Meagan Brighid Loerakker
Univ.Ass.in / MSc
Role
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PreDoc Researcher
Human Computer Interaction, E193-05
Courses
2025W
- Responsible Digital Ethics / 193.174 / VU
- User Research Methods / 193.167 / VU
2026S
- Digital Making / 193.213 / PR
- Digital Making / 193.211 / VU
- Wellbeing Technologies / 193.185 / PR
- Wellbeing Technologies / 193.184 / VU
Publications
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InkStack: A Programmable E-Paper Card System for Board Games
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Dominiak, J., Walczak, A., Jan Sałata, A., Loerakker, M. B., de Lima Saigg, C., Romanowski, A., Grudzień, K., & Woźniak, P. W. (2026). InkStack: A Programmable E-Paper Card System for Board Games. In N. Oliver, D. A. Shamma, H. Candello, P. Cesar, P. Lopes, A. Bozzon, T. Kosch, V. Liao, X. Ma, V. Artizzu, F. Draxler, G. López, Anke V. Reinschluessel, X. Tong, & P. O. Toups Dugas (Eds.), CHI ’26: Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (pp. 1–19). Association for Computing Machinery. https://doi.org/10.1145/3772318.3791715
Download: Julia Dominiak et al. (2026). InkStack: A Programmable E-Paper Card System for Board Games. (10 MB) -
Empowering Users through Feedback-adaptive Personal Informatics Tools to Support Wellbeing and Self-Compassion
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Loerakker, M. B. (2026). Empowering Users through Feedback-adaptive Personal Informatics Tools to Support Wellbeing and Self-Compassion. In N. Oliver, D. A. Shamma, H. Candello, P. Cesar, P. Lopes, V. Artizzu, F. Draxler, G. López, Anke V. Reinschluessel, X. Tong, & P. O. Toups Dugas (Eds.), CHI EA ’26: Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems (pp. 1–7). Association for Computing Machinery. https://doi.org/10.1145/3772363.3799188
Download: Loerakker (2026). Empowering Users through Feedback-adaptive Personal Informatics Tools to Support Wellbeing and Self-Compassion. (444 KB) -
The Nuances of Creepiness: A Systematic Literature Review of Creepy Technology
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Jarsve, T., Sienkiewicz, B., Loerakker, M. B., Woźniak, P. W., & Niess, J. (2026). The Nuances of Creepiness: A Systematic Literature Review of Creepy Technology. In N. Oliver, D. A. Shamma, H. Candello, P. Cesar, P. Lopes, A. Bozzon, T. Kosch, V. Liao, X. Ma, V. Artizzu, F. Draxler, G. López, Anke V. Reinschluessel, X. Tong, & P. O. Toups Dugas (Eds.), CHI ’26: Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (pp. 1–28). Association for Computing Machinery. https://doi.org/10.1145/3772318.3791030
Download: Jarsve et al. (2026). The Nuances of Creepiness: A Systematic Literature Review of Creepy Technology. (2.29 MB) -
Unpacking Lived Experiences of Wizards of Oz
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Thunberg, S., Gamboa, M., Loerakker, M. B., Alves-Oliveira, P., & Pelikan, H. R. M. (2026). Unpacking Lived Experiences of Wizards of Oz. In L. Baillie, W. D. Smart, M. De Graaf, M. Gombolay, & I. Torre (Eds.), HRI Companion ’26: Companion Proceedings of the 21st ACM/IEEE International Conference on Human-Robot Interaction (pp. 1399–1401). Association for Computing Machinery. https://doi.org/10.1145/3776734.3788834
Download: Thunberg et al. (2026). Unpacking Lived Experiences of Wizards of Oz. (5.99 MB) -
How I Use My Body: The Bodily Feedback Quality Scale
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Eska, B., Loerakker, M. B., Niess, J., & Woźniak, P. W. (2025). How I Use My Body: The Bodily Feedback Quality Scale. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), 9(4), 1–32. https://doi.org/10.1145/3770657
Download: PDF (8.21 MB) - Give and Take: Perceptions of a Conversational Coach Agent in Fitness Trackers MHCI014 / Loerakker, M. B., Stefanidi, E., Niess, J., Eßmeyer, T., & Woźniak, P. W. (2025). Give and Take: Perceptions of a Conversational Coach Agent in Fitness Trackers MHCI014. Proceedings of the ACM on Human-Computer Interaction, 9(5), Article MHCI014. https://doi.org/10.1145/3743718
- In a Flap: Experiences with a Bioinspired Flying Robot / Wang, Z., Loerakker, M. B., Wu, Y., Yang, S., Pons, A., Chuai, Y., Sirkin, D., & Fjeld, M. (2025). In a Flap: Experiences with a Bioinspired Flying Robot. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), 9(3), Article 138. https://doi.org/10.1145/3749495
- The Framework of the Lived Experience of Metrics: Understanding the Purposes and Activities of Self-Tracking Metrics / Loerakker, M. B., Jarsve, T., Niess, J., & Woźniak, P. W. (2025). The Framework of the Lived Experience of Metrics: Understanding the Purposes and Activities of Self-Tracking Metrics. In CHI ’25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (pp. 1–20). https://doi.org/10.1145/3706598.3713650
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Tensions in Personal Informatics: Considering Product Design and Academic Responsibility
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Loerakker, M. B., Wagener, N., Stefanidi, E., Niess, J., & Woźniak, P. W. (2025). Tensions in Personal Informatics: Considering Product Design and Academic Responsibility [Poster Presentation]. 2025 CHI Conference on Human Factors in Computing Systems, Yokohama, Japan. https://doi.org/10.34726/11630
Download: PDF (405 KB) - We Are the Robots: Tapping Into the Lived Experiences of Wizards of Oz / Gamboa, M., Thunberg, S., Alves-Oliveira, P., & Loerakker, M. B. (2025). We Are the Robots: Tapping Into the Lived Experiences of Wizards of Oz. In CHI EA ’25: Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (pp. 1–8). https://doi.org/10.1145/3706599.3720149
- Requirements and Attitudes towards Explainable AI in Law Enforcement / Herrewijnen, E., Loerakker, M. B., Vredenborg, M., & Woźniak, P. W. (2024). Requirements and Attitudes towards Explainable AI in Law Enforcement. In DIS ’24: Proceedings of the 2024 ACM Designing Interactive Systems Conference (pp. 995–1009). https://doi.org/10.1145/3643834.3661629
- Technology which Makes You Think: The Reflection, Rumination and Thought in Technology Scale / Loerakker, M. B., Niess, J., & Woźniak, P. W. (2024). Technology which Makes You Think: The Reflection, Rumination and Thought in Technology Scale. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), 8(2), 1–24. https://doi.org/10.1145/3659615
- Visualizing Victory - Investigating an Immersive VR Game Analysis Tool for Badminton / Dänekas, B., Zargham, N., Zhang, S., Vajen, R., Bhattacharjee, S., Khadse, S., Loerakker, M. B., & Malaka, R. (2024). Visualizing Victory - Investigating an Immersive VR Game Analysis Tool for Badminton [Presentation]. 15. Symposium der dvs-Sektion „Sportinformatik & Sporttechnologie“ 2024, Germany. https://doi.org/10.17877/DE290R-25477
- Light Me Up! Ambient Light Increases Heart Rate and Perceived Exertion during High-Intensity Virtual Reality Exergaming / Wagener, N., Dänekas, B., Loerakker, M. B., Woźniak, P. W., & Niess, J. (2024). Light Me Up! Ambient Light Increases Heart Rate and Perceived Exertion during High-Intensity Virtual Reality Exergaming. In NordiCHI ’24 Adjunct: Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction (pp. 1–6). https://doi.org/10.1145/3677045.3685427
- Feedback Solutions in Rowing Training / Sorysz, J., Loerakker, M. B., & Eska, B. (2024). Feedback Solutions in Rowing Training. In V. Kostakos, J. Kay, & T. Hoang (Eds.), UbiComp ’24: Companion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing (pp. 450–453). https://doi.org/10.1145/3675094.3678500