Christian Schönauer On Leave
Projektass. Dipl.-Ing. Dr.techn.
Role
-
PostDoc Researcher
Virtual and Augmented Reality, E193-03
Projects
-
Smart automated check of BIM models with real buildings
2021 – 2024 / Austrian Research Promotion Agency (FFG)
Publications: 139858 / 190610 -
Multimodal Feedback for Supporting Gestural Interaction in Smart Environments
2014 – 2015 / OEAD -
ProFiTex - Providing Fire Fighters with Technology for Excellent Work Safety
2009 – 2012 / European Commission
Publications
2023
-
Creating Informal Learning and First Responder Training XR Experiences with the ImmersiveDeck
/
Schönauer, C., Kaufmann, H., Roussou, M., Rüggeberg, J., Rüggeberg, J., Katsikaris, L., Rogkas, S., & Christopoulos, D. (2023). Creating Informal Learning and First Responder Training XR Experiences with the ImmersiveDeck. In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (pp. 53–60). IEEE. https://doi.org/10.1109/VRW58643.2023.00016
Project: BIMCheck (2021–2024)
2022
-
Point cloud to BIM registration for robot localization and Augmented Reality
/
Schaub, L., Podkosova, I., Schönauer, C., & Kaufmann, H. (2022). Point cloud to BIM registration for robot localization and Augmented Reality. In Proceedings 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 77–84). IEEE. https://doi.org/10.1109/ISMAR-Adjunct57072.2022.00025
Project: BIMCheck (2021–2024) -
Photogrammabot: An Autonomous ROS-Based Mobile Photography Robot for Precise 3D Reconstruction and Mapping of Large Indoor Spaces for Mixed Reality
/
Mortezapoor, S., Schönauer, C., Rüggeberg, J., & Kaufmann, H. (2022). Photogrammabot: An Autonomous ROS-Based Mobile Photography Robot for Precise 3D Reconstruction and Mapping of Large Indoor Spaces for Mixed Reality. In Proceedings of 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 101–107). IEEE. https://doi.org/10.1109/VRW55335.2022.00033
Project: ACD (2020–2028)
2021
-
Immersive training of first responder squad leaders in untethered virtual reality
/
Mossel, A., Schoenauer, C., Froeschl, M., Peer, A., Goellner, J., & Kaufmann, H. (2021). Immersive training of first responder squad leaders in untethered virtual reality. Virtual Reality, 25(3), 745–759. https://doi.org/10.1007/s10055-020-00487-x
Download: PDF (2.4 MB)
Project: VR on-site (2015–2017) -
AR-AQ-Bau − Einsatz von Augmented Reality zur Abnahme und Qualitätssicherung auf Baustellen
/
Schranz, C., Urban, H., Kaufmann, H., Schönauer, C., Rattenberger, J., O´Brien, P., Ozeraitis, L., & Jaritz, P. (2021). AR-AQ-Bau − Einsatz von Augmented Reality zur Abnahme und Qualitätssicherung auf Baustellen (5/2022). http://hdl.handle.net/20.500.12708/40511
Project: AR-AQ-Bau (2018–2020)
2020
- Physical object interaction in first responder mixed reality training / Schönauer, C., Bösch, C., Wechdorn, T., Göllner, J., Peer, A., Mossel, A., & Kaufmann, H. (2020). Physical object interaction in first responder mixed reality training. In Virtual, Augmented, and Mixed Reality (XR) Technology for Multi-Domain Operations. SPIE Defense + Commercial Sensing, Anaheim, United States of America (the). SPIE. https://doi.org/10.1117/12.2557396
2019
- Augmented und Virtual Reality im Umfeld Bauwesen: Grundlagen und angewandte Forschung / Schönauer, C. (2019). Augmented und Virtual Reality im Umfeld Bauwesen: Grundlagen und angewandte Forschung. Workshop BIM auf der Baustelle: Augmented Reality im Bauwesen, Wien, Austria. http://hdl.handle.net/20.500.12708/86931
- Virtual Reality CBRN Defence / Göllner, J., Peer, A., Meurers, C., Wurzer, G., Schönauer, C., & Kaufmann, H. (2019). Virtual Reality CBRN Defence. In Meeting Proceedings of the Simulation and Modelling Group Symposium 171 (pp. 1–25). STO. http://hdl.handle.net/20.500.12708/57930
2017
- VROnSite: Towards immersive training of first responder squad leaders in untethered virtual reality / Mossel, A., Froeschl, M., Schoenauer, C., Peer, A., Goellner, J., & Kaufmann, H. (2017). VROnSite: Towards immersive training of first responder squad leaders in untethered virtual reality. In 2017 IEEE Virtual Reality (VR). IEEE Virtual Reality, Alexandria, Virginia, USA, Non-EU. https://doi.org/10.1109/vr.2017.7892324
2016
- Digital Vibrons: Understanding Users' Perceptions of Interacting with Invisible, Zero-Weight Matter / Vatavu, R.-D., Mossel, A., & Schönauer, C. (2016). Digital Vibrons: Understanding Users’ Perceptions of Interacting with Invisible, Zero-Weight Matter. In Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services (pp. 217–226). ACM. https://doi.org/10.1145/2935334.2935364
- ImmersiveDeck: A large-scale wireless VR system for multiple users / Podkosova, I., Vasylevska, K., Schönauer, C., Vonach, E., Fikar, P., Broneder, E., & Kaufmann, H. (2016). ImmersiveDeck: A large-scale wireless VR system for multiple users. In Proceesings of the 9th Workshop on Software Engineering and Architectures for Realtime Interactive Systems SEARIS 2016. IEEE Xplore Digital Library. http://hdl.handle.net/20.500.12708/56489
2015
-
Full body interaction in serious games for rehabilitation
/
Schönauer, C. (2015). Full body interaction in serious games for rehabilitation [Dissertation, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2015.33193
Download: PDF (46.8 MB) - Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder / Söchting, E., Hartl, J., Riederer, M., Schönauer, C., Kaufmann, H., & Lamm, C. (2015). Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder. Procedia Computer Science, 67, 193–203. https://doi.org/10.1016/j.procs.2015.09.263
- Touch, Movement and Vibration: User Perception of Vibrotactile Feedback for Touch and Mid-Air Gestures / Schönauer, C., Mossel, A., Zaiți, I.-A., & Vatavu, R.-D. (2015). Touch, Movement and Vibration: User Perception of Vibrotactile Feedback for Touch and Mid-Air Gestures. In Human-Computer Interaction – INTERACT 2015 (pp. 165–172). INTERACT 2015. https://doi.org/10.1007/978-3-319-22723-8_14
2014
- The Effects of Direct and Global Illumination on Presence in Augmented Reality / Kán, P., Dünser, A., Billinghurst, M., Schönauer, C., & Kaufmann, H. (2014). The Effects of Direct and Global Illumination on Presence in Augmented Reality. In Challenging Presence - Proceedings of 15th International Conference on Presence (ISPR 2014) (pp. 223–230). Facultas Verlags- und Buchhandels AG. http://hdl.handle.net/20.500.12708/55099
- Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder using Touch and Force Sensors / Riederer, M., Schönauer, C., Kaufmann, H., Söchting, E., & Lamm, C. (2014). Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder using Touch and Force Sensors. In Proceedings of 4th International Conference on Wireless Mobile Communication and Healthcare (p. 4). IEEE. http://hdl.handle.net/20.500.12708/55805
2013
- Parallel Tracking and Mapping in Hofburg Festsaal / Gerstweiler, G., Kaufmann, H., Schönauer, C., & Vonach, E. (2013). Parallel Tracking and Mapping in Hofburg Festsaal. In IEEE Virtual Reality (p. 2). IEEE. http://hdl.handle.net/20.500.12708/54599
- A Serious Exergame for Patients Suffering from Chronic Musculoskeletal Back and Neck Pain: A Pilot Study / Jansen-Kosterink, S. M., Huis in ’t Veld, R. M. H. A., Schönauer, C., Kaufmann, H., Hermens, H. J., & Vollenbroek-Hutten, M. M. R. (2013). A Serious Exergame for Patients Suffering from Chronic Musculoskeletal Back and Neck Pain: A Pilot Study. Games for Health Journal, 2(5), 299–307. https://doi.org/10.1089/g4h.2013.0043
- Wide Area Motion Tracking Using Consumer Hardware / Schönauer, C., & Kaufmann, H. (2013). Wide Area Motion Tracking Using Consumer Hardware. The International Journal of Virtual Reality, 12(1), 1–9. http://hdl.handle.net/20.500.12708/155145
- 3D building reconstruction and thermal mapping in fire brigade operations / Schönauer, C., Vonach, E., Gerstweiler, G., & Kaufmann, H. (2013). 3D building reconstruction and thermal mapping in fire brigade operations. In 2013 IEEE Virtual Reality (VR). IEEE, Austria. IEEE. https://doi.org/10.1109/vr.2013.6549445
- 3D building reconstruction and thermal mapping in fire brigade operations / Schönauer, C., Vonach, E., Gerstweiler, G., & Kaufmann, H. (2013). 3D building reconstruction and thermal mapping in fire brigade operations. In Proceedings of the 4th Augmented Human International Conference on - AH ’13. 4th Augmented Human International Conference, Stuttgart, EU. ACM. https://doi.org/10.1145/2459236.2459271
- The Sorcerer’s Apprentice: A serious game aiding rehabilitation in the context of Subacromial Impingement Syndrome / Fikar, P., Schönauer, C., & Kaufmann, H. (2013). The Sorcerer’s Apprentice: A serious game aiding rehabilitation in the context of Subacromial Impingement Syndrome. In Proceedings of the ICTs for improving Patients Rehabilitation Research Techniques. Pervasive Computing Technologies for Healthcare (PervasiveHealth), 2013 7th International Conference on, Venedig, EU. IEEE. https://doi.org/10.4108/icst.pervasivehealth.2013.252224
2012
- ARTiFICe - Augmented Reality Framework for Distributed Collaboration / Mossel, A., Schönauer, C., Gerstweiler, G., & Kaufmann, H. (2012). ARTiFICe - Augmented Reality Framework for Distributed Collaboration. The International Journal of Virtual Reality, 11(3), 1–7. http://hdl.handle.net/20.500.12708/163975
- Distributed Interaction with Kinect and Mobile Phone in Augmented Reality / Mossel, A., & Schönauer, C. (2012). Distributed Interaction with Kinect and Mobile Phone in Augmented Reality. IGDA Unity3D, Vienna, Austria. http://hdl.handle.net/20.500.12708/85388
- Design eines Serious Games für die Rehabilitation von chronischen Rückenschmerzen / Schönauer, C., Kaufmann, H., Jansen-Kosterink, S., & Vollenbroek-Hutten, M. (2012). Design eines Serious Games für die Rehabilitation von chronischen Rückenschmerzen. In Future and Reality of Gaming Vienna Games Conference \ FROG 2012 ///Game Over. Was nun? Vom Nutzen und Nachteil des digitalen Spiels für das Leben (pp. 31–46). Bundesministerium für Wirtschaft, Familie und Jugend, Abt. II/5. http://hdl.handle.net/20.500.12708/54372
- Multimodal motion guidance / Schönauer, C., Fukushi, K., Olwal, A., Kaufmann, H., & Raskar, R. (2012). Multimodal motion guidance. In Proceedings of the 14th ACM international conference on Multimodal interaction - ICMI ’12. ICMI 2012, 14th ACM International Conference on Multimodal Interaction, Santa Monica, CA, USA, Non-EU. ACM. https://doi.org/10.1145/2388676.2388706
- Full Body Motion Capture - A Flexible Marker Based Solution / Schönauer, C., Pintaric, T., & Kaufmann, H. (2012). Full Body Motion Capture - A Flexible Marker Based Solution. In Proceedings of Workshop on Accessibility Engineering with user models, simulation and VR (p. 8). http://hdl.handle.net/20.500.12708/53997
-
Analyzing the Feasibility of PTAM based Localization Algorithms in Large Environments on Mobile Devices
/
Kosyreva, O., Schönauer, C., Kaufmann, H., Vonach, E., & Gerstweiler, G. (2012). Analyzing the Feasibility of PTAM based Localization Algorithms in Large Environments on Mobile Devices. http://hdl.handle.net/20.500.12708/37455
Project: Hofburg Tracking (2011–2012)
2011
- Wide Area Motion Tracking Using Consumer Hardware / Schönauer, C., & Kaufmann, H. (2011). Wide Area Motion Tracking Using Consumer Hardware. In Proceedings of Workshop on Whole Body Interaction in Games and Entertainment (p. 6). http://hdl.handle.net/20.500.12708/53996
- Chronic Pain Rehabilitation with a Serious Game using Multimodal Input / Schönauer, C., Pintaric, T., Kaufmann, H., Jansen-Kosterink, S., & Vollenbroek-Hutten, M. (2011). Chronic Pain Rehabilitation with a Serious Game using Multimodal Input. In Proceedings of Virtual Rehabilitation 2011 (p. 8). http://hdl.handle.net/20.500.12708/53995
- Full body interaction for serious games in motor rehabilitation / Schönauer, C., Pintaric, T., & Kaufmann, H. (2011). Full body interaction for serious games in motor rehabilitation. In Proceedings of the 2nd Augmented Human International Conference on - AH ’11. ACM, Austria. ACM. https://doi.org/10.1145/1959826.1959830
2008
- Skeletal Structure Generation for Optical Motion Capture / Schönauer, C. (2008). Skeletal Structure Generation for Optical Motion Capture. Winter Augmented Reality Meeting 2008, Graz, Austria, Austria. http://hdl.handle.net/20.500.12708/84854
- PlayMancer - A European Serious Gaming 3D Environment / Schönauer, C. (2008). PlayMancer - A European Serious Gaming 3D Environment. In Virtual Reality Systems for Psychology. Joint Seminar: Virtual Reality Systems for Psychology, Vienna, Austria, Austria. http://hdl.handle.net/20.500.12708/52515
2007
-
Skeletal structure generation for optical motion capture
/
Schönauer, C. (2007). Skeletal structure generation for optical motion capture [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://resolver.obvsg.at/urn:nbn:at:at-ubtuw:1-19215
Download: PDF (2.77 MB)
Supervisions
-
Tracking filter framework - Implementation and evaluation of a virtual reality tracking filter framework
/
Gavornik, M. (2023). Tracking filter framework - Implementation and evaluation of a virtual reality tracking filter framework [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2023.54624
Download: PDF (3.02 MB) -
Foot tracking in virtual reality
/
Bayer, A. (2021). Foot tracking in virtual reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2021.77646
Download: PDF (1.96 MB) -
Laser projection tracking
/
Krier, A. (2020). Laser projection tracking [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2020.60781
Download: PDF (9.26 MB) -
AR-Schulungs-Anwendung und -Editor für 3D-BIM-Visualisierung im Bauingenieurwesen
/
Höbart, K. (2020). AR-Schulungs-Anwendung und -Editor für 3D-BIM-Visualisierung im Bauingenieurwesen [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2020.68745
Download: PDF (5.05 MB) -
Outdoor inside-out linear image sensor tracking
/
Prossenitsch, C. (2018). Outdoor inside-out linear image sensor tracking [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2018.57641
Download: PDF (19.7 MB) - Mixed Reality Training für Einsatzkräfte mit einem Video See-Through Head-Mounted Display / Bösch, C. (2018). Mixed Reality Training für Einsatzkräfte mit einem Video See-Through Head-Mounted Display [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/78489
-
Editing reality: a tool for interactive segmentation and manipulation of 3D reconstructed scenes
/
Huber, C. (2016). Editing reality: a tool for interactive segmentation and manipulation of 3D reconstructed scenes [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2016.29541
Download: PDF (15.2 MB) -
MoCapGym: Erlernen motorischer Fähigkeiten mittels Motion-Capture
/
Vonach, E. (2015). MoCapGym: Erlernen motorischer Fähigkeiten mittels Motion-Capture [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2015.33855
Download: PDF (1.9 MB) -
Visualisierungs- und Interaktionstechniken für das Lernen komplexer Bewegungen mit HMD
/
Gerstweiler, G. (2015). Visualisierungs- und Interaktionstechniken für das Lernen komplexer Bewegungen mit HMD [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2015.33854
Download: PDF (2.29 MB) - Assessing the sensory functionality of children using depth data : Development of a reproducible and stable test for measuring the kinesthesia of children (with ASD) / Hartl, J. (2015). Assessing the sensory functionality of children using depth data : Development of a reproducible and stable test for measuring the kinesthesia of children (with ASD) [Diploma Thesis, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/158753
-
Erfassung sensorischer Fähigkeiten bei Kindern mit Autismus mittels Touchscreen und Berührungssensoren
/
Riederer, M. (2014). Erfassung sensorischer Fähigkeiten bei Kindern mit Autismus mittels Touchscreen und Berührungssensoren [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2014.23935
Download: PDF (9.37 MB)