Iana Podkosova
Projektass.in Dr.in techn. / BSc MSc
Role
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PostDoc Researcher
Virtual and Augmented Reality, E193-03
Courses
2023W
- Project in Visual Computing 2 / 193.024 / PR
- Project Media and Human-Centered Computing 1 / 193.021 / PR
Projects
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Smart automated check of BIM models with real buildings
2021 – 2024 / Austrian Research Promotion Agency (FFG)
Publications: 139858 / 190610
Publications
- Evaluation of Virtual Reality for Early-Stage Structure and Production Planning for Industrial Buildings / Podkosova, I., Reisinger, J., Zahlbruckner, M. A., Kovacic, I., & Kaufmann, H. (2023). Evaluation of Virtual Reality for Early-Stage Structure and Production Planning for Industrial Buildings. In 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 159–166). IEEE. https://doi.org/10.1109/ISMAR-Adjunct60411.2023.00040
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Joint Action in Collaborative Mixed Reality: Effects of Immersion Type and Physical Location
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Podkosova, I., De Pace, F., & Brument, H. (2023). Joint Action in Collaborative Mixed Reality: Effects of Immersion Type and Physical Location. In T. Huang, M. Sra, F. Argelaguet, P. Lopes, & M. D. Barrera Machuca (Eds.), Proceedings SUI 2023 ACM : Symposium on Spatial User Interaction. Association for Computing Machinery. https://doi.org/10.1145/3607822.3614541
Download: PDF (2.85 MB) -
Evaluation and improvement of HMD-based and RGB-based hand tracking solutions in VR
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Reimer, D., Podkosova, I., Scherzer, D., & Kaufmann, H. (2023). Evaluation and improvement of HMD-based and RGB-based hand tracking solutions in VR. Frontiers in Virtual Reality, 4. https://doi.org/10.3389/frvir.2023.1169313
Download: PDF (2.43 MB) -
Point cloud to BIM registration for robot localization and Augmented Reality
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Schaub, L., Podkosova, I., Schönauer, C., & Kaufmann, H. (2022). Point cloud to BIM registration for robot localization and Augmented Reality. In Proceedings 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 77–84). IEEE. https://doi.org/10.1109/ISMAR-Adjunct57072.2022.00025
Project: BIMCheck (2021–2024) -
Evaluation of a Real-time Optimization and Decision Making Framework in Virtual Reality for Life Cycle Analysis of Flexible Industrial Building Structures Incoporating Production Processes
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Reisinger, J., Podkosova, I., Kovacic, I., & Kaufmann, H. (2022). Evaluation of a Real-time Optimization and Decision Making Framework in Virtual Reality for Life Cycle Analysis of Flexible Industrial Building Structures Incoporating Production Processes. In 17th sdewes Conference Paphos 2022, Book of Abstracts (pp. 279–279). http://hdl.handle.net/20.500.12708/142189
Project: BIM_Flexi (2020–2022) -
BIMFlexi-VR: A Virtual Reality Framework for Early-Stage Collaboration in Flexible Industrial Building Design
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Podkosova, I., Reisinger, J., Kaufmann, H., & Kovacic, I. (2022). BIMFlexi-VR: A Virtual Reality Framework for Early-Stage Collaboration in Flexible Industrial Building Design. Frontiers in Virtual Reality, 3, Article 782169. https://doi.org/10.3389/frvir.2022.782169
Project: BIM_Flexi (2020–2022) - Exploring behaviour towards avatars and agents in immersive virtual environments with mixed-agency interactions / Podkosova, I., Zibrek, K., Pettre, J., Hoyet, L., & Olivier, A.-H. (2021). Exploring behaviour towards avatars and agents in immersive virtual environments with mixed-agency interactions. In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE Conference on Virtual Reality and 3D User Interfaces, Lisbon, Portugal. IEEE. https://doi.org/10.1109/vrw52623.2021.00033
- The VRNetzer platform enables interactive network analysis in Virtual Reality / Pirch, S., Müller, F., Iofinova, E., Pazmandi, J., Hütter, C., Chiettini, M., Sin, C., Kaan, B., Podkosova, I., Kaufmann, H., & Menche, J. (2021). The VRNetzer platform enables interactive network analysis in Virtual Reality. Nature Communications, 12(2432). https://doi.org/10.1038/s41467-021-22570-w
- Colocation for SLAM-Tracked VR Headsets with Hand Tracking / Reimer, D., Podkosova, I., Scherzer, D., & Kaufmann, H. (2021). Colocation for SLAM-Tracked VR Headsets with Hand Tracking. Computers, 10(5), 58. https://doi.org/10.3390/computers10050058
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Framework Proposal for a BIM-Based Digital Platform for Flexible Design and Optimization of Industrial Buildings for Industry 4.0
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Reisinger, J., Kovacic, I., Kaufmann, H., Kan, P., & Podkosova, I. (2020). Framework Proposal for a BIM-Based Digital Platform for Flexible Design and Optimization of Industrial Buildings for Industry 4.0. In CIB W78 Proceedings. ICCCBE+CIB W78 2020 - The First Virtual Joint Conference on Computing and Information Technology in Civil and Building Engineering, São Paulo, Brazil (online), Non-EU. online. https://doi.org/10.46421/2706-6568.37.2020.paper029
Project: BIM_Flexi (2020–2022) - Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour / Brument, H., Podkosova, I., Kaufmann, H., Olivier, A.-H., & Argelaguet, F. (2019). Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour. In Proceedings of IEEE VR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces (pp. 1–10). http://hdl.handle.net/20.500.12708/57795
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Walkable multi-user VR : the effects of physical and virtual colocation
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Podkosova, I. (2018). Walkable multi-user VR : the effects of physical and virtual colocation [Dissertation, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2018.60860
Download: PDF (39.9 MB) - Co-presence and proxemics in shared walkable virtual environments with mixed colocation / Podkosova, I., & Kaufmann, H. (2018). Co-presence and proxemics in shared walkable virtual environments with mixed colocation. In Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology. VRST 18, Tokio, Non-EU. ACM Digital Library. https://doi.org/10.1145/3281505.3281523
- Mutual collision avoidance during walking in real and collaborative virtual environments / Podkosova, I., & Kaufmann, H. (2018). Mutual collision avoidance during walking in real and collaborative virtual environments. In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games. i3D’18, Montreal, Non-EU. https://doi.org/10.1145/3190834.3190845
- Preventing Imminent Collisions between Co-Located Users in HMD-Based VR in Non-Shared Scenarios / Podkosova, I., & Kaufmann, H. (2017). Preventing Imminent Collisions between Co-Located Users in HMD-Based VR in Non-Shared Scenarios. In Proceedings of the 30 th International Conference on Computer Animation and Social Agents (pp. 37–46). CASA 2017. http://hdl.handle.net/20.500.12708/57242
- Teaching Virtual Reality with HTC Vive and Leap Motion / Vasylevska, K., Podkosova, I., & Kaufmann, H. (2017). Teaching Virtual Reality with HTC Vive and Leap Motion. In Proceedings of SIGGRAPH Asia Symposium on Education (pp. 1–8). ACM Siggraph. http://hdl.handle.net/20.500.12708/57240
- ImmersiveDeck: A large-scale wireless VR system for multiple users / Podkosova, I., Vasylevska, K., Schönauer, C., Vonach, E., Fikar, P., Broneder, E., & Kaufmann, H. (2016). ImmersiveDeck: A large-scale wireless VR system for multiple users. In Proceesings of the 9th Workshop on Software Engineering and Architectures for Realtime Interactive Systems SEARIS 2016. IEEE Xplore Digital Library. http://hdl.handle.net/20.500.12708/56489
- A Hybrid Sound Model for 3D Audio Games with Real Walking / Podkosova, I., Urbanek, M., & Kaufmann, H. (2016). A Hybrid Sound Model for 3D Audio Games with Real Walking. In Proceedings of the 29th International Conference on Computer Animation and Social Agents. ACM. https://doi.org/10.1145/2915926.2915948
- Mutual Proximity Awareness in Immersive Multi-User Virtual Environments with Real Walking / Podkosova, I., & Kaufmann, H. (2015). Mutual Proximity Awareness in Immersive Multi-User Virtual Environments with Real Walking. In M. Imura, P. Figueroa, & B. Mohler (Eds.), Proceedings of International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (pp. 109–116). Eurographics Association. https://doi.org/10.2312/egve.20151317
- Walking in Virtual Reality: Flexible Spaces and Other Techniques / Vasylevska, K., Podkosova, I., & Kaufmann, H. (2015). Walking in Virtual Reality: Flexible Spaces and Other Techniques. In L. Cocchiarella (Ed.), The Visual Language of Technique (pp. 81–97). Springer International Publishing. https://doi.org/10.1007/978-3-319-05341-7_7
Supervisions
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Projectverse: A web-based Virtual Reality Platform for Visualizing Research Projects
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Lautenbach, T. (2023). Projectverse: A web-based Virtual Reality Platform for Visualizing Research Projects [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2023.110784
Download: PDF (2.78 MB) -
Point cloud registration in BIM models for robot localization
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Schaub, L. (2022). Point cloud registration in BIM models for robot localization [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2022.99064
Download: PDF (3.56 MB) -
VRNet - a framework for multi-user virtual reality
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Wagner, M. L. (2019). VRNet - a framework for multi-user virtual reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2019.53922
Download: PDF (7.26 MB) -
Virtual Reality Menü Interaktion mit einer Smartwatch
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Schuster, F. (2016). Virtual Reality Menü Interaktion mit einer Smartwatch [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2016.37547
Download: PDF (14.5 MB) -
Evaluation of a hybrid sound model for 3D audio games with real walking
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Urbanek, M. (2015). Evaluation of a hybrid sound model for 3D audio games with real walking [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2015.31589
Download: PDF (7.19 MB)