Paweł W. Woźniak
Univ.Prof. tekn.dr.
Roles
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Head of Research Unit
Human Computer Interaction, E193-05 -
Full Professor
Human Computer Interaction, E193-05 -
Curriculum Coordinator
Master / Area / Media and Human-Centered Technologies
Courses
2025W
- Bachelor thesis informatics and business informatics / 193.070 / PR
- Scientific Research and Writing / 193.052 / SE
- Seminar for Master Students in Media and Human-Centered Computing / 180.775 / SE
- User Research Methods / 193.167 / VU
- Wellbeing Technologies / 193.185 / PR
2026S
- Bachelor thesis informatics and business informatics / 193.070 / PR
- Digital Making / 193.213 / PR
- Digital Making / 193.211 / VU
- Fundamental research methods for doctoral students / 195.079 / VU
- Project in Computer Science 2 / 193.118 / PR
- Scientific Research and Writing / 193.052 / SE
- Seminar for Master Students in Software Engineering (Human-Centered, Visual, and Societal Computing) Areas: Media and Human-Centered Technologies; Visual Computing; Biological and Medical Foundations; Societal Impact and Critical Reflections / 180.012 / SE
- Socio-Technical Systems / 193.149 / VU
- Wellbeing Technologies / 193.185 / PR
- Wellbeing Technologies / 193.184 / VU
Projects
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Technology Expanding Access
2026 – 2030 / Austrian Academy of Sciences -
Self-Explanatory Visual Analytics for Data-Driven Insight Discovery
2020 – 2023 / Austrian Research Promotion Agency (FFG)
Publications
2026
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InkStack: A Programmable E-Paper Card System for Board Games
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Dominiak, J., Walczak, A., Jan Sałata, A., Loerakker, M. B., de Lima Saigg, C., Romanowski, A., Grudzień, K., & Woźniak, P. W. (2026). InkStack: A Programmable E-Paper Card System for Board Games. In N. Oliver, D. A. Shamma, H. Candello, P. Cesar, P. Lopes, A. Bozzon, T. Kosch, V. Liao, X. Ma, V. Artizzu, F. Draxler, G. López, Anke V. Reinschluessel, X. Tong, & P. O. Toups Dugas (Eds.), CHI ’26: Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (pp. 1–19). Association for Computing Machinery. https://doi.org/10.1145/3772318.3791715
Download: Julia Dominiak et al. (2026). InkStack: A Programmable E-Paper Card System for Board Games. (10 MB) -
The Nuances of Creepiness: A Systematic Literature Review of Creepy Technology
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Jarsve, T., Sienkiewicz, B., Loerakker, M. B., Woźniak, P. W., & Niess, J. (2026). The Nuances of Creepiness: A Systematic Literature Review of Creepy Technology. In N. Oliver, D. A. Shamma, H. Candello, P. Cesar, P. Lopes, A. Bozzon, T. Kosch, V. Liao, X. Ma, V. Artizzu, F. Draxler, G. López, Anke V. Reinschluessel, X. Tong, & P. O. Toups Dugas (Eds.), CHI ’26: Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (pp. 1–28). Association for Computing Machinery. https://doi.org/10.1145/3772318.3791030
Download: Jarsve et al. (2026). The Nuances of Creepiness: A Systematic Literature Review of Creepy Technology. (2.29 MB) - Nudging vs. Reflection in Fitness Wearables: Evaluating the Benefits and Drawbacks of Design Strategies for Wellbeing Technologies / Walczak, A., Dominiak, J., Kopczyński, W., Owczarek, M., Pomykalski, P., Stefanidi, E., Grudzień, K., Romanowski, A., Niess, J., & Woźniak, P. W. (2026). Nudging vs. Reflection in Fitness Wearables: Evaluating the Benefits and Drawbacks of Design Strategies for Wellbeing Technologies. In CHI ’26: Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (pp. 1–23). https://doi.org/10.1145/3772318.3791546
2025
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How I Use My Body: The Bodily Feedback Quality Scale
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Eska, B., Loerakker, M. B., Niess, J., & Woźniak, P. W. (2025). How I Use My Body: The Bodily Feedback Quality Scale. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), 9(4), 1–32. https://doi.org/10.1145/3770657
Download: PDF (8.21 MB) - Beyond Quantitative Goals: Design for Qualitative Goals and their Quantitative Subgoals / Sas, C., Lolla, S., Agapie, E., Niess, J., Woźniak, P. W., & Gouveia, R. (2025). Beyond Quantitative Goals: Design for Qualitative Goals and their Quantitative Subgoals. In BCS HCI ’25: Proceedings of the 38th International BCS Human-Computer Interaction Conference (pp. 32–37). https://doi.org/10.14236/ewic/BCSHCI2025.5
- Give and Take: Perceptions of a Conversational Coach Agent in Fitness Trackers MHCI014 / Loerakker, M. B., Stefanidi, E., Niess, J., Eßmeyer, T., & Woźniak, P. W. (2025). Give and Take: Perceptions of a Conversational Coach Agent in Fitness Trackers MHCI014. Proceedings of the ACM on Human-Computer Interaction, 9(5), Article MHCI014. https://doi.org/10.1145/3743718
- Supporting Communication and Well-being with a Multi-Stakeholder Mobile App: Lessons Learned from a Field Study with ADHD Children and their Caregivers / Stefanidi, E., Wagener, N., Chatzakis, I., Woźniak, P. W., Ntoa, S., Margetis, G., Rogers, Y., & Niess, J. (2025). Supporting Communication and Well-being with a Multi-Stakeholder Mobile App: Lessons Learned from a Field Study with ADHD Children and their Caregivers. Proceedings of the ACM on Human-Computer Interaction, 9(2), Article CSCW177. https://doi.org/10.1145/3711075
- TogetherReflect: Supporting Emotional Expression in Couples Through a Collaborative Virtual Reality Experience / Wagener, N., Albensoeder, D. C., Reicherts, L., Woźniak, P. W., Rogers, Y., & Niess, J. (2025). TogetherReflect: Supporting Emotional Expression in Couples Through a Collaborative Virtual Reality Experience. In N. Yamashita, V. Evers, & K. Yatani (Eds.), CHI ’25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (pp. 1–16). Association for Computing Machinery (ACM). https://doi.org/10.1145/3706598.3713642
- The Framework of the Lived Experience of Metrics: Understanding the Purposes and Activities of Self-Tracking Metrics / Loerakker, M. B., Jarsve, T., Niess, J., & Woźniak, P. W. (2025). The Framework of the Lived Experience of Metrics: Understanding the Purposes and Activities of Self-Tracking Metrics. In CHI ’25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (pp. 1–20). https://doi.org/10.1145/3706598.3713650
- PromptMap: An Alternative Interaction Style for AI-Based Image Generation / Adamkiewicz, K., Woźniak, P. W., Dominiak, J., Romanowski, A., Karolus, J., & Frolov, S. (2025). PromptMap: An Alternative Interaction Style for AI-Based Image Generation. In T. Li, F. Paternò, & K. Väänänen (Eds.), IUI ’25: Proceedings of the 30th International Conference on Intelligent User Interfaces (pp. 1162–1176). Association for Computing Machinery. https://doi.org/10.1145/3708359.3712150
- Situated Artifacts Amplify Engagement in Physical Activity / Keppel, J., Strauss, M., Haliburton, L., Weingärtner, H., Dominiak, J., Faltaous, S., Gruenefeld, U., Mayer, S., Woźniak, P. W., & Schneegass, S. (2025). Situated Artifacts Amplify Engagement in Physical Activity. In Proceedings of the 2025 ACM Designing Interactive Systems Conference (pp. 2959–2974). https://doi.org/10.1145/3715336.3735690
- The Dual Model for Everyday Stress Technology: Understanding the Lived Experience of Data-Driven Stress / Bakås, S., Woźniak, M. P., Herstad, J., Woźniak, P. W., & Niess, J. (2025). The Dual Model for Everyday Stress Technology: Understanding the Lived Experience of Data-Driven Stress. In CHI ’25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. CHI 2025, Japan. Association for Computing Machinery (ACM). https://doi.org/10.1145/3706598.3713174
- The Office Awakens: Building a Mobile Desk for an Adaptive Workspace with RolliDesk / Dominiak, J., Walczak, A., Sałata, A. J., Romanowski, A., & Woźniak, P. W. (2025). The Office Awakens: Building a Mobile Desk for an Adaptive Workspace with RolliDesk. In Proceedings of the 2025 ACM Designing Interactive Systems Conference (pp. 3635–3646). https://doi.org/10.1145/3715336.3735799
- A design space for reconfigurable interactive desktop environments (RIDEs) / Dominiak, J., Wysokińska, A., Bentvelzen, M., Romanowski, A., & Woźniak, P. W. (2025). A design space for reconfigurable interactive desktop environments (RIDEs). BEHAVIOUR & INFORMATION TECHNOLOGY, 44(15), 3701–3726. https://doi.org/10.1080/0144929X.2024.2447920
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Tensions in Personal Informatics: Considering Product Design and Academic Responsibility
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Loerakker, M. B., Wagener, N., Stefanidi, E., Niess, J., & Woźniak, P. W. (2025). Tensions in Personal Informatics: Considering Product Design and Academic Responsibility [Poster Presentation]. 2025 CHI Conference on Human Factors in Computing Systems, Yokohama, Japan. https://doi.org/10.34726/11630
Download: PDF (405 KB) -
CharmInk: Interactive Personalisable Charms Based on E-ink Displays
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Walczak, A., Dominiak, J., Sałata, A. J., Schmidt, A. G., Grudzień, K., & Woźniak, P. W. (2025). CharmInk: Interactive Personalisable Charms Based on E-ink Displays. In DIS ’25 : Companion : Companion Publication of the 2025 ACM Designing Interactive Systems Conference : Designing for a Sustainable Ocean (pp. 279–283). https://doi.org/10.1145/3715668.3735612
Download: PDF (3.77 MB) - Towards a Research Agenda for Including Children and their Care Ecosystems in HCI / Stefanidi, E., Silva, L. M., Cagiltay, B., Eriksson, E., Woźniak, P. W., & Niess, J. (2025). Towards a Research Agenda for Including Children and their Care Ecosystems in HCI. In IDC ’25: Proceedings of the 24th Interaction Design and Children (pp. 1225–1227). Association for Computing Machinery (ACM). https://doi.org/10.1145/3713043.3734465
- A Comparative Study of How People With and Without ADHD Recognise and Avoid Dark Patterns on Social Media / Mildner, T., Fidel, D., Stefanidi, E., Woźniak, P. W., Malaka, R., & Niess, J. (2025). A Comparative Study of How People With and Without ADHD Recognise and Avoid Dark Patterns on Social Media. In CHI ’25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (pp. 1–17). Association for Computing Machinery (ACM). https://doi.org/10.1145/3706598.3713776
- PuppetVR: Towards Supporting Pretend Play through VR Storytelling for Neurodivergent Children / Schmidt, A. G., Tauritis, D., Niess, J., Woźniak, P. W., & Stefanidi, E. (2025). PuppetVR: Towards Supporting Pretend Play through VR Storytelling for Neurodivergent Children. In IDC ’25: Proceedings of the 24th Interaction Design and Children (pp. 895–903). https://doi.org/10.1145/3713043.3731502
2024
- Zooming In: A Review of Designing for Photo Taking in Human-Computer Interaction and Future Prospects / Wysokińska, A., Strömel, K. R., & Woźniak, P. W. (2024). Zooming In: A Review of Designing for Photo Taking in Human-Computer Interaction and Future Prospects. Proceedings of the ACM on Human-Computer Interaction, 8(ISS), 597–623. https://doi.org/10.1145/3698150
- TeenWorlds: Supporting Emotional Expression for Teenagers with their Parents and Peers through a Collaborative VR Experience / Evropi Stefanidi, Wagener, N., Augsten, D., Augsten, A., Reicherts, L., Wozniak, P. W., Schöning, J., Rogers, Y., & Niess, J. (2024). TeenWorlds: Supporting Emotional Expression for Teenagers with their Parents and Peers through a Collaborative VR Experience. In VRST ’24: Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology. VRST ’24: Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, Trier, Germany. https://doi.org/10.1145/3641825.3687754
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MoodShaper: A Virtual Reality Experience to Support Managing Negative Emotions
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Wagener, N., Kiesewetter, A., Reicherts, L., Wozniak, P. W., Schöning, J., Rogers, Y., & Niess, J. (2024). MoodShaper: A Virtual Reality Experience to Support Managing Negative Emotions. In DIS ’24: Proceedings of the 2024 ACM Designing Interactive Systems Conference (pp. 2286–2304). https://doi.org/10.1145/3643834.3661570
Download: PDF (2.51 MB) - ProtoBricks: A Research Toolkit for Tangible Prototyping & Data Physicalization / Dominiak, J., Walczak, A., Stefanidi, E., Adamkiewicz, K., Grudzień, K., Niess, J., & Woźniak, P. W. (2024). ProtoBricks: A Research Toolkit for Tangible Prototyping & Data Physicalization. In DIS ’24: Proceedings of the 2024 ACM Designing Interactive Systems Conference (pp. 476–495). https://doi.org/10.1145/3643834.3661573
- Requirements and Attitudes towards Explainable AI in Law Enforcement / Herrewijnen, E., Loerakker, M. B., Vredenborg, M., & Woźniak, P. W. (2024). Requirements and Attitudes towards Explainable AI in Law Enforcement. In DIS ’24: Proceedings of the 2024 ACM Designing Interactive Systems Conference (pp. 995–1009). https://doi.org/10.1145/3643834.3661629
- MoodGems: Designing for the Well-being of Children with ADHD and their Families at Home / Stefanidi, E., Wassmann, J. L. B., Woźniak, P. W., Spellmeyer, G., Rogers, Y., & Niess, J. (2024). MoodGems: Designing for the Well-being of Children with ADHD and their Families at Home. In IDC ’24: Proceedings of the 23rd Annual ACM Interaction Design and Children Conference (pp. 480–494). https://doi.org/10.1145/3628516.3655795
- Technology which Makes You Think: The Reflection, Rumination and Thought in Technology Scale / Loerakker, M. B., Niess, J., & Woźniak, P. W. (2024). Technology which Makes You Think: The Reflection, Rumination and Thought in Technology Scale. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), 8(2), 1–24. https://doi.org/10.1145/3659615
- Narrating Fitness: Leveraging Large Language Models for Reflective Fitness Tracker Data Interpretation / Strömel, K. R., Henry, S., Johansson, T., Niess, J., & Woźniak, P. W. (2024). Narrating Fitness: Leveraging Large Language Models for Reflective Fitness Tracker Data Interpretation. In CHI ’24: Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems. CHI 2024, United States of America (the). https://doi.org/10.1145/3613904.3642032
- Exploring User Expectations and Perceived Creepiness in AI: A Study on Furhat and ChatGPT / Jarsve, T., Malkomsen, E. R., Woźniak, P. W., & Niess, J. (2024). Exploring User Expectations and Perceived Creepiness in AI: A Study on Furhat and ChatGPT. In NordiCHI ’24 Adjunct: Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction. 2024 Nordic Conference on Human-Computer Interaction (NordiCHI ’24), Uppsala, Sweden. https://doi.org/10.1145/3677045.3685428
- AMoRE: Four Perspectives on Talking About and Experiencing Robots / Jarsve, T., Jacobsen, R., Soma-Jestilä, R., Woźniak, P. W., & Niess, J. (2024). AMoRE: Four Perspectives on Talking About and Experiencing Robots. In NordiCHI ’24: Proceedings of the 13th Nordic Conference on Human-Computer Interaction. 2024 Nordic Conference on Human-Computer Interaction (NordiCHI ’24), Uppsala, Sweden. https://doi.org/10.1145/3679318.3685342
- Screenless Interactive Tabletop Gaming with Capacitive Surface Sensing / Adamkiewicz, K., Dominiak, J., Walczak, A., Romanowski, A., & Woźniak, P. W. (2024). Screenless Interactive Tabletop Gaming with Capacitive Surface Sensing. In CHI ’24: Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems. 2024 CHI Conference on Human Factors in Computing Systems, Honolulu, United States of America (the). https://doi.org/10.1145/3613904.3642654
- Light Me Up! Ambient Light Increases Heart Rate and Perceived Exertion during High-Intensity Virtual Reality Exergaming / Wagener, N., Dänekas, B., Loerakker, M. B., Woźniak, P. W., & Niess, J. (2024). Light Me Up! Ambient Light Increases Heart Rate and Perceived Exertion during High-Intensity Virtual Reality Exergaming. In NordiCHI ’24 Adjunct: Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction (pp. 1–6). https://doi.org/10.1145/3677045.3685427