TU Wien Informatics

Hannes Kaufmann

Univ.Prof. Mag.rer.nat. Dr.techn.

Research Focus

Research Areas

  • Mobile and Ubiquitous Computing, 3D User Interface Design, Education in Mixed Reality, Virtual Reality, Motion and Tracking, Augmented Reality, User Interface Design for Collaborative AR and Educational Applications
Hannes Kaufmann

Roles

2025W

2026S

 

2026

2025

2024

  • Conversational Agent for Procedural Building Design in Virtual Reality / Bosco, M., Kán, P., & Kaufmann, H. (2024). Conversational Agent for Procedural Building Design in Virtual Reality. In S. Hasegawa, N. Sakata, & V. Sundstedt (Eds.), Virtual Environments 2024 : ICAT - EGVE : 34th International Conference on Artificial Reality and Telexistence : 29th Eurographics Symposium on Virtual Environments. Eurographics - The European Association for Computer Graphics. https://doi.org/10.2312/egve.20241378
    Project: Circular Twin (2022–2025)
  • Supporting Human–Robot Interaction by Projected Augmented Reality and a Brain Interface / De Pace, F., Manuri, F., Bosco, M., Sanna, A., & Kaufmann, H. (2024). Supporting Human–Robot Interaction by Projected Augmented Reality and a Brain Interface. IEEE Transactions on Human-Machine Systems, 54(5), 599–608. https://doi.org/10.1109/THMS.2024.3414208
  • ProjectVerse: Making VR Research Visible in VR / Lautenbach, T., Podkosova, I., & Kaufmann, H. (2024). ProjectVerse: Making VR Research Visible in VR. In VR/AR Workshop 2024. GI VR / AR Workshop 2024, Hamburg, Germany. https://doi.org/10.18420/vrar2024_0009
  • Influence of Virtual Reality Setup on Locomotion Technique Usage during Navigation with Walking, Steering and Teleportation / Brument, H., Zhang, R., & Kaufmann, H. (2024). Influence of Virtual Reality Setup on Locomotion Technique Usage during Navigation with Walking, Steering and Teleportation. In S. Hasegawa, N. Sakata, & V. Sundstedt (Eds.), Virtual Environments 2024 : ICAT - EGVE - 34th International Conference on Artificial Reality and Telexistence. 29th Eurographics Symposium on Virtual Environments. Eurographics Association. https://doi.org/10.2312/egve.20241377
    Download: PDF (1.09 MB)
  • Towards Environment- and Task-Independent Locomotion Prediction for Haptic VR / Varzandeh, S., Vasylevska, K., Vonach, E., & Kaufmann, H. (2024). Towards Environment- and Task-Independent Locomotion Prediction for Haptic VR. In ICAT-EGVE 2024 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments. ICAT-EGVE 2024 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Tsukuba, Japan. Eurographics Association. https://doi.org/10.2312/EGVE.20241356
    Download: publication (15.5 MB)
    Project: ACD (2020–2028)
  • Analysis of Tennis Forehand Technique using Machine Learning / Kán, P., Gerstweiler, G., Sebernegg, A., & Kaufmann, H. (2024). Analysis of Tennis Forehand Technique using Machine Learning. In S. Hasegawa, N. Sakata, & V. Sundstedt (Eds.), International Conference on Artificial Reality and Telexistence : Eurographics Symposium on Virtual Environments (2024). Eurographics - The European Association for Computer Graphics. https://doi.org/10.2312/egve.20241363
    Project: VR Tennis Trainer (2020–2022)
  • RE:Stock Industry: Digital Framework for The Circular Reuse of Existing Structures for Vertical Production / Reisinger, J., Zahlbruckner, M. A., Kán, P., Podkosova, I., Kaufmann, H., & Kovacic, I. (2024). RE:Stock Industry: Digital Framework for The Circular Reuse of Existing Structures for Vertical Production. In Proceedings of the 2024 European Conference on Computing in Construction. 2024 European Conference on Computing in Construction, Kreta, Greece. https://doi.org/10.35490/EC3.2024.322
    Project: RE:STOCK INDUSTRY (2024–2027)
  • Stiffness simulation with haptic feedback using robotic gripper and paper Origami as end-effector / Vasylevska, K., Ghazanfari, M., Sharifmoghaddam, K., Mortezapoor, S., Vonach, E., Brument, H., Nawratil, G., & Kaufmann, H. (2024). Stiffness simulation with haptic feedback using robotic gripper and paper Origami as end-effector. In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Orlando, FL, United States of America (the). IEEE E Computer Society. https://doi.org/10.34726/6619
    Download: Accepted for publication version (1.45 MB)
    Project: ACD (2020–2028)

2023

2022

2021

2020

  • Physical object interaction in first responder mixed reality training / Schönauer, C., Bösch, C., Wechdorn, T., Göllner, J., Peer, A., Mossel, A., & Kaufmann, H. (2020). Physical object interaction in first responder mixed reality training. In Virtual, Augmented, and Mixed Reality (XR) Technology for Multi-Domain Operations. SPIE Defense + Commercial Sensing, Anaheim, United States of America (the). SPIE. https://doi.org/10.1117/12.2557396
  • Motion Similarity Modeling - A State of the Art Report / Sebernegg, A., Kán, P., & Kaufmann, H. (2020). Motion Similarity Modeling - A State of the Art Report (TR-193-02-2020-5). http://hdl.handle.net/20.500.12708/40238
  • The Influence of Full-Body Representation on Translation and Curvature Gain / Reimer, D., Langbehn, E., Kaufmann, H., & Scherzer, D. (2020). The Influence of Full-Body Representation on Translation and Curvature Gain. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, Austria. IEEE Virtual Reality. https://doi.org/10.1109/vrw50115.2020.00032
  • Framework Proposal for a BIM-Based Digital Platform for Flexible Design and Optimization of Industrial Buildings for Industry 4.0 / Reisinger, J., Kovacic, I., Kaufmann, H., Kan, P., & Podkosova, I. (2020). Framework Proposal for a BIM-Based Digital Platform for Flexible Design and Optimization of Industrial Buildings for Industry 4.0. In CIB W78 Proceedings. ICCCBE+CIB W78 2020 - The First Virtual Joint Conference on Computing and Information Technology in Civil and Building Engineering, São Paulo (online), Brazil. online. https://doi.org/10.46421/2706-6568.37.2020.paper029
    Project: BIM_Flexi (2020–2022)
  • VR Bridges: Simulating Smooth Uneven Surfaces in VR / Vasylevska, K., Kovacs, B. I., & Kaufmann, H. (2020). VR Bridges: Simulating Smooth Uneven Surfaces in VR. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). Ieee Vr 2020, United States of America (the). IEEE. https://doi.org/10.1109/vr46266.2020.00059
  • EarVR: Using Ear Haptics in Virtual Reality for Deaf and Hard-of-Hearing People / Mirzaei, M., Kan, P., & Kaufmann, H. (2020). EarVR: Using Ear Haptics in Virtual Reality for Deaf and Hard-of-Hearing People. IEEE Transactions on Visualization and Computer Graphics, 26(5), 2084–2093. https://doi.org/10.1109/tvcg.2020.2973441

2019

  • Juggling in VR: Advantages of Immersive Virtual Reality in Juggling Learning / Adolf, J., Kán, P., Outram, B., Kaufmann, H., Doležal, J., & Lhotská, L. (2019). Juggling in VR: Advantages of Immersive Virtual Reality in Juggling Learning. In VRST ’19: Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology. VRST ’19: 25th ACM Symposium on Virtual Reality Software and Technology, Parramatta, Australia. ACM. https://doi.org/10.1145/3359996.3364246
  • Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour / Brument, H., Podkosova, I., Kaufmann, H., Olivier, A.-H., & Argelaguet, F. (2019). Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour. In Proceedings of IEEE VR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces (pp. 1–10). http://hdl.handle.net/20.500.12708/57795
  • Towards Eye-Friendly VR: How Bright Should It Be? / Vasylevska, K., Yoo, H., Akhavan, T., & Kaufmann, H. (2019). Towards Eye-Friendly VR: How Bright Should It Be? In Proceedings of IEEE VR (pp. 1–9). http://hdl.handle.net/20.500.12708/57784
  • DeepLight: light source estimation for augmented reality using deep learning / Kán, P., & Kaufmann, H. (2019). DeepLight: light source estimation for augmented reality using deep learning. The Visual Computer: International Journal of Computer Graphics, 35, 873–883. https://doi.org/10.1007/s00371-019-01666-x
    Download: PDF (13.2 MB)
  • Virtual Reality CBRN Defence / Göllner, J., Peer, A., Meurers, C., Wurzer, G., Schönauer, C., & Kaufmann, H. (2019). Virtual Reality CBRN Defence. In Meeting Proceedings of the Simulation and Modelling Group Symposium 171 (pp. 1–25). STO. http://hdl.handle.net/20.500.12708/57930

2018

2017

2016

  • A Hybrid Sound Model for 3D Audio Games with Real Walking / Podkosova, I., Urbanek, M., & Kaufmann, H. (2016). A Hybrid Sound Model for 3D Audio Games with Real Walking. In Proceedings of the 29th International Conference on Computer Animation and Social Agents. 29th International Conference on Computer Animation and Social Agents (CASA ’16), Geneva, Switzerland. ACM. https://doi.org/10.1145/2915926.2915948
  • ImmersiveDeck: A large-scale wireless VR system for multiple users / Podkosova, I., Vasylevska, K., Schönauer, C., Vonach, E., Fikar, P., Broneder, E., & Kaufmann, H. (2016). ImmersiveDeck: A large-scale wireless VR system for multiple users. In Proceesings of the 9th Workshop on Software Engineering and Architectures for Realtime Interactive Systems SEARIS 2016. 9th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS 2016), Greenville, SC, United States of America (the). IEEE Xplore Digital Library. http://hdl.handle.net/20.500.12708/56489
  • Design of a Health Monitoring Toy for Children / Vonach, E., Ternek, M., Gerstweiler, G., & Kaufmann, H. (2016). Design of a Health Monitoring Toy for Children. In Proceedings of the The 15th International Conference on Interaction Design and Children. International Conference for Interaction Design and Children (IDC), Manchester, United Kingdom of Great Britain and Northern Ireland (the). https://doi.org/10.1145/2930674.2930694
  • Virtual Reality Research and Applications / Kaufmann, H. (2016). Virtual Reality Research and Applications. John Pavlik’s VR Seminar, Bogota, Colombia. http://hdl.handle.net/20.500.12708/86486
  • A Retargeting Approach for Mesopic Vision: Simulation and Compensation / Rezagholizadeh, M., Akhavan, T., Soudi, A., Kaufmann, H., & Clark, J. J. (2016). A Retargeting Approach for Mesopic Vision: Simulation and Compensation. JOURNAL OF IMAGING SCIENCE AND TECHNOLOGY, 60(1), 10410–10412. https://doi.org/10.2352/j.imagingsci.technol.2016.60.1.010410
  • Walking Through Large Virtual Environments / Kaufmann, H. (2016). Walking Through Large Virtual Environments. GCD Symposium, Wien, Austria. http://hdl.handle.net/20.500.12708/86487
  • Imagine a Holodeck - Research within a Large Scale VR Platform / Kaufmann, H. (2016). Imagine a Holodeck - Research within a Large Scale VR Platform. VR Meetup Vienna, Wien, Austria. http://hdl.handle.net/20.500.12708/86484
  • Virtual & Augmented Reality @ TU Wien / Kaufmann, H. (2016). Virtual & Augmented Reality @ TU Wien. AVR Playground Conference, Wien, Austria. http://hdl.handle.net/20.500.12708/86485
  • Virtual und Augmented Reality - Forschungsübersicht / Kaufmann, H. (2016). Virtual und Augmented Reality - Forschungsübersicht. Symposium Schallforschung, Institut für Schallforschung, ÖAW, Austria. http://hdl.handle.net/20.500.12708/86483
  • MediCubes: A Health Monitoring Toy for Children / Vonach, E., Ternek, M., Gerstweiler, G., & Kaufmann, H. (2016). MediCubes: A Health Monitoring Toy for Children. Winter Augmented Reality Meeting (WARM 2016), Graz, Austria. http://hdl.handle.net/20.500.12708/86371

2015

2014

  • ACTO: A Modular Actuated Tangible User Interface Object / Vonach, E., Gerstweiler, G., & Kaufmann, H. (2014). ACTO: A Modular Actuated Tangible User Interface Object. In Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces - ITS ’14. ACM International Conference on Interactive Tabletops and Surfaces (ITS 2014), Dresden, Germany. ACM. https://doi.org/10.1145/2669485.2669522
  • SmartCopter : Enabling Autonomous Flight in Indoor Environments with a Smartphone as On-Board Processing Unit / Mossel, A., Leichtfried, M., Kaltenriener, C., & Kaufmann, H. (2014). SmartCopter : Enabling Autonomous Flight in Indoor Environments with a Smartphone as On-Board Processing Unit. International Journal of Pervasive Computing and Communications, 10(1), 92–114. https://doi.org/10.1108/ijpcc-01-2014-0010
  • The Effects of Direct and Global Illumination on Presence in Augmented Reality / Kán, P., Dünser, A., Billinghurst, M., Schönauer, C., & Kaufmann, H. (2014). The Effects of Direct and Global Illumination on Presence in Augmented Reality. In Challenging Presence - Proceedings of 15th International Conference on Presence (ISPR 2014) (pp. 223–230). Facultas Verlags- und Buchhandels AG. http://hdl.handle.net/20.500.12708/55099
  • FT-RANSAC: Towards robust multi-modal homography estimation / Barclay, A., & Kaufmann, H. (2014). FT-RANSAC: Towards robust multi-modal homography estimation. In 2014 8th IAPR Workshop on Pattern Reconition in Remote Sensing. 8th IAPR Workshop on Pattern Recognition in Remote Sensing (PRRS), Stockholm, Sweden. IEEE. https://doi.org/10.1109/prrs.2014.6914290
  • Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder using Touch and Force Sensors / Riederer, M., Schönauer, C., Kaufmann, H., Söchting, E., & Lamm, C. (2014). Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder using Touch and Force Sensors. In Proceedings of 4th International Conference on Wireless Mobile Communication and Healthcare (p. 4). IEEE. http://hdl.handle.net/20.500.12708/55805
  • Evaluating RGB+D Hand Posture Detection Methods for Mobile 3D Interaction / Fritz, D., Mossel, A., & Kaufmann, H. (2014). Evaluating RGB+D Hand Posture Detection Methods for Mobile 3D Interaction. In Proceedings of the 16th International Conference of Virtual Technologies (VRIC’14). 16th International Conference and Exibition on Virtual Technologies, Laval, France. ACM. http://hdl.handle.net/20.500.12708/55083
  • Echtzeitvermessung mit Infrarottrackingkameras - Untersuchung einer neuen Messtechnik für untertage / Chmelina, K., Mossel, A., & Kaufmann, H. (2014). Echtzeitvermessung mit Infrarottrackingkameras - Untersuchung einer neuen Messtechnik für untertage. In Ingenieurvermessung 14: Beiträge zum 17. Internationalen Ingenieursvermessungskurs (pp. 3–14). Herbert Wichmann-Verlag. http://hdl.handle.net/20.500.12708/54714
  • Real-Time Machine Guidance with Tracking Cameras / Chmelina, K., Lammer, E., Mossel, A., & Kaufmann, H. (2014). Real-Time Machine Guidance with Tracking Cameras. In Proceeding of the 6th International Symposium High Performance Mining (pp. 679–687). Druckservice Zillekens. http://hdl.handle.net/20.500.12708/55094
  • Vision-Based Long-Range 3D Tracking, applied to Underground Surveying Tasks / Mossel, A., Gerstweiler, G., Vonach, E., Chmelina, K., & Kaufmann, H. (2014). Vision-Based Long-Range 3D Tracking, applied to Underground Surveying Tasks. Journal of Applied Geodesy, 8(1). https://doi.org/10.1515/jag-2013-0009
  • GeodiKon. Die Lernmaterialien / Asperl, A., Feßl, C., Gems, W., Kaufmann, H., Leopoldseder, S., Maresch, G., Miestinger, D., Müller, T., Luksch, K., Redl, G., Scheiber, K., Schilling, G., Schmied, H., Slepcevic, H., & Wischounig, M. (2014). GeodiKon. Die Lernmaterialien. StudienVerlag. http://hdl.handle.net/20.500.12708/23818
  • Influence of Vertical Navigation Metaphors on Presence / Vasylevska, K., & Kaufmann, H. (2014). Influence of Vertical Navigation Metaphors on Presence. In In Challenging Presence - Proceedings of 15th International Conference on Presence (ISPR 2014) (pp. 205–212). http://hdl.handle.net/20.500.12708/55149

2013

2012

  • Event-driven body motion analysis for real-time gesture recognition / Kohn, B., Belbachir, A. N., Hahn, T., & Kaufmann, H. (2012). Event-driven body motion analysis for real-time gesture recognition. In 2012 IEEE International Symposium on Circuits and Systems. IEEE International Symposium on Circuits and Systems (ISCAS 2012), Seoul, Korea (the Republic of). IEEE Computer Society. https://doi.org/10.1109/iscas.2012.6272132
  • High-Quality Reflections, Refractions, and Caustics in Augmented Reality and their Contribution to Visual Coherence / Kán, P., & Kaufmann, H. (2012). High-Quality Reflections, Refractions, and Caustics in Augmented Reality and their Contribution to Visual Coherence. In Proceedings of International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 99–108). IEEE Computer Society. https://doi.org/10.1109/ISMAR.2012.6402546
  • AR Record & Replay: Situated Compositing of Video Content in Mobile Augmented Reality / Langlotz, T., Zingerle, M., Grasset, R., Kaufmann, H., & Reitmayr, G. (2012). AR Record & Replay: Situated Compositing of Video Content in Mobile Augmented Reality. In Proceedings of the 24th Australian Computer-Human Interaction Conference on - OzCHI ’12 (pp. 318–326). ACM Press. https://doi.org/10.1145/2414536.2414588
  • Full Body Motion Capture - A Flexible Marker Based Solution / Schönauer, C., Pintaric, T., & Kaufmann, H. (2012). Full Body Motion Capture - A Flexible Marker Based Solution. In Proceedings of Workshop on Accessibility Engineering with user models, simulation and VR (p. 8). http://hdl.handle.net/20.500.12708/53997
  • Multimodal motion guidance / Schönauer, C., Fukushi, K., Olwal, A., Kaufmann, H., & Raskar, R. (2012). Multimodal motion guidance. In Proceedings of the 14th ACM international conference on Multimodal interaction - ICMI ’12. ICMI 2012, 14th ACM International Conference on Multimodal Interaction, Santa Monica, United States of America (the). ACM. https://doi.org/10.1145/2388676.2388706
  • ARTiFICe - Augmented Reality Framework for Distributed Collaboration / Mossel, A., Schönauer, C., Gerstweiler, G., & Kaufmann, H. (2012). ARTiFICe - Augmented Reality Framework for Distributed Collaboration. The International Journal of Virtual Reality, 11(3), 1–7. http://hdl.handle.net/20.500.12708/163975
  • Physically-Based Depth of Field in Augmented Reality / Kán, P., & Kaufmann, H. (2012). Physically-Based Depth of Field in Augmented Reality. In C. Andujar & E. Puppo (Eds.), Eurographics 2012 - Short Papers (pp. 89–92). Eurographics Association. https://doi.org/10.2312/conf/EG2012/short/089-092
  • Applications of Virtual and Augmented Reality in Healthcare / Kaufmann, H. (2012). Applications of Virtual and Augmented Reality in Healthcare. In K. Wac, D. Hausheer, M. Fiedler, & P. Bonato (Eds.), Dagstuhl Seminar 12231 “Future Internet for eHealth” (pp. 12–13). Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, Germany. https://doi.org/10.4230/DagRep.2.6.1
  • Design eines Serious Games für die Rehabilitation von chronischen Rückenschmerzen / Schönauer, C., Kaufmann, H., Jansen-Kosterink, S., & Vollenbroek-Hutten, M. (2012). Design eines Serious Games für die Rehabilitation von chronischen Rückenschmerzen. In Future and Reality of Gaming Vienna Games Conference \ FROG 2012 ///Game Over. Was nun? Vom Nutzen und Nachteil des digitalen Spiels für das Leben (pp. 31–46). Bundesministerium für Wirtschaft, Familie und Jugend, Abt. II/5. http://hdl.handle.net/20.500.12708/54372
  • Analyzing the Feasibility of PTAM based Localization Algorithms in Large Environments on Mobile Devices / Kosyreva, O., Schönauer, C., Kaufmann, H., Vonach, E., & Gerstweiler, G. (2012). Analyzing the Feasibility of PTAM based Localization Algorithms in Large Environments on Mobile Devices. http://hdl.handle.net/20.500.12708/37455
    Project: Hofburg Tracking (2011–2012)

2011

  • Chronic Pain Rehabilitation with a Serious Game using Multimodal Input / Schönauer, C., Pintaric, T., Kaufmann, H., Jansen-Kosterink, S., & Vollenbroek-Hutten, M. (2011). Chronic Pain Rehabilitation with a Serious Game using Multimodal Input. In Proceedings of Virtual Rehabilitation 2011 (p. 8). http://hdl.handle.net/20.500.12708/53995
  • Cutting the Cord: Wireless Mixed Reality Displays / Csisinko, M., & Kaufmann, H. (2011). Cutting the Cord: Wireless Mixed Reality Displays. In Proceedings of the Virtual Reality International Conference (VRIC 2011) (p. 10). http://hdl.handle.net/20.500.12708/53629
  • Wide Area Motion Tracking Using Consumer Hardware / Schönauer, C., & Kaufmann, H. (2011). Wide Area Motion Tracking Using Consumer Hardware. In Proceedings of Workshop on Whole Body Interaction in Games and Entertainment (p. 6). http://hdl.handle.net/20.500.12708/53996
  • Wireless Displays in Educational Augmented Reality Applications / Kaufmann, H., & Csisinko, M. (2011). Wireless Displays in Educational Augmented Reality Applications. In Handbook of Augmented Reality: Technologies and Applications (pp. 157–175). Springer. http://hdl.handle.net/20.500.12708/27439
  • Full body interaction for serious games in motor rehabilitation / Schönauer, C., Pintaric, T., & Kaufmann, H. (2011). Full body interaction for serious games in motor rehabilitation. In Proceedings of the 2nd Augmented Human International Conference on - AH ’11. ACM, Austria. ACM. https://doi.org/10.1145/1959826.1959830

2010

  • Adaptive Methods of Kalman Filtering for Personal Positioning Systems / Pulido Herrera, E., & Kaufmann, H. (2010). Adaptive Methods of Kalman Filtering for Personal Positioning Systems. In Proceedings of 23rd International Technical Meeting of the Satellite Division of The Institute of Navigation (p. 6). http://hdl.handle.net/20.500.12708/53331
  • VITAL - The Virtual Environment Interaction Technique Abstraction Layer / Csisinko, M., & Kaufmann, H. (2010). VITAL - The Virtual Environment Interaction Technique Abstraction Layer. In Proceedings of the IEEE Virtual Reality 2010 Workshop: Software Engineering and Architectures for Realtime Interactive Systems (pp. 77–86). Shaker Verlag. http://hdl.handle.net/20.500.12708/53167
  • Use of strategy in a 3-dimensional spatial ability test / Strasser, I., Koller, I., Strauß, S., Csisinko, M., Kaufmann, H., & Glück, J. (2010). Use of strategy in a 3-dimensional spatial ability test. Journal of Individual Differences, 31(2), 74–77. https://doi.org/10.1027/1614-0001/a000013
  • Applications of Mixed Reality / Kaufmann, H. (2010). Applications of Mixed Reality. Holzhausen. http://hdl.handle.net/20.500.12708/23842

2009

  • A Review of Serious Games as Psychological Support in Health / Soto Lopez, A., Santamaría, J., Krug, I., Forcano Gamazo, L., Gunnard, K., Kalapanidas, E., Konstantas, D., Ganchev, T., Kocsis, O., Lam, T., Raguin, T., Breiteneder, C., Kaufmann, H., Davarakis, C., Fernandez Aranda, F., & Jiménez-Murcia, S. (2009). A Review of Serious Games as Psychological Support in Health. 13th International Conference on Information Visualisation, Barcelona, Spain. http://hdl.handle.net/20.500.12708/84873
  • Playmancer Project: A Serious Videogame as Additional Therapy Tool for Eating and Impulse Control Disorders / Jiménez-Murcia, S., Fernandez Aranda, F., Kalapanidas, E., Konstantas, D., Ganchev, T., Kocsis, O., Lam, T., Santamaría, J., Raguin, T., Breiteneder, C., Kaufmann, H., & Davarakis, C. (2009). Playmancer Project: A Serious Videogame as Additional Therapy Tool for Eating and Impulse Control Disorders. In B. Wiederhold & G. Riva (Eds.), Annual Review of Cybertherapy and Telemedicine 2009: Advanced Technologies in the Behavioral, Social and Neurosciences (pp. 163–166). IOS Press. http://hdl.handle.net/20.500.12708/26393
  • Dynamic Differential Geometry in Education / Kaufmann, H. (2009). Dynamic Differential Geometry in Education. Journal for Geometry and Graphics, 13(2). http://hdl.handle.net/20.500.12708/165644
  • PlayMancer: Games for Health with Accessibility in Mind / Kalapanidas, E., Davarakis, C., Fernandez Aranda, F., Jiménez-Murcia, S., Kocsis, O., Ganchev, T., Kaufmann, H., Lam, T., & Konstantas, D. (2009). PlayMancer: Games for Health with Accessibility in Mind. Communications & Strategies, 73, 105–120. http://hdl.handle.net/20.500.12708/165643
  • Virtual Environments for Mathematics and Geometry Education / Kaufmann, H. (2009). Virtual Environments for Mathematics and Geometry Education. Themes in Science and Technology Education, SPECIAL ISSUE: VIRTUAL REALITY IN EDUCATION, VOL. 2(1–2), 131–152. http://hdl.handle.net/20.500.12708/167049

2008

2007

2006

2005

2004

  • Geometry education with augmented reality / Kaufmann, H. (2004). Geometry education with augmented reality [Dissertation, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-12667
    Download: PDF (4.23 MB)

2003

2000

 

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2006

 

  • Houska Price Finalist
    2015 / Houskapreis / Austria
  • Winner of the Kardinal-Innitzer Förderpreis
    2013 / Kardinal-Innitzer-Preis / Austria
  • Winner of the INiTS Award (1st place)for "3D Building Reconstruction and Thermal Mapping in Fire Brigade Operations"
    2013 / INiTS-Award / Austria
  • Research Grant by Vienna University of Technology (2000-2001)
    2000 / Austria
  • Windhag Stipend
    1999 / Niederösterreichische Landesregierung / Austria

Soon, this page will include additional information such as reference projects, activities as journal reviewer and editor, memberships in councils and committees, and other research activities.

Until then, please visit Hannes Kaufmann’s research profile in TISS .