Hannes Kaufmann
Univ.Prof. Mag.rer.nat. Dr.techn.
Research Focus
- Visual Computing and Human-Centered Technology: 100%
Roles
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Head of Research Unit
Virtual and Augmented Reality, E193-03 -
Full Professor
Virtual and Augmented Reality, E193-03 -
Curriculum Commission for Informatics
Substitute Member
Courses
2024W
- Bachelor Thesis / 193.116 / PR
- Creative Media Production / 188.470 / VU
- Multimedia Interfaces / 188.461 / LU
- Multimedia Interfaces / 188.460 / VO
- PhD Seminar / 193.083 / SE
- Project in Computer Science 1 / 193.117 / PR
- Project in Computer Science 2 / 193.118 / PR
- Project in Visual Computing 1 / 193.023 / PR
- Project in Visual Computing 2 / 193.024 / PR
- Project Media and Human-Centered Computing 1 / 193.021 / PR
- Project Media and Human-Centered Computing 2 / 193.022 / PR
- Scientific Research and Writing / 193.052 / SE
- Seminar for Master Students in Media and Human-Centered Computing / 180.775 / SE
- Seminar for Master Students in Visual Computing / 180.774 / SE
- Seminar: Literature-work for PhD students / 193.155 / SE
- Virtual and Augmented Reality / 188.913 / UE
- Virtual and Augmented Reality / 188.369 / VO
2025S
- Project in Visual Computing 1 / 193.023 / PR
- Project in Visual Computing 2 / 193.024 / PR
- Project Media and Human-Centered Computing 1 / 193.021 / PR
- Project Media and Human-Centered Computing 2 / 193.022 / PR
Projects
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RE:STOCK INDUSTRY - Digital framework for the circular economy orientated reuse of existing building structures for vertical production
2024 – 2027 / Austrian Research Promotion Agency (FFG) -
GeoSemantic and Crowdsourced enhanced Virtual Reality for Situational Awareness
2023 – 2025 / Austrian Research Promotion Agency (FFG) -
PropXX Innovationsscheck Conversational Agents
2023 – 2024 / Austrian Research Promotion Agency (FFG) -
Katastrophensimulation in weiträumigen Umgebungen
2023 / Austrian Research Promotion Agency (FFG) -
Circular Twin - A Digital Ecosystem for the Generation and Evaluation of Circular Digital Twins
2022 – 2025 / Austrian Research Promotion Agency (FFG)
Publication: 200889 -
Virtual Enhanced Reality for Interoperable Training of CBRN
2022 – 2024 / Altheria Solutions SRL
Publication: 191421 -
Smart automated check of BIM models with real buildings
2021 – 2024 / Austrian Research Promotion Agency (FFG)
Publications: 139858 / 190610 -
Multi-User Mixed Reality System for flexible First Responder Training
2021 – 2023 / Austrian Research Promotion Agency (FFG)
Publication: 189347 -
Detection of Vehicle Hiding Places with Augmented Reality
2021 – 2022 / Bundesrechenzentrum GmbH -
Denoising for Real-Time Ray Tracing
2021 – 2022 / HUAWEI Technologies CO, Ltd. -
Advanced Computational Design
2020 – 2028 / Austrian Science Fund (FWF)
Publications: 101881 / 188467 / 175673 / 153311 / 175763 / 175991 / 189953 / 189348 / 188946 / 190854 / 190039 / 190592 / 191421 / 195927 / 198419 / 203067 / 78073 -
Water's gateway to heaven: 3D imaging and modeling of transient stomatal responses in plant leaves under dynamic environments
2020 – 2024 / Vienna Science and Technology Fund (WWTF)
Publications: 139812 / 193783 / 193260 / 198638 -
A hyBRID (physical-diGital) multi-user Extended reality platform as a stimulus for industry uptake of interactive technologieS
2020 – 2023 / European Commission -
BIM-based digital Plattform for design and optimisation of flexible facilities for Industry 4.0
2020 – 2022 / Austrian Research Promotion Agency (FFG)
Publications: 136961 / 142189 / 139337 / 139477 / 138206 / 62894 / 62967 -
Virtual Reality Tennis Trainer
2020 – 2022 / VR Motion Learning GmbH & Co KG -
Visual History of the Holocaust: Rethinking Curation in the Digital Age
2019 – 2023 / European Commission
Publications: 150286 / 150288 / 150284 / 153859 / 192539 -
Use of Augmented Reality for Building Inspection and Quality Assurance on Construction Sites
2018 – 2020 / Austrian Research Promotion Agency (FFG)
Publication: 40511 -
Presentation of virtual machines
2018 / Haas Food Equipment GmbH -
Systematic Evaluation for AR Controllers
2017 – 2019 / Austrian Research Promotion Agency (FFG) -
Qualification Network for Human Sciences and Structural Engineering
2017 – 2018 / Austrian Research Promotion Agency (FFG) -
Realistic Indoor Path Visualization with Real-Time Obstacle Avoidance in Augmented Reality
2016 – 2018 / Vienna Science and Technology Fund (WWTF)
Publication: 144808 -
Influence of Head Mounted Display Brightness on Cybersickness
2016 – 2017 / IRYStec Software inc. -
Feasibility Study: iCplus - Vr based Reading Device for Maculadegeneration
2016 – 2017 / DI Ewald Weizenbauer -
Automated Architectural 3D Model Generation for Virtual Reality Walk-Through
2015 – 2017 / Austrian Research Promotion Agency (FFG)
Publication: 145598 -
Virtual Simulation and On-Site Training for First Responders
2015 – 2017 / Austrian Research Promotion Agency (FFG)
Publication: 141658 -
Virtual Reality Training for CBRN-Defense and first responders
2014 – 2015 / Austrian Research Promotion Agency (FFG) -
Multimodal Feedback for Supporting Gestural Interaction in Smart Environments
2014 – 2015 / OEAD -
Material reconstruction and high quality real-time visualisation on mobile devices
2014 – 2015 / Austrian Research Promotion Agency (FFG) -
Conceptional Development of image recognition engine for outdoor 3D objects on smartphones
2013 – 2014 / Wikitude GmbH -
Mobile Hybrid Tracking in Large and Changing Interior Spaces
2013 – 2014 / Austrian Research Promotion Agency (FFG) -
Development of a Didactic Concept for Modern 3D Geometry Teaching Materials
2012 – 2014 / Bundesministerium für Unterricht, Kunst und Kultur -
Evaluation of Modular Actuated Tangible User Interfaces
2012 – 2014 / Federal Ministry of Science and Research (bm:wf)
Publication: 138122 -
Visual Tracking in historical buildings
2011 – 2012 / Austrian Research Promotion Agency (FFG)
Publication: 37455 -
ProFiTex - Providing Fire Fighters with Technology for Excellent Work Safety
2009 – 2012 / European Commission -
Seminar: Virtual Reality Systems for Psychology
2008 / Austrian Science Fund (FWF) -
Development of an Augmented-Reality Dynamic Spatial Test
2006 – 2009 / Austrian Science Fund (FWF)
Publications
2024
- Supporting Human–Robot Interaction by Projected Augmented Reality and a Brain Interface / De Pace, F., Manuri, F., Bosco, M., Sanna, A., & Kaufmann, H. (2024). Supporting Human–Robot Interaction by Projected Augmented Reality and a Brain Interface. IEEE Transactions on Human-Machine Systems, 54(5), 599–608. https://doi.org/10.1109/THMS.2024.3414208
- ProjectVerse: Making VR Research Visible in VR / Lautenbach, T., Podkosova, I., & Kaufmann, H. (2024). ProjectVerse: Making VR Research Visible in VR. In Gesellschaft für Informatik e.V. (Ed.), VR/AR Workshop 2024. https://doi.org/10.18420/vrar2024_0009
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Stiffness simulation with haptic feedback using robotic gripper and paper Origami as end-effector
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Vasylevska, K., Ghazanfari, M., Sharifmoghaddam, K., Mortezapoor, S., Vonach, E., Brument, H., Nawratil, G., & Kaufmann, H. (2024). Stiffness simulation with haptic feedback using robotic gripper and paper Origami as end-effector. In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Orlando, FL, United States of America (the). IEEE E Computer Society. https://doi.org/10.34726/6619
Download: Accepted for publication version (1.45 MB)
Project: ACD (2020–2028)
2023
- Evaluation of Virtual Reality for Early-Stage Structure and Production Planning for Industrial Buildings / Podkosova, I., Reisinger, J., Zahlbruckner, M. A., Kovacic, I., & Kaufmann, H. (2023). Evaluation of Virtual Reality for Early-Stage Structure and Production Planning for Industrial Buildings. In 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 159–166). IEEE. https://doi.org/10.1109/ISMAR-Adjunct60411.2023.00040
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Ownership Estimation for Tracked Hands in a Colocated VR Environment
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Reimer, D., Scherzer, D., & Kaufmann, H. (2023). Ownership Estimation for Tracked Hands in a Colocated VR Environment. In J.-M. Normand, M. Sugimoto, & V. Sundstedt (Eds.), ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (pp. 105–114). Eurographics Association. https://doi.org/10.2312/egve.20231318
Downloads: Main Paper (653 KB) / Supplementary Material (1010 KB) -
Embodied Conversational Agents with Situation Awareness for Training in Virtual Reality
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Kán, P., Rumpelnik, M., & Kaufmann, H. (2023). Embodied Conversational Agents with Situation Awareness for Training in Virtual Reality. In ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments. ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Dublin, Ireland. Eurographics Association. https://doi.org/10.2312/egve.20231310
Download: PDF (2.02 MB)
Projects: ACD (2020–2028) / VERTIgO - VR CBRN Training (2022–2024) -
A systematic evaluation of an RTK-GPS device for wearable augmented reality
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De Pace, F., & Kaufmann, H. (2023). A systematic evaluation of an RTK-GPS device for wearable augmented reality. Virtual Reality. https://doi.org/10.1007/s10055-023-00863-3
Download: PDF (3.24 MB)
Project: MRespond (2021–2023) -
Action-Origami Inspired Haptic Devices for Virtual Reality
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Vasylevska, K., Batik, T., Brument, H., Sharifmoghaddam, K., Nawratil, G., Vonach, E., Mortezapoor, S., & Kaufmann, H. (2023). Action-Origami Inspired Haptic Devices for Virtual Reality. In E. Brunvand & M. Glencross (Eds.), Proceedings. SIGGRAPH 2023 Emerging Technologies (pp. 1–2). Association for Computing Machinery. https://doi.org/10.34726/5145
Download: Author Copy (2.95 MB)
Project: ACD (2020–2028) -
Creating Informal Learning and First Responder Training XR Experiences with the ImmersiveDeck
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Schönauer, C., Kaufmann, H., Roussou, M., Rüggeberg, J., Rüggeberg, J., Katsikaris, L., Rogkas, S., & Christopoulos, D. (2023). Creating Informal Learning and First Responder Training XR Experiences with the ImmersiveDeck. In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (pp. 53–60). IEEE. https://doi.org/10.1109/VRW58643.2023.00016
Project: BIMCheck (2021–2024) -
Evaluation and improvement of HMD-based and RGB-based hand tracking solutions in VR
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Reimer, D., Podkosova, I., Scherzer, D., & Kaufmann, H. (2023). Evaluation and improvement of HMD-based and RGB-based hand tracking solutions in VR. Frontiers in Virtual Reality, 4. https://doi.org/10.3389/frvir.2023.1169313
Download: PDF (2.43 MB) -
CoboDeck: a large-scale haptic VR system using a collaborative mobile robot
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Mortezapoor, S., Vasylevska, K., Vonach, E., & Kaufmann, H. (2023). CoboDeck: a large-scale haptic VR system using a collaborative mobile robot. In VR 2023. Proceedings. 2023 IEEE Conference Virtual Reality and 3D User Interfaces (pp. 297–307). Institute of Electrical and Electronics Engineers (IEEE). https://doi.org/10.34726/5241
Download: © 2022 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. (17.3 MB)
Project: ACD (2020–2028) - MR.Sketch. Immediate 3D Sketching via Mixed Reality Drawing Canvases / Kovacs, B. I., Erb, I., Kaufmann, H., & Ferschin, P. (2023). MR.Sketch. Immediate 3D Sketching via Mixed Reality Drawing Canvases. In Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 10–19). https://doi.org/10.1109/ISMAR59233.2023.00015
2022
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Point cloud to BIM registration for robot localization and Augmented Reality
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Schaub, L., Podkosova, I., Schönauer, C., & Kaufmann, H. (2022). Point cloud to BIM registration for robot localization and Augmented Reality. In Proceedings 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 77–84). IEEE. https://doi.org/10.1109/ISMAR-Adjunct57072.2022.00025
Project: BIMCheck (2021–2024) -
Evaluation of a Real-time Optimization and Decision Making Framework in Virtual Reality for Life Cycle Analysis of Flexible Industrial Building Structures Incoporating Production Processes
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Reisinger, J., Podkosova, I., Kovacic, I., & Kaufmann, H. (2022). Evaluation of a Real-time Optimization and Decision Making Framework in Virtual Reality for Life Cycle Analysis of Flexible Industrial Building Structures Incoporating Production Processes. In 17th sdewes Conference Paphos 2022, Book of Abstracts (pp. 279–279). http://hdl.handle.net/20.500.12708/142189
Project: BIM_Flexi (2020–2022) -
Advanced Computational Design – digitale Methoden für die frühe Entwurfsphase
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Wimmer, M., Kovacic, I., Ferschin, P., Rist, F., Hensel, M., Schinegger, K., Rutzinger, S., Kaufmann, H., Kilian, M., Müller, C., Izmestiev, I., Nawratil, G., Füssl, J., Stavric, M., Hahn, D., & Suter, G. (2022). Advanced Computational Design – digitale Methoden für die frühe Entwurfsphase. Bautechnik, 99(10), 720–730. https://doi.org/10.1002/bate.202200057
Project: ACD (2020–2028) -
Framework for integrated multi-objective optimization of production and industrial building design
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Reisinger, J., Wang-Sukalia, X., Kan, P., Kovacic, I., Kaufmann, H., Knoll, M., & Zahlbruckner, M. A. (2022). Framework for integrated multi-objective optimization of production and industrial building design. In L. C. Tagliabue, Hall Daniel M., A. Chassiakos, D. Nikolic, & R. Soman (Eds.), Proceedings of the 2022 European Conference on Computing in Construction. https://doi.org/10.35490/EC3.2022.223
Project: BIM_Flexi (2020–2022) -
Evaluation of parametric multi-objective optimization and decision support tool for flexible industrial building design
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Zahlbruckner, M. A., Reisinger, J., Wang-Sukalia, X., Kan, P., Knoll, M., Kovacic, I., & Kaufmann, H. (2022). Evaluation of parametric multi-objective optimization and decision support tool for flexible industrial building design. In L. C. Tagliabue, A. Chassiakos, D. M. Hall, D. Nikolic, & R. Soman (Eds.), Proceedings of the 2022 European Conference on Computing in Construction (pp. 115–122). https://doi.org/10.35490/EC3.2022.202
Project: BIM_Flexi (2020–2022) - Precomputed fast rejection ray-triangle intersection / Pichler, T. A., Ferko, A., Ferko, M., Kán, P., & Kaufmann, H. (2022). Precomputed fast rejection ray-triangle intersection. Graphics and Visual Computing, 6, Article 200047. https://doi.org/10.1016/j.gvc.2022.200047
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Photogrammabot: An Autonomous ROS-Based Mobile Photography Robot for Precise 3D Reconstruction and Mapping of Large Indoor Spaces for Mixed Reality
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Mortezapoor, S., Schönauer, C., Rüggeberg, J., & Kaufmann, H. (2022). Photogrammabot: An Autonomous ROS-Based Mobile Photography Robot for Precise 3D Reconstruction and Mapping of Large Indoor Spaces for Mixed Reality. In Proceedings of 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 101–107). IEEE. https://doi.org/10.1109/VRW55335.2022.00033
Project: ACD (2020–2028) -
BIMFlexi-VR: A Virtual Reality Framework for Early-Stage Collaboration in Flexible Industrial Building Design
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Podkosova, I., Reisinger, J., Kaufmann, H., & Kovacic, I. (2022). BIMFlexi-VR: A Virtual Reality Framework for Early-Stage Collaboration in Flexible Industrial Building Design. Frontiers in Virtual Reality, 3, Article 782169. https://doi.org/10.3389/frvir.2022.782169
Project: BIM_Flexi (2020–2022)
2021
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Immersive training of first responder squad leaders in untethered virtual reality
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Mossel, A., Schoenauer, C., Froeschl, M., Peer, A., Goellner, J., & Kaufmann, H. (2021). Immersive training of first responder squad leaders in untethered virtual reality. Virtual Reality, 25(3), 745–759. https://doi.org/10.1007/s10055-020-00487-x
Download: PDF (2.4 MB)
Project: VR on-site (2015–2017) - Multi-modal Spatial Object Localization in Virtual Reality for Deaf and Hard-of-Hearing People / Mirzaei, M., Kan, P., & Kaufmann, H. (2021). Multi-modal Spatial Object Localization in Virtual Reality for Deaf and Hard-of-Hearing People. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR). IEEE Computer Society. https://doi.org/10.1109/vr50410.2021.00084
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AR-AQ-Bau − Einsatz von Augmented Reality zur Abnahme und Qualitätssicherung auf Baustellen
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Schranz, C., Urban, H., Kaufmann, H., Schönauer, C., Rattenberger, J., O´Brien, P., Ozeraitis, L., & Jaritz, P. (2021). AR-AQ-Bau − Einsatz von Augmented Reality zur Abnahme und Qualitätssicherung auf Baustellen (5/2022). http://hdl.handle.net/20.500.12708/40511
Project: AR-AQ-Bau (2018–2020) - The VRNetzer platform enables interactive network analysis in Virtual Reality / Pirch, S., Müller, F., Iofinova, E., Pazmandi, J., Hütter, C., Chiettini, M., Sin, C., Kaan, B., Podkosova, I., Kaufmann, H., & Menche, J. (2021). The VRNetzer platform enables interactive network analysis in Virtual Reality. Nature Communications, 12(2432). https://doi.org/10.1038/s41467-021-22570-w
- Colocation for SLAM-Tracked VR Headsets with Hand Tracking / Reimer, D., Podkosova, I., Scherzer, D., & Kaufmann, H. (2021). Colocation for SLAM-Tracked VR Headsets with Hand Tracking. Computers, 10(5), 58. https://doi.org/10.3390/computers10050058
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Integrated multi-objective evolutionary optimization of production layout scenarios for parametric structural design of flexible industrial buildings
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Reisinger, J., Zahlbruckner, M. A., Kovacic, I., Kán, P., Wang-Sukalia, X., & Kaufmann, H. (2021). Integrated multi-objective evolutionary optimization of production layout scenarios for parametric structural design of flexible industrial buildings. Journal of Building Engineering, 46(103766), 103766. https://doi.org/10.1016/j.jobe.2021.103766
Project: BIM_Flexi (2020–2022) - Effects of Using Vibrotactile Feedback on Sound Localization by Deaf and Hard-of-Hearing People in Virtual Environments / Mirzaei, M., Kán, P., & Kaufmann, H. (2021). Effects of Using Vibrotactile Feedback on Sound Localization by Deaf and Hard-of-Hearing People in Virtual Environments. Electronics, 10(22), 2794. https://doi.org/10.3390/electronics10222794
- Head Up Visualization of Spatial Sound Sources in Virtual Reality for Deaf and Hard-of-Hearing People / Mirzaei, M., Kan, P., & Kaufmann, H. (2021). Head Up Visualization of Spatial Sound Sources in Virtual Reality for Deaf and Hard-of-Hearing People. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR). IEEE Computer Society. https://doi.org/10.1109/vr50410.2021.00083
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StARboard & TrACTOr: Actuated Tangibles in an Educational TAR Application
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Vonach, E., Schindler, C., & Kaufmann, H. (2021). StARboard & TrACTOr: Actuated Tangibles in an Educational TAR Application. Multimodal Technologies and Interaction, 5(2), 6. https://doi.org/10.3390/mti5020006
Project: ACTO (2012–2014)
2020
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Framework Proposal for a BIM-Based Digital Platform for Flexible Design and Optimization of Industrial Buildings for Industry 4.0
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Reisinger, J., Kovacic, I., Kaufmann, H., Kan, P., & Podkosova, I. (2020). Framework Proposal for a BIM-Based Digital Platform for Flexible Design and Optimization of Industrial Buildings for Industry 4.0. In CIB W78 Proceedings. ICCCBE+CIB W78 2020 - The First Virtual Joint Conference on Computing and Information Technology in Civil and Building Engineering, São Paulo (online), Brazil. online. https://doi.org/10.46421/2706-6568.37.2020.paper029
Project: BIM_Flexi (2020–2022) - Physical object interaction in first responder mixed reality training / Schönauer, C., Bösch, C., Wechdorn, T., Göllner, J., Peer, A., Mossel, A., & Kaufmann, H. (2020). Physical object interaction in first responder mixed reality training. In Virtual, Augmented, and Mixed Reality (XR) Technology for Multi-Domain Operations. SPIE Defense + Commercial Sensing, Anaheim, United States of America (the). SPIE. https://doi.org/10.1117/12.2557396
- VR Bridges: Simulating Smooth Uneven Surfaces in VR / Vasylevska, K., Kovacs, B. I., & Kaufmann, H. (2020). VR Bridges: Simulating Smooth Uneven Surfaces in VR. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). Ieee Vr 2020, United States of America (the). IEEE. https://doi.org/10.1109/vr46266.2020.00059
- Motion Similarity Modeling - A State of the Art Report / Sebernegg, A., Kán, P., & Kaufmann, H. (2020). Motion Similarity Modeling - A State of the Art Report. http://hdl.handle.net/20.500.12708/40238
- EarVR: Using Ear Haptics in Virtual Reality for Deaf and Hard-of-Hearing People / Mirzaei, M., Kan, P., & Kaufmann, H. (2020). EarVR: Using Ear Haptics in Virtual Reality for Deaf and Hard-of-Hearing People. IEEE Transactions on Visualization and Computer Graphics, 26(5), 2084–2093. https://doi.org/10.1109/tvcg.2020.2973441
- The Influence of Full-Body Representation on Translation and Curvature Gain / Reimer, D., Langbehn, E., Kaufmann, H., & Scherzer, D. (2020). The Influence of Full-Body Representation on Translation and Curvature Gain. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, Austria. IEEE Virtual Reality. https://doi.org/10.1109/vrw50115.2020.00032
2019
- Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour / Brument, H., Podkosova, I., Kaufmann, H., Olivier, A.-H., & Argelaguet, F. (2019). Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour. In Proceedings of IEEE VR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces (pp. 1–10). http://hdl.handle.net/20.500.12708/57795
- Towards Eye-Friendly VR: How Bright Should It Be? / Vasylevska, K., Yoo, H., Akhavan, T., & Kaufmann, H. (2019). Towards Eye-Friendly VR: How Bright Should It Be? In Proceedings of IEEE VR (pp. 1–9). http://hdl.handle.net/20.500.12708/57784
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DeepLight: light source estimation for augmented reality using deep learning
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Kán, P., & Kaufmann, H. (2019). DeepLight: light source estimation for augmented reality using deep learning. The Visual Computer: International Journal of Computer Graphics, 35, 873–883. https://doi.org/10.1007/s00371-019-01666-x
Download: PDF (13.2 MB) - Juggling in VR: Advantages of Immersive Virtual Reality in Juggling Learning / Adolf, J., Kán, P., Outram, B., Kaufmann, H., Doležal, J., & Lhotská, L. (2019). Juggling in VR: Advantages of Immersive Virtual Reality in Juggling Learning. In 25th ACM Symposium on Virtual Reality Software and Technology. ACM. https://doi.org/10.1145/3359996.3364246
- Virtual Reality CBRN Defence / Göllner, J., Peer, A., Meurers, C., Wurzer, G., Schönauer, C., & Kaufmann, H. (2019). Virtual Reality CBRN Defence. In Meeting Proceedings of the Simulation and Modelling Group Symposium 171 (pp. 1–25). STO. http://hdl.handle.net/20.500.12708/57930
2018
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DARGS: Dynamic AR Guiding System for Indoor Environments
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Gerstweiler, G., Platzer, K., & Kaufmann, H. (2018). DARGS: Dynamic AR Guiding System for Indoor Environments. Computers, 7(1), 5. https://doi.org/10.3390/computers7010005
Project: ARPathVis (2016–2018) -
Extraction of Structural and Semantic Data from 2D Floor Plans for Interactive and Immersive VR Real Estate Exploration
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Gerstweiler, G., Furlan, L., Timofeev, M., & Kaufmann, H. (2018). Extraction of Structural and Semantic Data from 2D Floor Plans for Interactive and Immersive VR Real Estate Exploration. Technologies, 6(4), 101. https://doi.org/10.3390/technologies6040101
Project: Virtual Architect (2015–2017) - Automatic Furniture Arrangement Using Greedy Cost Minimization / Kán, P., & Kaufmann, H. (2018). Automatic Furniture Arrangement Using Greedy Cost Minimization. In IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) (pp. 1–8). IEEE Computer Society. http://hdl.handle.net/20.500.12708/57366
- Co-presence and proxemics in shared walkable virtual environments with mixed colocation / Podkosova, I., & Kaufmann, H. (2018). Co-presence and proxemics in shared walkable virtual environments with mixed colocation. In Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology. VRST 18, Tokio, Non-EU. ACM Digital Library. https://doi.org/10.1145/3281505.3281523
- Mutual collision avoidance during walking in real and collaborative virtual environments / Podkosova, I., & Kaufmann, H. (2018). Mutual collision avoidance during walking in real and collaborative virtual environments. In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games. i3D’18, Montreal, Non-EU. https://doi.org/10.1145/3190834.3190845
2017
- Discovering New Monte Carlo Noise Filters with Genetic Programming / Kán, P., Davletaliyev, M., & Kaufmann, H. (2017). Discovering New Monte Carlo Noise Filters with Genetic Programming. In A. Peytavie & C. Bosch (Eds.), EG 2017 - Short Papers (pp. 1–4). Eurographics Association. https://doi.org/10.2312/egsh.20171006
- VRRobot: Robot actuated props in an infinite virtual environment / Vonach, E., Gatterer, C., & Kaufmann, H. (2017). VRRobot: Robot actuated props in an infinite virtual environment. In 2017 IEEE Virtual Reality (VR). IEEE Virtual Reality 2017, Los Angeles, CA, USA, Non-EU. IEEE. https://doi.org/10.1109/vr.2017.7892233
- Compressing VR: Fitting Large Virtual Environments within Limited Physical Space / Vasylevska, K., & Kaufmann, H. (2017). Compressing VR: Fitting Large Virtual Environments within Limited Physical Space. IEEE Computer Graphics and Applications, 37(5), 85–91. https://doi.org/10.1109/mcg.2017.3621226
- Automated Interior Design Using a Genetic Algorithm / Kán, P., & Kaufmann, H. (2017). Automated Interior Design Using a Genetic Algorithm. In Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology (pp. 1–10). IEEE Computer Society. http://hdl.handle.net/20.500.12708/57024
- Preventing Imminent Collisions between Co-Located Users in HMD-Based VR in Non-Shared Scenarios / Podkosova, I., & Kaufmann, H. (2017). Preventing Imminent Collisions between Co-Located Users in HMD-Based VR in Non-Shared Scenarios. In Proceedings of the 30 th International Conference on Computer Animation and Social Agents (pp. 37–46). CASA 2017. http://hdl.handle.net/20.500.12708/57242
- Teaching Virtual Reality with HTC Vive and Leap Motion / Vasylevska, K., Podkosova, I., & Kaufmann, H. (2017). Teaching Virtual Reality with HTC Vive and Leap Motion. In Proceedings of SIGGRAPH Asia Symposium on Education (pp. 1–8). ACM Siggraph. http://hdl.handle.net/20.500.12708/57240
- Towards efficient spatial compression in self-overlapping virtual environments / Vasylevska, K., & Kaufmann, H. (2017). Towards efficient spatial compression in self-overlapping virtual environments. In 2017 IEEE Symposium on 3D User Interfaces (3DUI). IEEE Symposium on 3D User Interfaces (3DUI), Orlando, FL (USA), Non-EU. IEEE. https://doi.org/10.1109/3dui.2017.7893312
- VROnSite: Towards immersive training of first responder squad leaders in untethered virtual reality / Mossel, A., Froeschl, M., Schoenauer, C., Peer, A., Goellner, J., & Kaufmann, H. (2017). VROnSite: Towards immersive training of first responder squad leaders in untethered virtual reality. In 2017 IEEE Virtual Reality (VR). IEEE Virtual Reality, Alexandria, Virginia, USA, Non-EU. https://doi.org/10.1109/vr.2017.7892324
2016
- A Retargeting Approach for Mesopic Vision: Simulation and Compensation / Rezagholizadeh, M., Akhavan, T., Soudi, A., Kaufmann, H., & Clark, J. J. (2016). A Retargeting Approach for Mesopic Vision: Simulation and Compensation. JOURNAL OF IMAGING SCIENCE AND TECHNOLOGY, 60(1), 10410–10412. https://doi.org/10.2352/j.imagingsci.technol.2016.60.1.010410
- Walking Through Large Virtual Environments / Kaufmann, H. (2016). Walking Through Large Virtual Environments. GCD Symposium, Wien, Austria. http://hdl.handle.net/20.500.12708/86487
- Virtual Reality Research and Applications / Kaufmann, H. (2016). Virtual Reality Research and Applications. John Pavlik’s VR Seminar, Bogota (via Skype), Non-EU. http://hdl.handle.net/20.500.12708/86486
- Imagine a Holodeck - Research within a Large Scale VR Platform / Kaufmann, H. (2016). Imagine a Holodeck - Research within a Large Scale VR Platform. VR Meetup Vienna, Wien, Austria. http://hdl.handle.net/20.500.12708/86484
- Virtual & Augmented Reality @ TU Wien / Kaufmann, H. (2016). Virtual & Augmented Reality @ TU Wien. AVR Playground Conference, Wien, Austria. http://hdl.handle.net/20.500.12708/86485
- Virtual und Augmented Reality - Forschungsübersicht / Kaufmann, H. (2016). Virtual und Augmented Reality - Forschungsübersicht. Symposium Schallforschung, Institut für Schallforschung, ÖAW, Austria. http://hdl.handle.net/20.500.12708/86483
- MediCubes: A Health Monitoring Toy for Children / Vonach, E., Ternek, M., Gerstweiler, G., & Kaufmann, H. (2016). MediCubes: A Health Monitoring Toy for Children. Winter Augmented Reality Meeting (WARM 2016), Graz, Austria. http://hdl.handle.net/20.500.12708/86371
- Design of a Health Monitoring Toy for Children / Vonach, E., Ternek, M., Gerstweiler, G., & Kaufmann, H. (2016). Design of a Health Monitoring Toy for Children. In Proceedings of the The 15th International Conference on Interaction Design and Children. International Conference for Interaction Design and Children (IDC), Tampere, Finland, EU. https://doi.org/10.1145/2930674.2930694
- ImmersiveDeck: A large-scale wireless VR system for multiple users / Podkosova, I., Vasylevska, K., Schönauer, C., Vonach, E., Fikar, P., Broneder, E., & Kaufmann, H. (2016). ImmersiveDeck: A large-scale wireless VR system for multiple users. In Proceesings of the 9th Workshop on Software Engineering and Architectures for Realtime Interactive Systems SEARIS 2016. IEEE Xplore Digital Library. http://hdl.handle.net/20.500.12708/56489
- A Hybrid Sound Model for 3D Audio Games with Real Walking / Podkosova, I., Urbanek, M., & Kaufmann, H. (2016). A Hybrid Sound Model for 3D Audio Games with Real Walking. In Proceedings of the 29th International Conference on Computer Animation and Social Agents. ACM. https://doi.org/10.1145/2915926.2915948
2015
- Markerless 3D Interaction in an Unconstrained Handheld Mixed Reality Setup / Fritz, D., Mossel, A., & Kaufmann, H. (2015). Markerless 3D Interaction in an Unconstrained Handheld Mixed Reality Setup. The International Journal of Virtual Reality, 15(1), 25–34. http://hdl.handle.net/20.500.12708/150382
- Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder / Söchting, E., Hartl, J., Riederer, M., Schönauer, C., Kaufmann, H., & Lamm, C. (2015). Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder. Procedia Computer Science, 67, 193–203. https://doi.org/10.1016/j.procs.2015.09.263
- Influence of Path Complexity on Spatial Overlap Perception in Virtual Environments / Vasylevska, K., & Kaufmann, H. (2015). Influence of Path Complexity on Spatial Overlap Perception in Virtual Environments. In M. Imura, P. Figueroa, & B. Mohler (Eds.), Proceedings of International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (pp. 1–8). The Eurographics Association. https://doi.org/10.2312/egve.20151324
- Mutual Proximity Awareness in Immersive Multi-User Virtual Environments with Real Walking / Podkosova, I., & Kaufmann, H. (2015). Mutual Proximity Awareness in Immersive Multi-User Virtual Environments with Real Walking. In M. Imura, P. Figueroa, & B. Mohler (Eds.), Proceedings of International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (pp. 109–116). Eurographics Association. https://doi.org/10.2312/egve.20151317
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Backward compatible HDR stereo matching: a hybrid tone-mapping-based framework
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Akhavan, T., & Kaufmann, H. (2015). Backward compatible HDR stereo matching: a hybrid tone-mapping-based framework. EURASIP JOURNAL ON IMAGE AND VIDEO PROCESSING. https://doi.org/10.1186/s13640-015-0092-3
Download: PDF (1.66 MB) - Mobile Multiview Diffuse Texture Extraction / Kán, P., & Kaufmann, H. (2015). Mobile Multiview Diffuse Texture Extraction. In Smart Tools and Applications in Computer Graphics (pp. 113–120). Eurographics Association. http://hdl.handle.net/20.500.12708/56147
- High-Quality Consistent Illumination in Mobile Augmented Reality by Radiance Convolution on the GPU / Kán, P., Unterguggenberger, J., & Kaufmann, H. (2015). High-Quality Consistent Illumination in Mobile Augmented Reality by Radiance Convolution on the GPU. In G. Bebis (Ed.), ISVC 2015, Part I, LNCS 9474 (pp. 574–585). Springer. http://hdl.handle.net/20.500.12708/56167
- Walking in Virtual Reality: Flexible Spaces and Other Techniques / Vasylevska, K., Podkosova, I., & Kaufmann, H. (2015). Walking in Virtual Reality: Flexible Spaces and Other Techniques. In L. Cocchiarella (Ed.), The Visual Language of Technique (pp. 81–97). Springer International Publishing. https://doi.org/10.1007/978-3-319-05341-7_7
- Augmented Reality Anwendungen für Ausbildung und Assistenz / Kaufmann, H. (2015). Augmented Reality Anwendungen für Ausbildung und Assistenz. LearnTec, Karlsruhe, Germany, Austria. http://hdl.handle.net/20.500.12708/86148
- Virtual and Augmented Reality in Architecture / Kaufmann, H. (2015). Virtual and Augmented Reality in Architecture. Augmented Architecture Workshop, Center of Geometry and Computational Design, Wien, Austria. http://hdl.handle.net/20.500.12708/86147
- Requirements Analysis On A Virtual Reality Training System For CBRN Crisis Preparedness / Mossel, A., Peer, A., Göllner, J., & Kaufmann, H. (2015). Requirements Analysis On A Virtual Reality Training System For CBRN Crisis Preparedness. In Proceedings of the 59th Annual Meeting of the ISSS. International Society for the Systems Sciences, Berlin, EU. Inderscience Publisher. http://hdl.handle.net/20.500.12708/56054
- Towards An Immersive Virtual Reality Training System For CBRN Disaster Preparedness / Mossel, A., Peer, A., Göllner, J., & Kaufmann, H. (2015). Towards An Immersive Virtual Reality Training System For CBRN Disaster Preparedness. In The 12th International Multidisciplinary Modeling & Simulation Multiconference. DIME University of Genoa, DIMEH University of Calabria. http://hdl.handle.net/20.500.12708/56053
2014
- Evaluating RGB+D Hand Posture Detection Methods for Mobile 3D Interaction / Fritz, D., Mossel, A., & Kaufmann, H. (2014). Evaluating RGB+D Hand Posture Detection Methods for Mobile 3D Interaction. In Proceedings of the 16th International Conference of Virtual Technologies (VRIC’14). 16th International Conference and Exibition on Virtual Technologies, Laval, France, EU. ACM. http://hdl.handle.net/20.500.12708/55083
- Echtzeitvermessung mit Infrarottrackingkameras - Untersuchung einer neuen Messtechnik für untertage / Chmelina, K., Mossel, A., & Kaufmann, H. (2014). Echtzeitvermessung mit Infrarottrackingkameras - Untersuchung einer neuen Messtechnik für untertage. In Ingenieurvermessung 14: Beiträge zum 17. Internationalen Ingenieursvermessungskurs (pp. 3–14). Herbert Wichmann-Verlag. http://hdl.handle.net/20.500.12708/54714
- Real-Time Machine Guidance with Tracking Cameras / Chmelina, K., Lammer, E., Mossel, A., & Kaufmann, H. (2014). Real-Time Machine Guidance with Tracking Cameras. In Proceeding of the 6th International Symposium High Performance Mining (pp. 679–687). Druckservice Zillekens. http://hdl.handle.net/20.500.12708/55094
- Vision-Based Long-Range 3D Tracking, applied to Underground Surveying Tasks / Mossel, A., Gerstweiler, G., Vonach, E., Chmelina, K., & Kaufmann, H. (2014). Vision-Based Long-Range 3D Tracking, applied to Underground Surveying Tasks. Journal of Applied Geodesy, 8(1). https://doi.org/10.1515/jag-2013-0009
- GeodiKon. Die Lernmaterialien / Asperl, A., Feßl, C., Gems, W., Kaufmann, H., Leopoldseder, S., Maresch, G., Miestinger, D., Müller, T., Luksch, K., Redl, G., Scheiber, K., Schilling, G., Schmied, H., Slepcevic, H., & Wischounig, M. (2014). GeodiKon. Die Lernmaterialien. StudienVerlag. http://hdl.handle.net/20.500.12708/23818
- The Effects of Direct and Global Illumination on Presence in Augmented Reality / Kán, P., Dünser, A., Billinghurst, M., Schönauer, C., & Kaufmann, H. (2014). The Effects of Direct and Global Illumination on Presence in Augmented Reality. In Challenging Presence - Proceedings of 15th International Conference on Presence (ISPR 2014) (pp. 223–230). Facultas Verlags- und Buchhandels AG. http://hdl.handle.net/20.500.12708/55099
- SmartCopter - Enabling Autonomous Flight in Indoor Environments with a Smartphone as On-Board Processing Unit / Mossel, A., Leichtfried, M., Kaltenriener, C., & Kaufmann, H. (2014). SmartCopter - Enabling Autonomous Flight in Indoor Environments with a Smartphone as On-Board Processing Unit. International Journal of Pervasive Computing and Communications, 10(1), 92–114. https://doi.org/10.1108/ijpcc-01-2014-0010
- FT-RANSAC: Towards robust multi-modal homography estimation / Barclay, A., & Kaufmann, H. (2014). FT-RANSAC: Towards robust multi-modal homography estimation. In 2014 8th IAPR Workshop on Pattern Reconition in Remote Sensing. 8th IAPR Workshop on Pattern Recognition in Remote Sensing (PRRS), Stockholm, Non-EU. IEEE. https://doi.org/10.1109/prrs.2014.6914290
- ACTO / Vonach, E., Gerstweiler, G., & Kaufmann, H. (2014). ACTO. In Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces - ITS ’14. ACM International Conference on Interactive Tabletops and Surfaces (ITS 2014), Dresden, Germany, EU. ACM. https://doi.org/10.1145/2669485.2669522
- Influence of Vertical Navigation Metaphors on Presence / Vasylevska, K., & Kaufmann, H. (2014). Influence of Vertical Navigation Metaphors on Presence. In In Challenging Presence - Proceedings of 15th International Conference on Presence (ISPR 2014) (pp. 205–212). http://hdl.handle.net/20.500.12708/55149
- Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder using Touch and Force Sensors / Riederer, M., Schönauer, C., Kaufmann, H., Söchting, E., & Lamm, C. (2014). Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder using Touch and Force Sensors. In Proceedings of 4th International Conference on Wireless Mobile Communication and Healthcare (p. 4). IEEE. http://hdl.handle.net/20.500.12708/55805
2013
- Improving Data Fusion in Personal Positioning Systems for Outdoor Environments / Pulido Herrera, E., Kaufmann, H., Secue, J., Quirós, R., & Fabregat, G. (2013). Improving Data Fusion in Personal Positioning Systems for Outdoor Environments. Information Fusion, 14(1), 45–56. https://doi.org/10.1016/j.inffus.2012.01.009
- Autonomous Flight using a Smartphone as On-Board Processing Unit in GPS-Denied Environments / Leichtfried, M., Kaltenriner, C., Mossel, A., & Kaufmann, H. (2013). Autonomous Flight using a Smartphone as On-Board Processing Unit in GPS-Denied Environments. In Proceedings of International Conference on Advances in Mobile Computing & Multimedia - MoMM ’13. 11th International Conference on Advances in Mobile Computing & Multimedia (MoMM), Vienna, Austria, Austria. ACM New York, NY, USA. https://doi.org/10.1145/2536853.2536898
- Robust Long-Range Optical Tracking for Tunneling Measurement Tasks / Mossel, A., Gerstweiler, G., Vonach, E., Chmelina, K., & Kaufmann, H. (2013). Robust Long-Range Optical Tracking for Tunneling Measurement Tasks. European Geosciences Union General Assembly 2013, Wien, Austria. http://hdl.handle.net/20.500.12708/85547
- 3DTouch and HOMER-S / Venditti, B., Kaufmann, H., & Mossel, A. (2013). 3DTouch and HOMER-S. In Proceedings of the Virtual Reality International Conference: Laval Virtual. Laval Virtual - 15th International Conference on Virtual Reality and Converging Technologies, Laval, France, EU. ACM. https://doi.org/10.1145/2466816.2466829
- DrillSample / Mossel, A., Venditti, B., & Kaufmann, H. (2013). DrillSample. In Proceedings of the Virtual Reality International Conference: Laval Virtual. Laval Virtual - 15th International Conference on Virtual Reality and Converging Technologies, Laval, France, EU. ACM. https://doi.org/10.1145/2466816.2466827
- PS Move API: A Cross-Platform 6DoF Tracking Framework / Perl, T., Venditti, B., & Kaufmann, H. (2013). PS Move API: A Cross-Platform 6DoF Tracking Framework. In Proceedings of the Workshop on Off-The-Shelf Virtual Reality (p. 8). http://hdl.handle.net/20.500.12708/54648
- Parallel Tracking and Mapping in Hofburg Festsaal / Gerstweiler, G., Kaufmann, H., Schönauer, C., & Vonach, E. (2013). Parallel Tracking and Mapping in Hofburg Festsaal. In IEEE Virtual Reality (p. 2). IEEE. http://hdl.handle.net/20.500.12708/54599
- A Serious Exergame for Patients Suffering from Chronic Musculoskeletal Back and Neck Pain: A Pilot Study / Jansen-Kosterink, S. M., Huis in ’t Veld, R. M. H. A., Schönauer, C., Kaufmann, H., Hermens, H. J., & Vollenbroek-Hutten, M. M. R. (2013). A Serious Exergame for Patients Suffering from Chronic Musculoskeletal Back and Neck Pain: A Pilot Study. Games for Health Journal, 2(5), 299–307. https://doi.org/10.1089/g4h.2013.0043
- Differential Progressive Path Tracing for High-Quality Previsualization and Relighting in Augmented Reality / Kán, P., & Kaufmann, H. (2013). Differential Progressive Path Tracing for High-Quality Previsualization and Relighting in Augmented Reality. In G. Bebis (Ed.), ISVC 2013, Part II, LNCS 8034 (pp. 328–338). Springer. http://hdl.handle.net/20.500.12708/54671
- Differential Irradiance Caching for Fast High-Quality Light Transport Between Virtual and Real Worlds / Kán, P., & Kaufmann, H. (2013). Differential Irradiance Caching for Fast High-Quality Light Transport Between Virtual and Real Worlds. In Proceedings of International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 133–141). IEEE Computer Society. http://hdl.handle.net/20.500.12708/54708
- Wide Area Motion Tracking Using Consumer Hardware / Schönauer, C., & Kaufmann, H. (2013). Wide Area Motion Tracking Using Consumer Hardware. The International Journal of Virtual Reality, 12(1), 1–9. http://hdl.handle.net/20.500.12708/155145
- Augmented Reality Technologien und Industrielle Anwendungsmöglichkeiten / Kaufmann, H. (2013). Augmented Reality Technologien und Industrielle Anwendungsmöglichkeiten. MM2 - Machine Maintainability 2.0, TFZ Technologie- und Forschungszentrum Wiener Neustadt, Austria. http://hdl.handle.net/20.500.12708/85618
- Virtual- and Augmented Reality in Education / Kaufmann, H. (2013). Virtual- and Augmented Reality in Education. Intel Webinar, Internet, Non-EU. http://hdl.handle.net/20.500.12708/85594
- Flexible Spaces: A Virtual Step Outside of Reality / Vasylevska, K., Kaufmann, H., Bolas, M., & Suma, E. A. (2013). Flexible Spaces: A Virtual Step Outside of Reality. IEEE Virtual Reality, Alexandria, Virginia, USA, Non-EU. http://hdl.handle.net/20.500.12708/85550
- Augmented Reality / Kaufmann, H. (2013). Augmented Reality. Funkenflug - Innovationsforum Völkerkundemuseum, Welt Museum Wien, Austria. http://hdl.handle.net/20.500.12708/85676
- Education in Augmented Reality / Kaufmann, H. (2013). Education in Augmented Reality. The Visual Language of Technique between Science and Art: Heritage and Expectations in Research and Teaching, Politecnico di Milano, EU. http://hdl.handle.net/20.500.12708/85677
- 15 Years of VR/AR in Education - A Personal Summary and Outlook / Kaufmann, H. (2013). 15 Years of VR/AR in Education - A Personal Summary and Outlook. In VARE 2013 Proceedings - Abstract Book (p. 19). http://hdl.handle.net/20.500.12708/54733
- Wide area optical user tracking in unconstrained indoor environments / Mossel, A., & Kaufmann, H. (2013). Wide area optical user tracking in unconstrained indoor environments. In 2013 23rd International Conference on Artificial Reality and Telexistence (ICAT). The 23rd International Conference on Artificial Reality and Telexistence (ICAT2013), Tokyo, Japan, Non-EU. IEEE. https://doi.org/10.1109/icat.2013.6728915
- 3D building reconstruction and thermal mapping in fire brigade operations / Schönauer, C., Vonach, E., Gerstweiler, G., & Kaufmann, H. (2013). 3D building reconstruction and thermal mapping in fire brigade operations. In 2013 IEEE Virtual Reality (VR). IEEE, Austria. IEEE. https://doi.org/10.1109/vr.2013.6549445
- Flexible Spaces: Dynamic Layout Generation for Infinite Walking in Virtual Environments / Vasylevska, K., Kaufmann, H., Suma, E. A., & Bolas, M. (2013). Flexible Spaces: Dynamic Layout Generation for Infinite Walking in Virtual Environments. In Flexible Spaces: Dynamic Layout Generation for Infinite Walking in Virtual Environments (pp. 1–4). http://hdl.handle.net/20.500.12708/54597
- 3D building reconstruction and thermal mapping in fire brigade operations / Schönauer, C., Vonach, E., Gerstweiler, G., & Kaufmann, H. (2013). 3D building reconstruction and thermal mapping in fire brigade operations. In Proceedings of the 4th Augmented Human International Conference on - AH ’13. 4th Augmented Human International Conference, Stuttgart, EU. ACM. https://doi.org/10.1145/2459236.2459271
- The Sorcerer’s Apprentice: A serious game aiding rehabilitation in the context of Subacromial Impingement Syndrome / Fikar, P., Schönauer, C., & Kaufmann, H. (2013). The Sorcerer’s Apprentice: A serious game aiding rehabilitation in the context of Subacromial Impingement Syndrome. In Proceedings of the ICTs for improving Patients Rehabilitation Research Techniques. Pervasive Computing Technologies for Healthcare (PervasiveHealth), 2013 7th International Conference on, Venedig, EU. IEEE. https://doi.org/10.4108/icst.pervasivehealth.2013.252224
2012
- Event-driven body motion analysis for real-time gesture recognition / Kohn, B., Belbachir, A. N., Hahn, T., & Kaufmann, H. (2012). Event-driven body motion analysis for real-time gesture recognition. In 2012 IEEE International Symposium on Circuits and Systems. IEEE Computer Society. https://doi.org/10.1109/iscas.2012.6272132
- Physically-Based Depth of Field in Augmented Reality / Kán, P., & Kaufmann, H. (2012). Physically-Based Depth of Field in Augmented Reality. In C. Andujar & E. Puppo (Eds.), Eurographics 2012 - Short Papers (pp. 89–92). Eurographics Association. https://doi.org/10.2312/conf/EG2012/short/089-092
- Applications of Virtual and Augmented Reality in Healthcare / Kaufmann, H. (2012). Applications of Virtual and Augmented Reality in Healthcare. In K. Wac, D. Hausheer, M. Fiedler, & P. Bonato (Eds.), Dagstuhl Seminar 12231 “Future Internet for eHealth” (pp. 12–13). Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, Germany. https://doi.org/10.4230/DagRep.2.6.1
- High-Quality Reflections, Refractions, and Caustics in Augmented Reality and their Contribution to Visual Coherence / Kán, P., & Kaufmann, H. (2012). High-Quality Reflections, Refractions, and Caustics in Augmented Reality and their Contribution to Visual Coherence. In Proceedings of International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 99–108). IEEE Computer Society. http://hdl.handle.net/20.500.12708/54251
- ARTiFICe - Augmented Reality Framework for Distributed Collaboration / Mossel, A., Schönauer, C., Gerstweiler, G., & Kaufmann, H. (2012). ARTiFICe - Augmented Reality Framework for Distributed Collaboration. The International Journal of Virtual Reality, 11(3), 1–7. http://hdl.handle.net/20.500.12708/163975
- AR Record & Replay: Situated Compositing of Video Content in Mobile Augmented Reality / Langlotz, T., Zingerle, M., Grasset, R., Kaufmann, H., & Reitmayr, G. (2012). AR Record & Replay: Situated Compositing of Video Content in Mobile Augmented Reality. In Proceedings of the 24th Australian Computer-Human Interaction Conference on - OzCHI ’12 (pp. 318–326). ACM Press. https://doi.org/10.1145/2414536.2414588
- Design eines Serious Games für die Rehabilitation von chronischen Rückenschmerzen / Schönauer, C., Kaufmann, H., Jansen-Kosterink, S., & Vollenbroek-Hutten, M. (2012). Design eines Serious Games für die Rehabilitation von chronischen Rückenschmerzen. In Future and Reality of Gaming Vienna Games Conference \ FROG 2012 ///Game Over. Was nun? Vom Nutzen und Nachteil des digitalen Spiels für das Leben (pp. 31–46). Bundesministerium für Wirtschaft, Familie und Jugend, Abt. II/5. http://hdl.handle.net/20.500.12708/54372
- Multimodal motion guidance / Schönauer, C., Fukushi, K., Olwal, A., Kaufmann, H., & Raskar, R. (2012). Multimodal motion guidance. In Proceedings of the 14th ACM international conference on Multimodal interaction - ICMI ’12. ICMI 2012, 14th ACM International Conference on Multimodal Interaction, Santa Monica, CA, USA, Non-EU. ACM. https://doi.org/10.1145/2388676.2388706
- Full Body Motion Capture - A Flexible Marker Based Solution / Schönauer, C., Pintaric, T., & Kaufmann, H. (2012). Full Body Motion Capture - A Flexible Marker Based Solution. In Proceedings of Workshop on Accessibility Engineering with user models, simulation and VR (p. 8). http://hdl.handle.net/20.500.12708/53997
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Analyzing the Feasibility of PTAM based Localization Algorithms in Large Environments on Mobile Devices
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Kosyreva, O., Schönauer, C., Kaufmann, H., Vonach, E., & Gerstweiler, G. (2012). Analyzing the Feasibility of PTAM based Localization Algorithms in Large Environments on Mobile Devices. http://hdl.handle.net/20.500.12708/37455
Project: Hofburg Tracking (2011–2012)
2011
- Wireless Displays in Educational Augmented Reality Applications / Kaufmann, H., & Csisinko, M. (2011). Wireless Displays in Educational Augmented Reality Applications. In Handbook of Augmented Reality: Technologies and Applications (pp. 157–175). Springer. http://hdl.handle.net/20.500.12708/27439
- Wide Area Motion Tracking Using Consumer Hardware / Schönauer, C., & Kaufmann, H. (2011). Wide Area Motion Tracking Using Consumer Hardware. In Proceedings of Workshop on Whole Body Interaction in Games and Entertainment (p. 6). http://hdl.handle.net/20.500.12708/53996
- Chronic Pain Rehabilitation with a Serious Game using Multimodal Input / Schönauer, C., Pintaric, T., Kaufmann, H., Jansen-Kosterink, S., & Vollenbroek-Hutten, M. (2011). Chronic Pain Rehabilitation with a Serious Game using Multimodal Input. In Proceedings of Virtual Rehabilitation 2011 (p. 8). http://hdl.handle.net/20.500.12708/53995
- Cutting the Cord: Wireless Mixed Reality Displays / Csisinko, M., & Kaufmann, H. (2011). Cutting the Cord: Wireless Mixed Reality Displays. In Proceedings of the Virtual Reality International Conference (VRIC 2011) (p. 10). http://hdl.handle.net/20.500.12708/53629
- Full body interaction for serious games in motor rehabilitation / Schönauer, C., Pintaric, T., & Kaufmann, H. (2011). Full body interaction for serious games in motor rehabilitation. In Proceedings of the 2nd Augmented Human International Conference on - AH ’11. ACM, Austria. ACM. https://doi.org/10.1145/1959826.1959830
2010
- Use of strategy in a 3-dimensional spatial ability test / Strasser, I., Koller, I., Strauß, S., Csisinko, M., Kaufmann, H., & Glück, J. (2010). Use of strategy in a 3-dimensional spatial ability test. Journal of Individual Differences, 31(2), 74–77. https://doi.org/10.1027/1614-0001/a000013
- Adaptive Methods of Kalman Filtering for Personal Positioning Systems / Pulido Herrera, E., & Kaufmann, H. (2010). Adaptive Methods of Kalman Filtering for Personal Positioning Systems. In Proceedings of 23rd International Technical Meeting of the Satellite Division of The Institute of Navigation (p. 6). http://hdl.handle.net/20.500.12708/53331
- VITAL - The Virtual Environment Interaction Technique Abstraction Layer / Csisinko, M., & Kaufmann, H. (2010). VITAL - The Virtual Environment Interaction Technique Abstraction Layer. In Proceedings of the IEEE Virtual Reality 2010 Workshop: Software Engineering and Architectures for Realtime Interactive Systems (pp. 77–86). Shaker Verlag. http://hdl.handle.net/20.500.12708/53167
- Applications of Mixed Reality / Kaufmann, H. (2010). Applications of Mixed Reality. Holzhausen. http://hdl.handle.net/20.500.12708/23842
2009
- Playmancer Project: A Serious Videogame as Additional Therapy Tool for Eating and Impulse Control Disorders / Jiménez-Murcia, S., Fernandez Aranda, F., Kalapanidas, E., Konstantas, D., Ganchev, T., Kocsis, O., Lam, T., Santamaría, J., Raguin, T., Breiteneder, C., Kaufmann, H., & Davarakis, C. (2009). Playmancer Project: A Serious Videogame as Additional Therapy Tool for Eating and Impulse Control Disorders. In B. Wiederhold & G. Riva (Eds.), Annual Review of Cybertherapy and Telemedicine 2009: Advanced Technologies in the Behavioral, Social and Neurosciences (pp. 163–166). IOS Press. http://hdl.handle.net/20.500.12708/26393
- Dynamic Differential Geometry in Education / Kaufmann, H. (2009). Dynamic Differential Geometry in Education. Journal for Geometry and Graphics, 13(2). http://hdl.handle.net/20.500.12708/165644
- PlayMancer: Games for Health with Accessibility in Mind / Kalapanidas, E., Davarakis, C., Fernandez Aranda, F., Jiménez-Murcia, S., Kocsis, O., Ganchev, T., Kaufmann, H., Lam, T., & Konstantas, D. (2009). PlayMancer: Games for Health with Accessibility in Mind. Communications & Strategies, 73, 105–120. http://hdl.handle.net/20.500.12708/165643
- Virtual Environments for Mathematics and Geometry Education / Kaufmann, H. (2009). Virtual Environments for Mathematics and Geometry Education. Themes in Science and Technology Education, SPECIAL ISSUE: VIRTUAL REALITY IN EDUCATION, VOL. 2(1–2), 131–152. http://hdl.handle.net/20.500.12708/167049
- A Review of Serious Games as Psychological Support in Health / Soto Lopez, A., Santamaría, J., Krug, I., Forcano Gamazo, L., Gunnard, K., Kalapanidas, E., Konstantas, D., Ganchev, T., Kocsis, O., Lam, T., Raguin, T., Breiteneder, C., Kaufmann, H., Davarakis, C., Fernandez Aranda, F., & Jiménez-Murcia, S. (2009). A Review of Serious Games as Psychological Support in Health. 13th International Conference on Information Visualisation, Barcelona, Spain, EU. http://hdl.handle.net/20.500.12708/84873
2008
- Construct3D: An Augmented Reality Application for Geometry Education / Kaufmann, H. (2008). Construct3D: An Augmented Reality Application for Geometry Education. In Proceedings of the Tenth ACM International Conference on Multimedia (pp. 656–657). Association for Computing Machinery. https://doi.org/10.1145/641007.641140
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A Rigid-Body Target Design Methodology for Optical Pose-Tracking Systems
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Pintaric, T., & Kaufmann, H. (2008). A Rigid-Body Target Design Methodology for Optical Pose-Tracking Systems. In Proceedings of the 2008 ACM symposium on Virtual reality software and technology. 15th ACM Symposium on Virtual Reality Software and Technology (VRST 2008), Bordeaux, France, EU. ACM Press. https://doi.org/10.1145/1450579.1450594
Project: Tracking-System (2006) - Cognitive strategies on solving spatial tasks: development of a dynamic spatial test in augmented reality / Strasser, I., Kaufmann, H., Strauß, S., Glück, J., & Csisinko, M. (2008). Cognitive strategies on solving spatial tasks: development of a dynamic spatial test in augmented reality. 3rd International Conference of Cognitive Science, Moscow, Russia, Non-EU. http://hdl.handle.net/20.500.12708/84855
- Physics Playground: Physics Education in Virtual Reality / Kaufmann, H. (2008). Physics Playground: Physics Education in Virtual Reality. In Virtual Reality Systems for Psychology. Joint Seminar: Virtual Reality Systems for Psychology, Vienna, Austria, Austria. http://hdl.handle.net/20.500.12708/52490
- Design of a Virtual Reality Supported Test for Spatial Abilities / Kaufmann, H., Csisinko, M., Strasser, I., Strauß, S., & Koller, I. (2008). Design of a Virtual Reality Supported Test for Spatial Abilities. In Proceedings of the 13th International Conference on Geometry and Graphics (ICGG) (pp. 122–123). International Society for Geometry and Graphics. http://hdl.handle.net/20.500.12708/52488
- Simulating Educational Physical Experiments in Augmented Reality / Kaufmann, H., & Meyer, B. (2008). Simulating Educational Physical Experiments in Augmented Reality. In Proceedings of ACM SIGGRAPH ASIA 2008 Educators Program (p. 8). ACM Press. http://hdl.handle.net/20.500.12708/52487
- Playmancer: A European Serious Gaming 3D Environment / Kalapanidas, E., Wanatabe, H., Davarakis, C., Kaufmann, H., Fernandez Aranda, F., Lam, T., Ganchev, T., & Konstantas, D. (2008). Playmancer: A European Serious Gaming 3D Environment. In Proceedings of the 2nd International Workshop on e-health Services and Terchnologies - EHST 2008 (pp. 51–59). 3rd International Conference on Software and Data Technologies. http://hdl.handle.net/20.500.12708/52480
- Analyse der Machbarkeit und des Innovationspotentials der Anwendung der Technologie des Optical Real-Time Trackings für Aufgaben der Tunnelvortriebsvermessung / Mossel, A., Pintaric, T., & Kaufmann, H. (2008). Analyse der Machbarkeit und des Innovationspotentials der Anwendung der Technologie des Optical Real-Time Trackings für Aufgaben der Tunnelvortriebsvermessung. http://hdl.handle.net/20.500.12708/37452
2007
- Warning: Subtle Aspects of Strategy Assessment may Affect Correlations Among Spatial Tests / Glück, J., Dünser, A., Steinbügl, K., & Kaufmann, H. (2007). Warning: Subtle Aspects of Strategy Assessment may Affect Correlations Among Spatial Tests. Perceptual and Motor Skills, 104, 123–140. http://hdl.handle.net/20.500.12708/169654
- Analysis of a Kalman Approach for a Pedestrian Positioning System in Indoor Environments / Pulido Herrera, E., Quiros, R., & Kaufmann, H. (2007). Analysis of a Kalman Approach for a Pedestrian Positioning System in Indoor Environments. In Proceedings of the European Conference on Parallel and Distributed Computing (pp. 931–941). http://hdl.handle.net/20.500.12708/51918
- Multiple Head Mounted Displays in Virtual and Augmented Reality Applications / Kaufmann, H., & Csisinko, M. (2007). Multiple Head Mounted Displays in Virtual and Augmented Reality Applications. The International Journal of Virtual Reality, 6(2), 43–50. http://hdl.handle.net/20.500.12708/169656
- Learning Objects for Geometry Education with Augmented Reality / Kaufmann, H. (2007). Learning Objects for Geometry Education with Augmented Reality. Conference on E-Learning in a new Europe (BMUKK) - Discovery Days, Eisenstadt, Österreich, Austria. http://hdl.handle.net/20.500.12708/84613
- Entwicklung eines 3D-Raumvorstellungs-Lerntests mit Augmented Reality / Strauß, S., Strasser, I., Csisinko, M., Kaufmann, H., & Glück, J. (2007). Entwicklung eines 3D-Raumvorstellungs-Lerntests mit Augmented Reality. 9. Arbeitstagung der Fachgruppe für Differentielle Psychologie, Persönlichkeitspsychologie und Psychologische Diagnostik, Wien, Austria. http://hdl.handle.net/20.500.12708/84612
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Affordable Infrared-Optical Pose Tracking for Virtual and Augmented Reality
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Pintaric, T., & Kaufmann, H. (2007). Affordable Infrared-Optical Pose Tracking for Virtual and Augmented Reality. In G. Zachmann (Ed.), IEEE VR Workshop on Trends and Issues in Tracking for Virtual Environments (pp. 44–51). Shaker Verlag. http://hdl.handle.net/20.500.12708/52117
Project: Tracking-System (2006) - Assessment of Step Determination in a GPS/Compass/IMU System for Personal Positioning / Pulido Herrera, E., Kaufmann, H., & Quiros, R. (2007). Assessment of Step Determination in a GPS/Compass/IMU System for Personal Positioning. In Proceedings of ION GNSS 2007 (pp. 1508–1515). The Institute of Navigation. http://hdl.handle.net/20.500.12708/51934
- Towards a Universal Implementation of 3D User Interaction Techniques / Csisinko, M., & Kaufmann, H. (2007). Towards a Universal Implementation of 3D User Interaction Techniques. In Mixed Reality User Interfaces: Specification, Authoring, Adaptation (MRUI’07) (pp. 17–24). http://hdl.handle.net/20.500.12708/51920
- Summary of Usability Evaluations of an Educational Augmented Reality Application / Kaufmann, H., & Dünser, A. (2007). Summary of Usability Evaluations of an Educational Augmented Reality Application. In R. Shumaker (Ed.), Virtual Reality, HCI International Conference (HCII 2007), Volume 14, LNCS 4563 (pp. 660–669). Springer. http://hdl.handle.net/20.500.12708/51933
2006
- Long Distance Distribution of Educational Augmented Reality Applications / Kaufmann, H., Csisinko, M., & Totter, A. (2006). Long Distance Distribution of Educational Augmented Reality Applications. In Educational Papers, Eurographics 2006 (pp. 23–33). Eurographics Association. http://hdl.handle.net/20.500.12708/25384
- An Event-Driven, Stochastic, Undirected Narrative (EDSUN) Framework for Interactive Contents / Barclay, A., & Kaufmann, H. (2006). An Event-Driven, Stochastic, Undirected Narrative (EDSUN) Framework for Interactive Contents. Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, TIDSE 2006, Darmstadt, Deutschland, EU. http://hdl.handle.net/20.500.12708/84514
- An Event-Driven, Stochastic, Undirected Narrative (EDSUN) Framework for Interactive Contents / Barclay, A. M., & Kaufmann, H. (2006). An Event-Driven, Stochastic, Undirected Narrative (EDSUN) Framework for Interactive Contents. In S. Göbel, R. Malkewitz, & I. Iurgel (Eds.), Technologies for Interactive Digital Storytelling and Entertainment (Vol. 4326, pp. 13–24). Springer-Verlag. https://doi.org/10.1007/11944577_2
- Learning Objects for Education with Augmented Reality / Kaufmann, H., & Papp, M. (2006). Learning Objects for Education with Augmented Reality. In Proceedings of EDEN 2006 Conference (pp. 160–166). European Distance and E-Learning Network. http://hdl.handle.net/20.500.12708/176135
- Designing Immersive Virtual Reality for Geometry Education / Kaufmann, H., & Schmalstieg, D. (2006). Designing Immersive Virtual Reality for Geometry Education. In Proceedings of IEEE Virtual Reality Conference 2006 (pp. 51–58). IEEE Computer Society. http://hdl.handle.net/20.500.12708/176134
- Virtual and Augmented Reality as Spatial Ability Training Tools / Dünser, A., Kaufmann, H., Steinbügl, K., & Glück, J. (2006). Virtual and Augmented Reality as Spatial Ability Training Tools. In Proceedings of the CHINZ 2006 (pp. 125–132). ACM Press. http://hdl.handle.net/20.500.12708/176136
- Long Distance Distribution of Educational Augmented Reality Applications / Kaufmann, H., Csisinko, M., & Totter, A. (2006). Long Distance Distribution of Educational Augmented Reality Applications. Eurographics, Dublin, Irland, Austria. http://hdl.handle.net/20.500.12708/84501
- Learning Objects for Education with Augmented Reality / Kaufmann, H., & Papp, M. (2006). Learning Objects for Education with Augmented Reality. EDEN 2006 Annual Conference (European Distance and E-Learning Network), Wien, Austria. http://hdl.handle.net/20.500.12708/84500
- The Potential of Augmented Reality in Dynamic Geometry Education / Kaufmann, H. (2006). The Potential of Augmented Reality in Dynamic Geometry Education. In Proceedings of the 12th International Conference on Geometry and Graphics (ICGG) 2006. 12th International Conference on Geometry and Graphics, Salvador, Brasilien, Non-EU. http://hdl.handle.net/20.500.12708/51360
2005
- General Training of Spatial Abilities by Geometry Education in Augmented Reality / Kaufmann, H., Steinbügl, K., Dünser, A., & Glück, J. (2005). General Training of Spatial Abilities by Geometry Education in Augmented Reality. In Annual Review of CyberTherapy and Telemedicine: A Decade of VR, vol. 3 (pp. 65–76). Annual Review of CyberTherapy and Telemedicine. http://hdl.handle.net/20.500.12708/25377
- Improving Spatial Abilities by Geometry Education in Augmented Reality - Application and Evaluation Design / Kaufmann, H., Steinbügl, K., Dünser, A., & Glück, J. (2005). Improving Spatial Abilities by Geometry Education in Augmented Reality - Application and Evaluation Design. In VRIC Laval Virtual 2005 Proceedings (pp. 25–34). IEEE. http://hdl.handle.net/20.500.12708/176133
- Geometrie und Raumvorstellung - Psychologische Perspektiven / Glück, J., Kaufmann, H., Dünser, A., & Steinbügl, K. (2005). Geometrie und Raumvorstellung - Psychologische Perspektiven. Informationsblätter Der Geometrie (IBDG), 24(1), 4–11. http://hdl.handle.net/20.500.12708/173377
- Raumvorstellungstraining mit Augmented Reality - wer profitiert vom Einsatz neuer Technologien? / Dünser, A., Steinbügl, K., Kaufmann, H., & Glück, J. (2005). Raumvorstellungstraining mit Augmented Reality - wer profitiert vom Einsatz neuer Technologien? 8th Working-Conference of the Differential Psychology, Personality Psychology, and Psychological Diagnostics Group, Marburg, Germany, EU. http://hdl.handle.net/20.500.12708/84494
- General Training of Spatial Abilities by Geometry Education in Augmented Realiy / Kaufmann, H. (2005). General Training of Spatial Abilities by Geometry Education in Augmented Realiy. Cybertherapy 2005, Basel, Switzerland, Non-EU. http://hdl.handle.net/20.500.12708/84493
- Förderung der Raumvorstellung mit Construct3D / Dünser, A., & Kaufmann, H. (2005). Förderung der Raumvorstellung mit Construct3D. Annual Austrian Geometry Teachers Conference, Strobl, Austria, Austria. http://hdl.handle.net/20.500.12708/84492
- Improving Spatial Abilities by Geometry Education in Augmented Reality - Application and Evaluation Design / Kaufmann, H., Steinbügl, K., Dünser, A., & Glück, J. (2005). Improving Spatial Abilities by Geometry Education in Augmented Reality - Application and Evaluation Design. Laval Virtual - 7th International Conference on Virtual Reality, Laval, France, EU. http://hdl.handle.net/20.500.12708/84491
- Panel: Virtual Reality and Spatial Ability / Kaufmann, H., Rizzo, A., Kim, G., Darken, R. P., Astur, R., & Tendick, F. (2005). Panel: Virtual Reality and Spatial Ability. In VR 2005 Proceedings (pp. 299–300). http://hdl.handle.net/20.500.12708/51344
2004
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Geometry education with augmented reality
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Kaufmann, H. (2004). Geometry education with augmented reality [Dissertation, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-12667
Download: PDF (4.23 MB)
2003
- Collaborative Augmented Reality in Education / Kaufmann, H. (2003). Collaborative Augmented Reality in Education. In Imagina Conference 2003. Imagina, Austria. Monaco Mediax. http://hdl.handle.net/20.500.12708/176131
- Augmented Reality für die Geometrie / Kaufmann, H. (2003). Augmented Reality für die Geometrie. Tell&Call, 03(3), 35. http://hdl.handle.net/20.500.12708/174832
- Collaborative Augmented Reality in Education / Kaufmann, H. (2003). Collaborative Augmented Reality in Education. Imagina 2003 Conference, Monte Carlo, Monaco, Austria. http://hdl.handle.net/20.500.12708/84281
2000
- Construct3D: A Virtual Reality Application for Mathematics and Geometry Education / Kaufmann, H., Schmalstieg, D., & Wagner, M. (2000). Construct3D: A Virtual Reality Application for Mathematics and Geometry Education. In Education and Information Technologies (pp. 263–276). Kluwer Academic Publishers. https://doi.org/10.1023/a:1012049406877
Supervisions
2024
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SynVis: Digitising Grapheme-Colour Synaesthesia Through Augmented Reality
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Tüchler, C. (2024). SynVis: Digitising Grapheme-Colour Synaesthesia Through Augmented Reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2024.113815
Download: PDF (3.56 MB) -
Integrating azure kinect data into a real-time planned-vs-built comparsion pipeline
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Prohaska, J. (2024). Integrating azure kinect data into a real-time planned-vs-built comparsion pipeline [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2024.119303
Download: PDF (8.45 MB)
2023
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Projectverse: a web-based virtual reality platform for visualizing research projects
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Lautenbach, T. (2023). Projectverse: a web-based virtual reality platform for visualizing research projects [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2023.110784
Download: PDF (2.78 MB) -
Low-cost motion capture suit using inertial sensors
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Othman, A. (2023). Low-cost motion capture suit using inertial sensors [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2023.106787
Download: PDF (3.69 MB) -
Design and evaluation of a novel shape changing haptic device for virtual reality
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Batik, T. (2023). Design and evaluation of a novel shape changing haptic device for virtual reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2023.111843
Download: PDF (2.95 MB) -
Tracking filter framework - Implementation and evaluation of a virtual reality tracking filter framework
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Gavornik, M. (2023). Tracking filter framework - Implementation and evaluation of a virtual reality tracking filter framework [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2023.54624
Download: PDF (3.02 MB) -
Auditory sensory substitution in virtual reality : for people with hearing impairments
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Mirzaei, M. (2023). Auditory sensory substitution in virtual reality : for people with hearing impairments [Dissertation, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2023.113962
Download: PDF (6.67 MB) -
Sketch based L-systems for tree modeling in virtual reality
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Steiner, M. (2023). Sketch based L-systems for tree modeling in virtual reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2023.94903
Download: PDF (2.25 MB)
2022
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Point cloud registration in BIM models for robot localization
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Schaub, L. (2022). Point cloud registration in BIM models for robot localization [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2022.99064
Download: PDF (3.56 MB) -
Many-objective optimization for maximum flexibility in industrial building design
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Wang-Sukalia, X. (2022). Many-objective optimization for maximum flexibility in industrial building design [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2022.80767
Download: PDF (2.68 MB)
2021
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Design and development of an immersive collaborative geographical environment for tactical decision-making
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Schlager, B. (2021). Design and development of an immersive collaborative geographical environment for tactical decision-making [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2021.91667
Download: PDF (12.1 MB) -
Foot tracking in virtual reality
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Bayer, A. (2021). Foot tracking in virtual reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2021.77646
Download: PDF (1.96 MB) -
Mobile collaborating robots for direct haptics in mixed reality
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Sprung, R. (2021). Mobile collaborating robots for direct haptics in mixed reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2021.62304
Download: PDF (4.68 MB) -
Interactive 3D dense surface exploration in immersive virtual reality
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Kössler, C. (2021). Interactive 3D dense surface exploration in immersive virtual reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2021.28546
Download: PDF (1.92 MB)
2020
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VR Bridges: Simulation von unebenen Flächen in VR
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Kovács, B. I. (2020). VR Bridges: Simulation von unebenen Flächen in VR [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2020.73320
Download: PDF (5.47 MB) -
Laser projection tracking
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Krier, A. (2020). Laser projection tracking [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2020.60781
Download: PDF (9.26 MB) -
AR-Schulungs-Anwendung und -Editor für 3D-BIM-Visualisierung im Bauingenieurwesen
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Höbart, K. (2020). AR-Schulungs-Anwendung und -Editor für 3D-BIM-Visualisierung im Bauingenieurwesen [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2020.68745
Download: PDF (5.05 MB) -
In-situ-questionnaires for haptic experience in VR
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Varečková, J. (2020). In-situ-questionnaires for haptic experience in VR [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2020.67603
Download: PDF (10.8 MB) -
Analysis of dual-sided cycling power in a virtual reality game
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Niedermayer, M. (2020). Analysis of dual-sided cycling power in a virtual reality game [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2020.80642
Download: PDF (4.31 MB) -
Data-driven generation of virtual city layout
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Hochgruber, F. (2020). Data-driven generation of virtual city layout [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2020.42482
Download: PDF (15.8 MB) -
Spatio-temporal filtering for real-time path tracing in virtual reality
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Gersthofer, L. (2020). Spatio-temporal filtering for real-time path tracing in virtual reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2020.65186
Download: PDF (4.15 MB) - Visual and oculomotoric assessment with an eye-tracking head-mounted display / Pezzei, S. (2020). Visual and oculomotoric assessment with an eye-tracking head-mounted display [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/78820
2019
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Smart 3D geometry understanding within a dynamic large triangulated point cloud
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Höller, B. (2019). Smart 3D geometry understanding within a dynamic large triangulated point cloud [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2019.53448
Download: PDF (6.17 MB) -
VRNet - a framework for multi-user virtual reality
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Wagner, M. L. (2019). VRNet - a framework for multi-user virtual reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2019.53922
Download: PDF (7.26 MB)
2018
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Walkable multi-user VR : the effects of physical and virtual colocation
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Podkosova, I. (2018). Walkable multi-user VR : the effects of physical and virtual colocation [Dissertation, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2018.60860
Download: PDF (39.9 MB) -
Outdoor inside-out linear image sensor tracking
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Prossenitsch, C. (2018). Outdoor inside-out linear image sensor tracking [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2018.57641
Download: PDF (19.7 MB) -
Real-time subtitle for the hearing impaired in augmented reality
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Moraru, O.-A. (2018). Real-time subtitle for the hearing impaired in augmented reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2018.57180
Download: PDF (8.35 MB) -
TrACTOr & StARboard : tracking and haptic interaction for learning in AR
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Schindler, C. (2018). TrACTOr & StARboard : tracking and haptic interaction for learning in AR [Diploma Thesis]. reposiTUm. https://doi.org/10.34726/hss.2018.47642
Download: PDF (17.1 MB) -
Fast CPU ray-triangle intersection method
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Pichler, T. A. (2018). Fast CPU ray-triangle intersection method [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2018.42481
Download: PDF (6.28 MB) -
3D model generation of real estate objects for interactive virtual reality applications
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Timofeev, M. (2018). 3D model generation of real estate objects for interactive virtual reality applications [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2018.38991
Download: PDF (11.9 MB) - Mixed Reality Training für Einsatzkräfte mit einem Video See-Through Head-Mounted Display / Bösch, C. (2018). Mixed Reality Training für Einsatzkräfte mit einem Video See-Through Head-Mounted Display [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/78489
2017
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Mapping of realism in rendering onto perception of presence in augmented reality
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Schüller-Reichl, D. (2017). Mapping of realism in rendering onto perception of presence in augmented reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2017.47659
Download: PDF (4.04 MB) -
Path planning in augmented reality indoor environments
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Platzer, K. (2017). Path planning in augmented reality indoor environments [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2017.37472
Download: PDF (17.2 MB) -
3D Interaction within a multi-user distributed untethered virtual reality training simulation
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Perndorfer, R. (2017). 3D Interaction within a multi-user distributed untethered virtual reality training simulation [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2017.46560
Download: PDF (7.5 MB) -
Virtual Reality zum Anfassen : VR-System mit robotergestütztem haptischem Feedback : VR system with robotic haptic feedback
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Gatterer, C. (2017). Virtual Reality zum Anfassen : VR-System mit robotergestütztem haptischem Feedback : VR system with robotic haptic feedback [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2017.47643
Download: PDF (13.3 MB) -
Applications of high dynamic range imaging : stereo matching and mesopic rendering
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Akhavan, T. (2017). Applications of high dynamic range imaging : stereo matching and mesopic rendering [Dissertation, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2017.45700
Download: PDF (15.9 MB) - Immersives Training in einer mobilen, viertuellen Umgebung : Erstellung und Evaluation von Trainingsszenarien für Rettungskräfte / Fröschl, M. (2017). Immersives Training in einer mobilen, viertuellen Umgebung : Erstellung und Evaluation von Trainingsszenarien für Rettungskräfte [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/78191
2016
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Real-time filtering of Monte Carlo noise on GPU
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Davletaliyev, M. (2016). Real-time filtering of Monte Carlo noise on GPU [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2016.37468
Download: PDF (15.7 MB) -
Realistic rendering in mobile augmented reality
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Unterguggenberger, J. (2016). Realistic rendering in mobile augmented reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2016.34153
Download: PDF (17.5 MB) -
Automatisierte Generierung von 3D-Gebäudemodellen aus vektorbasierten Grundrissplänen
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Furlan, L. (2016). Automatisierte Generierung von 3D-Gebäudemodellen aus vektorbasierten Grundrissplänen [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2016.32243
Download: PDF (12.9 MB) -
Virtual Reality Menü Interaktion mit einer Smartwatch
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Schuster, F. (2016). Virtual Reality Menü Interaktion mit einer Smartwatch [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2016.37547
Download: PDF (14.5 MB) -
Speckle Tracking : ACTO Tracking durch optische Maussensoren
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Bernhardt, D. (2016). Speckle Tracking : ACTO Tracking durch optische Maussensoren [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2016.35420
Download: PDF (5.67 MB) -
Streaming und Exploration von sich dynamisch ändernden Oberflächenrekonstruktionen in Immersive Virtual Reality
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Kröter, M. (2016). Streaming und Exploration von sich dynamisch ändernden Oberflächenrekonstruktionen in Immersive Virtual Reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2016.29064
Download: PDF (16.5 MB) -
Editing reality: a tool for interactive segmentation and manipulation of 3D reconstructed scenes
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Huber, C. (2016). Editing reality: a tool for interactive segmentation and manipulation of 3D reconstructed scenes [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2016.29541
Download: PDF (15.2 MB)
2015
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MoCapGym: Erlernen motorischer Fähigkeiten mittels Motion-Capture
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Vonach, E. (2015). MoCapGym: Erlernen motorischer Fähigkeiten mittels Motion-Capture [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2015.33855
Download: PDF (1.9 MB) -
Visualisierungs- und Interaktionstechniken für das Lernen komplexer Bewegungen mit HMD
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Gerstweiler, G. (2015). Visualisierungs- und Interaktionstechniken für das Lernen komplexer Bewegungen mit HMD [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2015.33854
Download: PDF (2.29 MB) -
Development and evaluation of a virtual reality adventure game for the virtualizer
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Broneder, E. (2015). Development and evaluation of a virtual reality adventure game for the virtualizer [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2015.30570
Download: PDF (4.26 MB) -
Full body interaction in serious games for rehabilitation
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Schönauer, C. (2015). Full body interaction in serious games for rehabilitation [Dissertation, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2015.33193
Download: PDF (46.8 MB) -
Evaluation of a hybrid sound model for 3D audio games with real walking
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Urbanek, M. (2015). Evaluation of a hybrid sound model for 3D audio games with real walking [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2015.31589
Download: PDF (7.19 MB) -
Game-based health monitoring using tangible user interface objects
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Ternek, M. (2015). Game-based health monitoring using tangible user interface objects [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2015.24725
Download: PDF (17.6 MB) - On robust homography estimation across the 2D/3D modalities / Barclay, A. (2015). On robust homography estimation across the 2D/3D modalities [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/158762
- Kameragestützte Informationsvisualisierung durch Augmented Reality für Fahrerassistenzsysteme / Hofmann-Wellenhof, J. (2015). Kameragestützte Informationsvisualisierung durch Augmented Reality für Fahrerassistenzsysteme [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/158767
- Assessing the sensory functionality of children using depth data : Development of a reproducible and stable test for measuring the kinesthesia of children (with ASD) / Hartl, J. (2015). Assessing the sensory functionality of children using depth data : Development of a reproducible and stable test for measuring the kinesthesia of children (with ASD) [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/158753
2014
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Interaction in dense one-handed handheld augmented reality
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Venditti, B. (2014). Interaction in dense one-handed handheld augmented reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2014.25872
Download: PDF (18.3 MB) -
Erfassung sensorischer Fähigkeiten bei Kindern mit Autismus mittels Touchscreen und Berührungssensoren
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Riederer, M. (2014). Erfassung sensorischer Fähigkeiten bei Kindern mit Autismus mittels Touchscreen und Berührungssensoren [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2014.23935
Download: PDF (9.37 MB) -
Intuitive und markerlose Interaktion in einer mobilen Virtual Reality Anwendung auf Basis von RGBD-Daten
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Fritz, D. (2014). Intuitive und markerlose Interaktion in einer mobilen Virtual Reality Anwendung auf Basis von RGBD-Daten [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2014.22480
Download: PDF (18.9 MB) -
Robust wide-area tracking and intuitive 3D interaction for mixed reality environments
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Mossel, A. (2014). Robust wide-area tracking and intuitive 3D interaction for mixed reality environments [Dissertation, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2014.25871
Download: PDF (13.8 MB) -
High-quality real-time global illumination in augmented reality
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Kán, P. (2014). High-quality real-time global illumination in augmented reality [Dissertation, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2014.25095
Download: PDF (28.1 MB)
2013
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Positive impact game as a contribution to movement rehabilitation
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Brandstetter, J. (2013). Positive impact game as a contribution to movement rehabilitation [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-55315
Download: PDF (40.4 MB) -
A virtual reality training tool for upper limp prostheses
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Bressler, M. (2013). A virtual reality training tool for upper limp prostheses [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2013.21946
Download: PDF (2.05 MB) -
Autonome Lokalisierung und Navigation eines unbemannten Luftfahrzeugs (UAV) mithilfe eines Smartphones als zentrale Recheneinheit
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Leichtfried, M., & Kaltenriner, C. (2013). Autonome Lokalisierung und Navigation eines unbemannten Luftfahrzeugs (UAV) mithilfe eines Smartphones als zentrale Recheneinheit [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2013.21851
Download: PDF (34.8 MB)
2012
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Combining multiple depth cameras for reconstruction
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Wendelin, K.-A. (2012). Combining multiple depth cameras for reconstruction [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-47399
Download: PDF (3.1 MB) -
Augmented Reality video : situated video compositions in panorama-based Augmented Reality applications
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Zingerle, M. (2012). Augmented Reality video : situated video compositions in panorama-based Augmented Reality applications [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-56559
Download: PDF (12.6 MB) - Physics driven 3D dynamic geometry software for elementary education / Zeller, D. (2012). Physics driven 3D dynamic geometry software for elementary education [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/160605
- A virtual dressing room based on depth data / Presle, P. (2012). A virtual dressing room based on depth data [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/160596
- Cross-platform tracking of a 6DoF motion controller using computer vision and sensor fusion / Perl, T. (2012). Cross-platform tracking of a 6DoF motion controller using computer vision and sensor fusion [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/160414
2011
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MINT - a framework for the design and development of multimodal interaction on multi-touch surfaces
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Pilz, F. (2011). MINT - a framework for the design and development of multimodal interaction on multi-touch surfaces [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-51342
Download: PDF (12.9 MB) -
Design eines interaktiven taktilen Shape Displays mittels Schrittmotoren und dem Bowdenzug-Konzept
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Weissenböck, J. (2011). Design eines interaktiven taktilen Shape Displays mittels Schrittmotoren und dem Bowdenzug-Konzept [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-48979
Download: PDF (7.09 MB) -
Development of an active motion capture suit for teaching motion skills
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Vonach, E., & Gerstweiler, G. (2011). Development of an active motion capture suit for teaching motion skills [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-55804
Download: PDF (5.66 MB) -
Event-driven 3D vision for human activity analysis in context of dance and fitness training of elderly people
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Hahn, T. (2011). Event-driven 3D vision for human activity analysis in context of dance and fitness training of elderly people [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-43662
Download: PDF (1.32 MB) - Entwicklung eines multitouchfähigen Schaufensters / Grünling, M. (2011). Entwicklung eines multitouchfähigen Schaufensters [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/160436
2010
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A vision-based system for fingertip detection on tracked interactive surfaces
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Autengruber, M. (2010). A vision-based system for fingertip detection on tracked interactive surfaces [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-39079
Download: PDF (8.05 MB)
2009
- Kinetosis / motion sickness : a new approach for adaptation in virtual reality / Kölndorfer, P. (2009). Kinetosis / motion sickness : a new approach for adaptation in virtual reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/186034
2008
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Dynamic differential geometry in an educational augmented reality application
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Tschurlovits, M.-T. (2008). Dynamic differential geometry in an educational augmented reality application [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-22146
Download: PDF (3.14 MB)
2007
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Skeletal structure generation for optical motion capture
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Schönauer, C. (2007). Skeletal structure generation for optical motion capture [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-19215
Download: PDF (2.77 MB)
2006
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Long distance distribution of virtual and augmented reality applications
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Csisinko, M. (2006). Long distance distribution of virtual and augmented reality applications [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-36132
Download: PDF (11.5 MB) -
Pivy : embedding a dynamic scripting language into a scene graph library
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Fahmy, T. (2006). Pivy : embedding a dynamic scripting language into a scene graph library [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-25649
Download: PDF (2.1 MB) - Visualization of complex function graphs in augmented reality / Liebo, R. (2006). Visualization of complex function graphs in augmented reality [Master Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/179559
Awards
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Houska Price Finalist
2015 / Houskapreis / Austria -
Winner of the Kardinal-Innitzer Förderpreis
2013 / Kardinal-Innitzer-Preis / Austria -
Winner of the INiTS Award (1st place)for "3D Building Reconstruction and Thermal Mapping in Fire Brigade Operations"
2013 / INiTS-Award / Austria -
Research Grant by Vienna University of Technology (2000-2001)
2000 / Austria -
Windhag Stipend
1999 / Niederösterreichische Landesregierung / Austria
And more…
Soon, this page will include additional information such as reference projects, activities as journal reviewer and editor, memberships in councils and committees, and other research activities.
Until then, please visit Hannes Kaufmann’s research profile in TISS .