TU Wien Informatics

20 Years

Role

  • Exploring the Impact of Purposeful Board Games in Higher Education / Luckner, N., Pollak, M., & Purgathofer, P. (2024). Exploring the Impact of Purposeful Board Games in Higher Education. In P. Zaphiris & A. Ioannou (Eds.), Learning and Collaboration Technologies (pp. 69–81). https://doi.org/10.1007/978-3-031-61685-3_6
  • Practitioner Integrated Education for Vital Computational Thinking Skills / Pollak, M., Ebner, M., & Sagbauer, N. N. (2023). Practitioner Integrated Education for Vital Computational Thinking Skills. In T. Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning 2023 (pp. 593–602). Association for the Advancement of Computing in Education (AACE). http://hdl.handle.net/20.500.12708/190638
  • Programming for Smartphones. finally / Pollak, M. (2014). Programming for Smartphones. finally [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2014.22952
    Download: PDF (2.9 MB)