Publications: 152364, 153363, 153368, 153369, 155394, 156045, 33151, 43087, 61312, 61313, 61354, 61712, 61713, 61716, 91697 -
Rethinking Assistive Technology with Children with Autism
2014 – 2017 / Austrian Science Fund (FWF) / Publications: 153368, 156172, 156285, 160239, 161455, 32784, 33151, 58816, 59226, 60036, 60258, 60283, 60352, 60354, 60735, 60737, 60738, 60744, 61272, 61716, 90642, 90975, 91059, 91061, 91116, 91117, 91190, 91195, 91196, 91283, 91327
Publications
Note: Due to the rollout of TU Wien’s new publication database, the list below may be slightly outdated. Once the migration is complete, everything will be up to date again.
2022
- Reflections on Ableism in Participatory Technology Design / Gerling, K., Kender, S.-K., Spiel, K., Van der Oord, S., Bayens, D., Depoortere, A., & Aufheimer, M. (2022). Reflections on Ableism in Participatory Technology Design. In K. Marky, U. Grünefeld, & T. Kosch (Eds.), Mensch und Computer 2022 - Workshopband. Gesellschaft für Informatik e.V. https://doi.org/10.18420/muc2022-mci-ws02-224
- FaceSavr™: Designing Technologies with Allistic Adults to Battle Emotion Echolalia / Kender, K., & Spiel, K. (2022). FaceSavrTM: Designing Technologies with Allistic Adults to Battle Emotion Echolalia. In CHI EA ’22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems (pp. 1–8). ACM. https://doi.org/10.1145/3491101.3516383 / Project: Exceptional Norms
2020
- Desiging Social Play Things / Frauenberger, C., Kender, S.-K., Scheepmaker, L., Werner, K., & Spiel, K. (2020). Desiging Social Play Things. In NordiCHI ’20: Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (pp. 1–12). ACM. http://hdl.handle.net/20.500.12708/58435
2019
- Agency of Autistic Children in Technology Research-A Critical Literature Review / Spiel, K., Frauenberger, C., Keyes, O., & Fitzpatrick, G. (2019). Agency of Autistic Children in Technology Research-A Critical Literature Review. ACM Transactions on Computer-Human Interaction, 26(6), 1–40. https://doi.org/10.1145/3344919 / Projects: OutsideTheBox, Social Play Technologies
- Thinking OutsideTheBox - Designing Smart Things with Autistic Children / Frauenberger, C., Spiel, K., & Makhaeva, J. (2019). Thinking OutsideTheBox - Designing Smart Things with Autistic Children. International Journal of Human-Computer Interaction, 35(8), 666–678. https://doi.org/10.1080/10447318.2018.1550177 / Project: Social Play Technologies
- Effects of Participatory Evaluation - A Critical Actor-Network Analysis / Spiel, K., Frauenberger, C., Fitzpatrick, G., & Hornecker, E. (2019). Effects of Participatory Evaluation - A Critical Actor-Network Analysis. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems, Glasgow, EU. ACM New York, NY, USA. https://doi.org/10.1145/3290607.3299049 / Projects: OutsideTheBox, Social Play Technologies
- Nurturing Constructive Disagreement - Agonistic Design with Neurodiverse Children / Frauenberger, C., Spiel, K., Scheepmaker, L., & Posch, I. (2019). Nurturing Constructive Disagreement - Agonistic Design with Neurodiverse Children. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems, Glasgow, EU. ACM New York, NY, USA. https://doi.org/10.1145/3290605.3300501 / Project: Social Play Technologies
2018
- Limits of Empathy-Neurodiversity as a Framework for Participatory Design / Spiel, K. (2018). Limits of Empathy-Neurodiversity as a Framework for Participatory Design. Neurodiversity and Design Discussion Forum, Dublin, Ireland, EU. http://hdl.handle.net/20.500.12708/86747
- Participatory Design - State of the Art and Potential for Interaction Design / Spiel, K. (2018). Participatory Design - State of the Art and Potential for Interaction Design. University of Ontario, Institute of Technology, Oshawa, Ontario, Kanada, Non-EU. http://hdl.handle.net/20.500.12708/86746
- Tending the Trees: Strategies in Caring for Online Communities / Spiel, K. (2018). Tending the Trees: Strategies in Caring for Online Communities. University of Michigan, School of Information, Ann Arbor, Michigan, USA, Non-EU. http://hdl.handle.net/20.500.12708/86745
- Understanding Material Speculation and Object Oriented Inquiry, / Spiel, K. (2018). Understanding Material Speculation and Object Oriented Inquiry,. Faculty Meeting HCI in Engineering at the Games Institute in Waterloo, Waterloo, Ontario, Kanada, Non-EU. http://hdl.handle.net/20.500.12708/86744
- The Things We Play with Roles of Technology in Social Play / Scheepmaker, L., Frauenberger, C., & Spiel, K. (2018). The Things We Play with Roles of Technology in Social Play. In Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play. CHI Play ’18, Melbourne, Australien, Non-EU. ACM. https://doi.org/10.1145/3242671.3242695 / Project: Social Play Technologies
- Design considerations towards long-term engagement in games for health / Kayali, F., Luckner, N., Purgathofer, P., Spiel, K., & Fitzpatrick, G. (2018). Design considerations towards long-term engagement in games for health. In S. Dahlskog, S. Deterding, J. M. Font, M. Khandaker, C. M. Olsson, S. Risi, & C. Salge (Eds.), Proceedings of the 13th International Conference on the Foundations of Digital Games. ACM. https://doi.org/10.1145/3235765.3235789
- Fitter, Happier,More Productive? Normative Ontologies of Fitness Trackers / Spiel, K., Kayali, F., Horvath, L., Penkler, M., Harrer, S., Sicart, M., & Hammer, J. (2018). Fitter, Happier,More Productive? Normative Ontologies of Fitness Trackers. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. Acm Sigchi, Austria. ACM Digital Library. https://doi.org/10.1145/3170427.3188401
- Collaborative Mixed Reality Games / Alharthi, S. A., Spiel, K., Hamilton, W. A., Bonsignore, E., & Toups, Z. O. (2018). Collaborative Mixed Reality Games. In Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing. Acm Sigchi, Austria. ACM Digital Library. https://doi.org/10.1145/3272973.3273013
- Micro-ethics for participatory design with marginalised children / Spiel, K., Brulé, E., Frauenberger, C., Bailly, G., & Fitzpatrick, G. (2018). Micro-ethics for participatory design with marginalised children. In Proceedings of the 15th Participatory Design Conference: Full Papers - Volume 1. Acm Sigchi, Austria. ACM Digital Library. https://doi.org/10.1145/3210586.3210603 / Project: OutsideTheBox
- Feminist HCI / Bellini, R., Strohmayer, A., Alabdulqader, E., Ahmed, A. A., Spiel, K., Bardzell, S., & Balaam, M. (2018). Feminist HCI. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. Acm Sigchi, Austria. ACM Digital Library. https://doi.org/10.1145/3170427.3185370
- Games and Play SIG / Nacke, L. E., Mirza-Babaei, P., Spiel, K., Toups, Z. O., & Isbister, K. (2018). Games and Play SIG. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. ACM Digital Library. https://doi.org/10.1145/3170427.3185360
- Supporting Care as a Layer of Concern: Nurturing Attitudes in Online Community Moderation / Yu, B., Spiel, K., & Watts, L. (2018). Supporting Care as a Layer of Concern: Nurturing Attitudes in Online Community Moderation. http://hdl.handle.net/20.500.12708/39544
- Negotiating Marginalised Identities in and through Participatory Design / Spiel, K., Scheepmaker, L., Frauenberger, C., & Posch, I. (2018). Negotiating Marginalised Identities in and through Participatory Design. http://hdl.handle.net/20.500.12708/39543 / Project: Social Play Technologies
- Sex Toys and Neurodiversity / Spiel, K., Brulé, E., Nacke, L., Harrer, S., & Grenzfurthner, J. (2018). Sex Toys and Neurodiversity. http://hdl.handle.net/20.500.12708/39542
- Evaluating experiences of autistic children with technologies in co-design / Spiel, K. (2018). Evaluating experiences of autistic children with technologies in co-design [Dissertation, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2018.62060
2017
- Experiences of Autistic Children with Technologies / Spiel, K., Frauenberger, C., & Fitzpatrick, G. (2017). Experiences of Autistic Children with Technologies. International Journal of Child-Computer Interaction, 11, 50–61. https://doi.org/10.1016/j.ijcci.2016.10.007 / Project: OutsideTheBox
- Demo Hour / Bengler, B., Martin, F., Bryan-Kinns, N., Frauenberger, C., Makhaeva, J., Spiel, K., Vishkaie, R., & Jones, L. (2017). Demo Hour. Interactions, 25(1), 8–11. https://doi.org/10.1145/3162013
- Just Don't Make It Too Predictable: Structuring Academic Work with ADHD / Spiel, K. (2017). Just Don’t Make It Too Predictable: Structuring Academic Work with ADHD. The Sociological Review -- Blog, HTTPS://WWW.THESOCIOLOGICALREVIEW.COM/BLOG/JUST-DON-T-MAKE-IT-TOO-PREDICTABLE-STRUCTURING-ACADEMIC-WORK-WITH-ADHD.HTML. http://hdl.handle.net/20.500.12708/147804
- Eluding Experiences - The Broken Promises of Player Experience Questionnaires / Spiel, K. (2017). Eluding Experiences - The Broken Promises of Player Experience Questionnaires. Seminar Series of the HCI Games Group, Waterloo, Kanada, Non-EU. http://hdl.handle.net/20.500.12708/86555
- Verschränkte Spielwelten / Spiel, K., & Horvath, L. (2017). Verschränkte Spielwelten. Privacy Week 2017, Volkskundemuseum, Wien, Austria. http://hdl.handle.net/20.500.12708/86554 / Project: OutsideTheBox
- Beyond Empathy - Including Marginalised Users in Participatory Research / Spiel, K. (2017). Beyond Empathy - Including Marginalised Users in Participatory Research. Beyond Empathy - Including Marginalised Users in Participatory Research, Brighton, UK, EU. http://hdl.handle.net/20.500.12708/86510 / Project: OutsideTheBox
- Not another Z piece!" - Adaptive Difficulty inTETRIS / Spiel, K., Bertel, S., & Kayali, F. (2017). Not another Z piece!" - Adaptive Difficulty inTETRIS. In Proceedings of the ACM CHI Conference on Human Factors in Computing Systems CHI 2017 (pp. 5126–5131). http://hdl.handle.net/20.500.12708/56954
- Critical Experience / Spiel, K. (2017). Critical Experience. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, CO, USA, Non-EU. https://doi.org/10.1145/3027063.3027118 / Project: OutsideTheBox
- When Empathy Is Not Enough / Spiel, K., Frauenberger, C., Hornecker, E., & Fitzpatrick, G. (2017). When Empathy Is Not Enough. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, CO, USA, Non-EU. ACM Press. https://doi.org/10.1145/3025453.3025785 / Project: OutsideTheBox
- Participatory Evaluation with Autistic Children / Spiel, K., Malinverni, L., Good, J., & Frauenberger, C. (2017). Participatory Evaluation with Autistic Children. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, CO, USA, Non-EU. ACM Press. https://doi.org/10.1145/3025453.3025851 / Project: OutsideTheBox
- Blending Methods / Frauenberger, C., Makhaeva, J., & Spiel, K. (2017). Blending Methods. In Proceedings of the 2017 Conference on Interaction Design and Children. International Conference for Interaction Design and Children (IDC), Tampere, Finland, EU. ACM Press. https://doi.org/10.1145/3078072.3079727 / Project: OutsideTheBox
- Creating Community Fountains by (Re-)Designing the Digital Layer of Way-finding Pillars / Spiel, K., Werner, K., Hödl, O., Ehrenstrasser, E., & Fitzpatrick, G. (2017). Creating Community Fountains by (Re-)Designing the Digital Layer of Way-finding Pillars. In Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services. 19th International Conference on Human-Computer Interaction with Mobile Devices and Services -- MobileHCI 2017, Wien, Austria. http://hdl.handle.net/20.500.12708/56931 / Project: ILUM
2016
- Breaking the Wall of Autism and Technology / Spiel, K. (2016). Breaking the Wall of Autism and Technology. Falling Walls Lab, Wien, Austria. http://hdl.handle.net/20.500.12708/86423 / Project: OutsideTheBox
- Wie erfahren autistische Kinder Technologien? / Spiel, K. (2016). Wie erfahren autistische Kinder Technologien? uDay XIV, Dornbirn, Austria. http://hdl.handle.net/20.500.12708/86422 / Project: OutsideTheBox
- Evaluating Experiences of Autistic Children with Technology / Spiel, K. (2016). Evaluating Experiences of Autistic Children with Technology. International Conference for Interaction Design and Children (IDC), Tampere, Finland, EU. http://hdl.handle.net/20.500.12708/86288 / Project: OutsideTheBox
- Talking about Myself - Playful Inquiry into an Absent Life World / Spiel, K., Frauenberger, C., Makhaeva, J., & Kayali, F. (2016). Talking about Myself - Playful Inquiry into an Absent Life World. Games as HCI Method -- Workshop at CHI’16, San Jose, USA, Non-EU. http://hdl.handle.net/20.500.12708/86286 / Project: OutsideTheBox
- Evaluating Experiences of Autistic Children with Technologies / Spiel, K. (2016). Evaluating Experiences of Autistic Children with Technologies. Cognitive Media Technologies Research Group, Universitat Pompeu Fabra, Barcelona, EU. http://hdl.handle.net/20.500.12708/86421
- Mapping a Grätzl / Spiel, K. (2016). Mapping a Grätzl. Smart Cities Symposium, Wien, Austria. http://hdl.handle.net/20.500.12708/86420 / Project: ILUM
- Experiences of Autistic Children with Technologies -- Contexts and Meanings / Spiel, K. (2016). Experiences of Autistic Children with Technologies -- Contexts and Meanings. International Doctoral Summer School “Opening the Black Box of Quality: Reflecting on Scholarly Practice in the Social Sciences and Humanities,” Wien, Austria. http://hdl.handle.net/20.500.12708/86417 / Project: OutsideTheBox
- Creating Creative Spaces for Co-Designing with Autistic Children - The concept of a "Handlungsspielraum" / Makhaeva, J., Frauenberger, C., & Spiel, K. (2016). Creating Creative Spaces for Co-Designing with Autistic Children - The concept of a “Handlungsspielraum.” In Proceedings of the 14th Participatory Design Conference (p. 10). Aarhus University. http://hdl.handle.net/20.500.12708/56564 / Project: OutsideTheBox
- Embodied Companion Technologies for Autistic Children / Spiel, K., Makhaeva, J., & Frauenberger, C. (2016). Embodied Companion Technologies for Autistic Children. In Proceedings of the TEI ’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction. TEI ’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, Eindhoven, Niederlande, EU. https://doi.org/10.1145/2839462.2839495 / Project: OutsideTheBox
- Designing Smart Objects with Autistic Children / Frauenberger, C., Makhaeva, J., & Spiel, K. (2016). Designing Smart Objects with Autistic Children. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. 2016 CHI Conference on Human Factors in Computing Systems (CHI’16), San Jose, USA, Non-EU. ACM. https://doi.org/10.1145/2858036.2858050 / Project: OutsideTheBox
2015
- Participation OutsideTheBox / Frauenberger, C., Makhaeva, J., & Spiel, K. (2015). Participation OutsideTheBox. Fifth Decennial Aarhus Conference: Critical Alternatives, Aarhus, EU. http://hdl.handle.net/20.500.12708/86202 / Project: OutsideTheBox
- Framing Gameplay Experience with Eye Movement Based Adaptation -- Context in Adaptive Tetris / Spiel, K., & Bertel, S. (2015). Framing Gameplay Experience with Eye Movement Based Adaptation -- Context in Adaptive Tetris. 18th European Conference on Eye Movements, Wien, Austria. http://hdl.handle.net/20.500.12708/86287
Supervisions
Note: Due to the rollout of TU Wien’s new publication database, the list below may be slightly outdated. Once the migration is complete, everything will be up to date again.
- "But Where Would I Even Start?" : Development of a (Gender) Sensitivity Knowledge Base and Discussion Starter for HCI Research and Practice / Burtscher, S. M. (2022). “But Where Would I Even Start?” : Development of a (Gender) Sensitivity Knowledge Base and Discussion Starter for HCI Research and Practice [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2022.60361
Awards
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Förderungspreis der Stadt Wien in der Sparte Mathematik, Informatik, Naturwissenschaft, Technik
2022 / Stadt Wien / Austria -
Best Paper Honourable Mention Award
2022 / Mensch und Computer 2022 / Germany -
Best Paper Award
2022 / Mensch und Computer 2022 / Germany -
Best Paper 2020
2021 / International Journal of Human-Computer Studies / USA -
Best Paper Award & Diversity and Inclusion Award
2021 / SIGCHI Designing Interactive Systems / USA -
Best Pictorial Award
2021 / SIGCHI Creativity & Cognition / USA -
Diversity and Inclusion Award
2021 / SIGCHI Conference on Tangible Embodied and Embedded Interaction / USA -
Best Paper Honorable Mention Award
2020 / Mensch und Computer / Germany -
Exceptional Norms
2020 / Firnberg-Programm / Austria -
Evaluating the Experiences of Autistic Children with Technologies in Co-Design
2020 / SIGCHI Outstanding Dissertation Award / USA -
Best Paper Honorable Mention Award
2019 / SIGCHI CHIPLAY / USA -
Diversity & Inclusion Award
2019 / Communities & Technologies / USA -
Best Paper Honourable Mention Award
2018 / Foundations of Digital Games Conference / USA
And more…
Soon, this page will include additional information such as reference projects, activities as journal reviewer and editor, memberships in councils and committees, and other research activities.
Until then, please visit Katta Spiel’s research profile in TISS .